mirror of
https://github.com/GeekJoystick/game-and-watch-game-engine.git
synced 2025-12-17 01:16:10 +01:00
Split up main header file into smaller parts Fixed Collision math Updated Input Removed pausing dead code
17 lines
286 B
C
17 lines
286 B
C
#ifndef KEY_STATE_H
|
|
#define KEY_STATE_H
|
|
|
|
struct KeyState{
|
|
bool Up = false;
|
|
bool Down = false;
|
|
bool Left = false;
|
|
bool Right = false;
|
|
bool A = false;
|
|
bool B = false;
|
|
bool Game = false;
|
|
bool Time = false;
|
|
bool Pause = false;
|
|
bool End = false;
|
|
};
|
|
|
|
#endif |