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https://github.com/GeekJoystick/game-and-watch-game-engine.git
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Split up main header file into smaller parts Fixed Collision math Updated Input Removed pausing dead code
10 lines
131 B
C
10 lines
131 B
C
#ifndef SPRITE_H
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#define SPRITE_H
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#include <stdint.h>
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struct Sprite {
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uint16_t width, height;
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const char* data;
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};
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#endif |