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https://github.com/GeekJoystick/game-and-watch-game-engine.git
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Split up main header file into smaller parts Fixed Collision math Updated Input Removed pausing dead code
11 lines
145 B
C
11 lines
145 B
C
#ifndef TRANSFORM_H
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#define TRANSFORM_H
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#include "Vector2.h"
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struct Transform {
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Vector2 pos;
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Vector2 size;
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int scale = 1;
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};
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#endif |