18 Commits

Author SHA1 Message Date
Brian Pugh
0fe44e1106 define GNW_DEVICE_* from PATCH_PARAMS. Breakup zelda and mario stock_firmware headers 2021-11-14 09:21:20 -08:00
Brian Pugh
81f4a15fc3 fix global init using constants 2021-10-07 12:33:31 -07:00
Brian Pugh
194789563f Don't have sprite change activate when menu is open 2021-09-29 08:40:05 -07:00
Brian Pugh
5a4e5ecfac remove reference to internal memcpy, would cause optimized builds to fail 2021-09-28 20:56:42 -07:00
Brian Pugh
6f188b02e1 clean up some addresses 2021-09-28 14:46:16 -07:00
Brian Pugh
e3d70af1b3 Minimal on-demand clock sprite switching 2021-09-28 14:21:19 -07:00
Brian Pugh
696011e464 progress in having dynamically loadable rom graphics 2021-09-26 17:37:23 -07:00
Brian Pugh
51f2fa856f Add functionality to detect what gnw mode we are in 2021-09-26 10:12:38 -07:00
Brian Pugh
b417498ec7 Black linting 2021-09-24 17:14:06 -07:00
Brian Pugh
c45165b0f1 fix warnings 2021-09-05 09:04:44 -07:00
Brian Pugh
afa7fd44f5 Added keystone engine, hard_reset_timeout, sleep, is_usb_connected 2021-08-21 16:29:15 -07:00
Brian Pugh
ef5219e14e clean up button macro 2021-08-19 12:18:00 -07:00
Brian Pugh
c142d4e398 super basic identity read_buttons patch 2021-08-19 12:18:00 -07:00
Brian Pugh
94605c7cfc Add read_buttons findings 2021-08-19 12:18:00 -07:00
Brian Pugh
27e15bf19e working multi-app bootloader 2021-08-17 17:52:05 -07:00
Brian Pugh
a522875977 making a little bit of progress 2021-08-17 10:52:51 -07:00
Brian Pugh
18540ffe3c have startup code invoke stock_main 2021-08-15 21:48:31 -07:00
Brian Pugh
b033a91cee getting rid of stuff i dont need 2021-08-15 14:48:47 -07:00