Brian Pugh
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08e6df012c
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some commmented out and re-arranged code for sram3
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2021-09-21 07:58:10 -07:00 |
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Brian Pugh
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6fa60c51d0
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misc fixes
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2021-09-20 22:30:48 -07:00 |
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Brian Pugh
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617e9db575
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fixed missing offset from compression
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2021-09-20 21:40:14 -07:00 |
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Brian Pugh
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6680886c12
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move rwdata to the end, shift novel code up
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2021-09-20 21:35:51 -07:00 |
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Brian Pugh
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4afbb42ffa
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RWData initial commit to have greater control over data placement
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2021-09-20 21:10:55 -07:00 |
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Brian Pugh
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32077394fb
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Use standard move_ext for graphic tiles; maybe revert once sram3 is all working
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2021-09-20 17:23:15 -07:00 |
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Brian Pugh
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58c53d74f6
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Add SRAM3 class and added it to Device
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2021-09-20 17:21:09 -07:00 |
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Brian Pugh
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a134d29b76
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Add comments about potential space savings of compressing (i think) images
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2021-09-20 11:52:29 -07:00 |
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Brian Pugh
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e7b568d59f
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Add --no-smb2 flag
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2021-09-20 11:47:44 -07:00 |
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Brian Pugh
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7d0518e727
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bkpt method
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2021-09-20 11:41:01 -07:00 |
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Brian Pugh
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4863c2b254
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Cleanup the external flash when --no-save is specified. Cleanup visualization
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2021-09-20 11:40:47 -07:00 |
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Brian Pugh
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ccfcec96c4
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Implemented disabling nvram saving
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2021-09-20 10:03:57 -07:00 |
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Brian Pugh
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4e11a1a6b7
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Disable OTFDEC by default
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2021-09-20 09:54:02 -07:00 |
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Brian Pugh
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64676f0112
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disable nvram loading
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2021-09-20 09:30:05 -07:00 |
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Brian Pugh
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085312d1c4
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unconditional branch method
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2021-09-20 09:17:27 -07:00 |
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Brian Pugh
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bf513aeda8
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revert delete
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2021-09-20 09:03:26 -07:00 |
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Brian Pugh
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af47fe0e78
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two's compliment for bl
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2021-09-20 08:52:50 -07:00 |
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Brian Pugh
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5bceaca30d
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Delete seemingly unused data; saves 2880 bytes
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2021-09-20 07:41:06 -07:00 |
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Brian Pugh
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021b16ef48
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improve comments
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2021-09-19 21:25:23 -07:00 |
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Brian Pugh
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82f612ed05
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solve rounded 4 bytes
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2021-09-19 21:18:08 -07:00 |
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Brian Pugh
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f5317752b8
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Add --no-save argument (not yet hooked up). Update README
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2021-09-19 20:34:47 -07:00 |
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Brian Pugh
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db553357ad
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move last chunk, need find source of remaining 4 byte chunk
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2021-09-19 14:50:30 -07:00 |
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Brian Pugh
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34bdac0f22
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simplify patch branching for different configs
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2021-09-19 14:46:12 -07:00 |
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Brian Pugh
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3abd7a2c93
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Make an explicit exception for running out of internal space
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2021-09-19 14:28:17 -07:00 |
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Brian Pugh
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b4c2f5f608
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mostly done move to int
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2021-09-19 14:20:17 -07:00 |
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Brian Pugh
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0704c16ad8
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some cleanup
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2021-09-19 11:58:05 -07:00 |
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Brian Pugh
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73fa1bea1b
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Print remaining internal free space
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2021-09-19 11:44:54 -07:00 |
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Brian Pugh
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8368284af3
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Use lookup dictionary for references instead of just add-math. Tighten up some program packing
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2021-09-19 11:38:53 -07:00 |
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Brian Pugh
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ebad8b2778
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Lookup class for colorized outputs
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2021-09-19 09:32:37 -07:00 |
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Brian Pugh
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1369f50b11
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wip
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2021-09-19 09:17:38 -07:00 |
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Brian Pugh
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59b1a27508
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fully transition over to imperitive
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2021-09-17 12:51:53 -07:00 |
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Brian Pugh
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467ac7c7fa
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ball works when moved to internal now
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2021-09-17 10:57:55 -07:00 |
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Brian Pugh
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5911bc3825
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more progress moving stuff to internal firmware
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2021-09-17 10:05:33 -07:00 |
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Brian Pugh
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0edc4680e1
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Fix ball sounds when moving stuff after mario song
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2021-09-17 09:39:38 -07:00 |
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Brian Pugh
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ecc2ba4425
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Update the rest of slim to imperitive
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2021-09-16 21:37:58 -07:00 |
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Brian Pugh
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3674e7d614
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remove pdb
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2021-09-16 19:41:35 -07:00 |
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Brian Pugh
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f9011f5631
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lzma compress rwdata
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2021-09-16 19:37:16 -07:00 |
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Brian Pugh
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6dbb59e370
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reorganize compression
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2021-09-16 15:42:08 -07:00 |
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Brian Pugh
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7ecfcd0897
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add more details about the rwdata table format
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2021-09-16 11:34:53 -07:00 |
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Brian Pugh
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333d33f5e5
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Big refactor to imperitive patching
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2021-09-16 10:38:08 -07:00 |
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Brian Pugh
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0b2cc35f7b
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install debug fault handlers
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2021-09-10 08:56:58 -07:00 |
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Brian Pugh
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cc00a10bf0
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misc
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2021-09-08 17:30:00 -07:00 |
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Brian Pugh
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c61b2667ba
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some notes
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2021-09-08 13:22:42 -07:00 |
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Brian Pugh
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7fda811489
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Move show method to Firmware
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2021-09-07 11:12:24 -07:00 |
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Brian Pugh
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c477d64b5f
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fix wrong offset
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2021-09-07 10:46:52 -07:00 |
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Brian Pugh
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c09bbcef2f
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set all image references to NULL
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2021-09-07 09:45:19 -07:00 |
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Brian Pugh
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4b1dee2e6a
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bodge extended offset
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2021-09-06 20:33:12 -07:00 |
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Brian Pugh
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994bb79709
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more progress
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2021-09-05 17:34:15 -07:00 |
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Brian Pugh
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8b9dada648
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more patches, but ball graphics are pretty messed up
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2021-09-05 17:20:48 -07:00 |
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Brian Pugh
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d329a00342
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moved another chunk
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2021-09-05 16:51:15 -07:00 |
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