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v0.11
game-and-watch-patch/patches
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Brian Pugh 832fddc162 Add 0x4 magic into metadata to differentiate itself from code.
2025-02-19 15:51:39 -05:00
..
__init__.py
more zelda prep
2021-11-15 12:36:34 -08:00
compact_json_encoder.py
Make keystone-engine unnecessary for end-user
2024-03-17 14:23:35 -07:00
compression.py
Save 13 bytes per compressed lzma chunk by hardcoding the header
2021-09-29 09:04:35 -07:00
exception.py
compress LoZ2 timer stuff
2021-11-25 19:41:35 -08:00
firmware.py
Add 0x4 magic into metadata to differentiate itself from code.
2025-02-19 15:51:39 -05:00
ips.py
Update ips.py
2021-09-30 17:17:48 -07:00
keystone_cache.json
re-add keystone-engine, it's still needed :(
2024-03-18 16:54:19 -07:00
mario.py
add --sd-bootloader option. fix --no-smb2 deadlock.
2025-02-18 20:49:54 -05:00
patch.py
re-add keystone-engine, it's still needed :(
2024-03-18 16:54:19 -07:00
tileset.py
swap pycrypto for pycryptodome (#47)
2022-06-07 14:52:27 -07:00
utils.py
dump non-working japanese zelda 1
2021-11-15 12:36:34 -08:00
zelda.py
linting
2024-03-17 12:54:30 -07:00
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