/* MikMod sound library (c) 1998, 1999, 2000 Miodrag Vallat and others - see file AUTHORS for complete list. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*============================================================================== $Id: drv_dc.c,v 1.3 2011/08/05 20:30:00 raph Exp $ Driver that outputs a stream to the AICA SPU of a Dreamcast. ==============================================================================*/ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "mikmod_internals.h" #ifdef DRV_DC #ifdef HAVE_UNISTD_H #include #endif #include #include /* Global variables */ static SBYTE sound_buffer[SND_STREAM_BUFFER_MAX]; /* Limit by SPU of Dreamcast */ static snd_stream_hnd_t shnd = -1; static volatile int playing = 0; static void DC_CommandLine(const CHAR *cmdline) { } static BOOL DC_IsThere(void) { return 1;/* Always valid */ } /* Stop SPU */ static void DC_PlayStop(void) { if (shnd!=-1) snd_stream_stop(shnd); playing = 0; VC_PlayStop(); } /* Init SPU */ static int DC_PlayStart(void) { snd_stream_start(shnd, md_mixfreq, 1); playing = 1; if (VC_PlayStart()) return 1; return 0; } /* Stop the buffer, and free resources */ static void DC_Exit(void) { if (shnd != -1) snd_stream_stop(shnd); playing = 0; /* Free the SPU stream */ if (shnd != -1) { snd_stream_destroy(shnd); shnd = -1; } snd_stream_shutdown(); sq_clr(sound_buffer, 65536); VC_Exit(); } /* Called by Mikmod, means that we should get data from the buffer. */ static void DC_Update(void) { snd_stream_poll(shnd); /* Request more data using the DC callback */ } /* Function called by the Dreamcast SPU (polling). * Retrieve the buffer information into "sound_buffer" variable. */ static void *sound_callback(snd_stream_hnd_t hnd, int len, int *actual) { if (playing) { *actual = VC_WriteBytes(sound_buffer, len); } else { memset(sound_buffer, 0, len); *actual = len; } return (uint16 *)(sound_buffer); } static int DC_Reset(void) { if (shnd != -1) snd_stream_reinit(shnd, sound_callback); return 0; } /* Init the SPU and the buffers */ /* MikMod variables: _mm_errno, md_mode */ static int DC_Init(void) { if (VC_Init()) { return 1; } /* spu_wave_stream: beginning */ if (snd_stream_init() < 0) { _mm_errno = MMERR_OPENING_AUDIO; return 1; } /* Prepare buffer with a callback */ shnd = snd_stream_alloc(sound_callback, SND_STREAM_BUFFER_MAX); if (shnd == SND_STREAM_INVALID) { _mm_errno = MMERR_OPENING_AUDIO; return 1; } /* Mikmod mode */ /* md_mixfreq by default is 44100 (depends of app). */ md_mode |= DMODE_STEREO; return 0; } MIKMODAPI MDRIVER drv_dc = { NULL, "DC", "Dreamcast AICA SPU driver v1.0", 0,255, "dc", NULL, DC_CommandLine, DC_IsThere, VC_SampleLoad, VC_SampleUnload, VC_SampleSpace, VC_SampleLength, DC_Init, DC_Exit, DC_Reset, VC_SetNumVoices, DC_PlayStart, DC_PlayStop, DC_Update, NULL, VC_VoiceSetVolume, VC_VoiceGetVolume, VC_VoiceSetFrequency, VC_VoiceGetFrequency, VC_VoiceSetPanning, VC_VoiceGetPanning, VC_VoicePlay, VC_VoiceStop, VC_VoiceStopped, VC_VoiceGetPosition, VC_VoiceRealVolume }; #else MISSING(drv_dc); #endif /* ex:set ts=4: */