TARGET = retro-go-gb DEBUG = 1 #OPT = -Og -ggdb OPT = -O0 -ggdb3 -fsanitize=address BUILD_DIR = build C_SOURCES = \ gb/main.c \ ../Core/Src/porting/lib/lz4_depack.c \ ../Core/Src/porting/lib/lzma/LzmaDec.c \ ../Core/Src/porting/lib/lzma/lzma.c \ odroid_input.c \ odroid_netplay.c \ odroid_overlay.c \ odroid_sdcard.c \ odroid_system.c \ odroid_display.c \ odroid_audio.c \ gw_lcd.c \ loaded_gb_rom.c \ crc32.c \ porting.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/cpu.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/debug.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/emu.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/hw.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/lcd.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/loader.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/mem.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/rtc.c \ ../retro-go-stm32/gnuboy-go/components/gnuboy/sound.c \ ../retro-go-stm32/components/lupng/miniz.c \ PREFIX = CC = $(PREFIX)gcc AS = $(PREFIX)gcc -x assembler-with-cpp CP = $(PREFIX)objcopy SZ = $(PREFIX)size HEX = $(CP) -O ihex BIN = $(CP) -O binary -S C_DEFS = \ -DIS_LITTLE_ENDIAN C_INCLUDES = \ -I. \ -I./gb \ -I../Core/Src/porting/lib \ -I../Core/Src/porting/lib/lzma \ -I../retro-go-stm32/gnuboy-go/components \ -I../retro-go-stm32/components/odroid \ -I../retro-go-stm32/components/lupng ASFLAGS = $(AS_DEFS) $(AS_INCLUDES) $(OPT) -Wall -fdata-sections -ffunction-sections CFLAGS = $(C_DEFS) $(C_INCLUDES) `sdl2-config --cflags` $(OPT) -Wall -fdata-sections -ffunction-sections CFLAGS += -MMD -MP -MF"$(@:%.o=%.d)" #LIBS = -lm `sdl2-config --libs` LIBS = -lasan -lm `sdl2-config --libs` LDFLAGS = $(LIBS) -Wl,-Map=$(BUILD_DIR)/$(TARGET).map,--cref -Wl,--gc-sections all: $(BUILD_DIR)/$(TARGET).elf OBJECTS = $(addprefix $(BUILD_DIR)/,$(notdir $(C_SOURCES:.c=.o))) vpath %.c $(sort $(dir $(C_SOURCES))) $(BUILD_DIR)/%.o: %.c Makefile.gb | $(BUILD_DIR) $(CC) -c $(CFLAGS) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(notdir $(<:.c=.lst)) $< -o $@ $(BUILD_DIR)/$(TARGET).elf: $(OBJECTS) Makefile.gb $(CC) $(OBJECTS) $(LDFLAGS) -o $@ $(SZ) $@ $(BUILD_DIR): mkdir $@ clean: -rm -fR $(BUILD_DIR) -include $(wildcard $(BUILD_DIR)/*.d)