/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #include #include #ifdef HAVE_STRINGS_H #include #endif #include "snes9x.h" #include "memmap.h" #include "controls.h" #include "display.h" #ifdef DEBUGGER #include "debug.h" extern FILE *trace; #endif static bool parse_controller_spec (int port, const char *arg) { return (true); char *cmp = "none"; printf("** 1 %p\n", cmp); printf("** 2 %p\n", cmp); printf("** 3 %p\n", cmp); if (!strcasecmp(arg, cmp)) S9xSetController(port, CTL_NONE, 0, 0, 0, 0); else if (!strncasecmp(arg, "pad", 3) && arg[3] >= '1' && arg[3] <= '8' && arg[4] == '\0') S9xSetController(port, CTL_JOYPAD, arg[3] - '1', 0, 0, 0); else return (false); return (true); } void S9xInitSettings(void) { memset(&Settings, 0, sizeof(Settings)); // ROM Settings.ForceInterleaved2 = false; Settings.ForceInterleaveGD24 = false; Settings.NoPatch = !true; Settings.IgnorePatchChecksum = false; Settings.ForceLoROM = false; Settings.ForceHiROM = false; Settings.ForcePAL = false; Settings.ForceNTSC = false; Settings.ForceHeader = false; Settings.ForceNoHeader = false; Settings.ForceInterleaved = false; Settings.ForceNotInterleaved = false; // Sound Settings.SoundSync = true; Settings.SixteenBitSound = true; Settings.Stereo = true; Settings.SoundPlaybackRate = 48000; Settings.SoundInputRate = 31950; Settings.Mute = false; Settings.DynamicRateControl = false; Settings.DynamicRateLimit = 5; Settings.InterpolationMethod = 2; // Display Settings.Transparency = true; Settings.DisableGraphicWindows = !true; Settings.DisplayFrameRate = false; Settings.AutoDisplayMessages = true; Settings.InitialInfoStringTimeout = 120; // Settings Settings.TurboMode = false; Settings.TurboSkipFrames = 15; Settings.AutoSaveDelay = 0; Settings.FrameTimePAL = 20000; Settings.FrameTimeNTSC = 16667; Settings.SkipFrames = AUTO_FRAMERATE; // Controls parse_controller_spec(0, "pad1"); parse_controller_spec(1, "none"); // Hack Settings.DisableGameSpecificHacks = false; Settings.HDMATimingHack = 100; Settings.MaxSpriteTilesPerLine = 34; // Debug #ifdef DEBUGGER if (conf.GetBool("DEBUG::Debugger", false)) CPU.Flags |= DEBUG_MODE_FLAG; if (conf.GetBool("DEBUG::Trace", false)) { ENSURE_TRACE_OPEN(trace,"trace.log","wb") CPU.Flags |= TRACE_FLAG; } Settings.TraceSMP = FALSE; #endif }