TARGET = retro-go-snes DEBUG = 1 #OPT = -O2 -ggdb -fsanitize=address #OPT = -O0 -ggdb3 -fsanitize=address OPT = -O0 -ggdb3 BUILD_DIR = build C_SOURCES = \ odroid_input.c \ odroid_netplay.c \ odroid_overlay.c \ odroid_sdcard.c \ odroid_system.c \ odroid_display.c \ odroid_audio.c \ gw_lcd.c \ loaded_nes_rom.c \ crc32.c \ porting.c CXX_SOURCES = \ snes/main_snes.cpp \ ../3rdparty/snes9x/c4.cpp \ ../3rdparty/snes9x/c4emu.cpp \ ../3rdparty/snes9x/clip.cpp \ ../3rdparty/snes9x/controls.cpp \ ../3rdparty/snes9x/cpu.cpp \ ../3rdparty/snes9x/cpuexec.cpp \ ../3rdparty/snes9x/cpuops.cpp \ ../3rdparty/snes9x/debug.cpp \ ../3rdparty/snes9x/dma.cpp \ ../3rdparty/snes9x/dsp1.cpp \ ../3rdparty/snes9x/dsp2.cpp \ ../3rdparty/snes9x/dsp.cpp \ ../3rdparty/snes9x/gfx.cpp \ ../3rdparty/snes9x/globals.cpp \ ../3rdparty/snes9x/memmap.cpp \ ../3rdparty/snes9x/ppu.cpp \ ../3rdparty/snes9x/snapshot.cpp \ ../3rdparty/snes9x/snes9x.cpp \ ../3rdparty/snes9x/statemanager.cpp \ ../3rdparty/snes9x/stream.cpp \ ../3rdparty/snes9x/tile.cpp \ \ ../3rdparty/snes9x/apu/apu.cpp \ ../3rdparty/snes9x/apu/bapu/dsp/SPC_DSP.cpp \ ../3rdparty/snes9x/apu/bapu/dsp/sdsp.cpp \ ../3rdparty/snes9x/apu/bapu/smp/smp.cpp \ ../3rdparty/snes9x/apu/bapu/smp/smp_state.cpp \ PREFIX = CC = $(PREFIX)gcc CXX = $(PREFIX)g++ AS = $(PREFIX)gcc -x assembler-with-cpp CP = $(PREFIX)objcopy SZ = $(PREFIX)size HEX = $(CP) -O ihex BIN = $(CP) -O binary -S C_DEFS = \ -DIS_LITTLE_ENDIAN C_INCLUDES = \ -I. \ -I./snes \ -I../retro-go-stm32/nofrendo-go/components/nofrendo/cpu \ -I../retro-go-stm32/nofrendo-go/components/nofrendo/mappers \ -I../retro-go-stm32/nofrendo-go/components/nofrendo/nes \ -I../retro-go-stm32/nofrendo-go/components/nofrendo \ -I../retro-go-stm32/components/odroid CXX_INCLUDES = \ -I../3rdparty/snes9x \ -I../3rdparty/snes9x/apu \ -I../3rdparty/snes9x/apu/bapu/dsp \ -I../3rdparty/snes9x/apu/bapu/smp \ ASFLAGS = $(AS_DEFS) $(AS_INCLUDES) $(OPT) -Wall -fdata-sections -ffunction-sections CFLAGS = $(C_DEFS) $(C_INCLUDES) `sdl2-config --cflags` $(OPT) -Wall -fdata-sections -ffunction-sections CFLAGS += -MMD -MP -MF"$(@:%.o=%.d)" CXXFLAGS = $(CFLAGS) $(CXX_INCLUDES) \ -fno-rtti \ -fno-exceptions \ -fno-math-errno \ -fomit-frame-pointer \ -fno-stack-protector \ -DRIGHTSHIFT_IS_SAR \ -DHAVE_STDINT_H \ -DIS_LITTLE_ENDIAN \ -Wno-error=format-truncation #LIBS = -lm `sdl2-config --libs` LIBS = -lasan -lm `sdl2-config --libs` -lstdc++ LDFLAGS = $(LIBS) -Wl,-Map=$(BUILD_DIR)/$(TARGET).map,--cref -Wl,--gc-sections all: $(BUILD_DIR)/$(TARGET).elf OBJECTS = $(addprefix $(BUILD_DIR)/,$(notdir $(C_SOURCES:.c=.o))) vpath %.c $(sort $(dir $(C_SOURCES))) CXX_OBJECTS = $(addprefix $(BUILD_DIR)/,$(notdir $(CXX_SOURCES:.cpp=.o))) vpath %.cpp $(sort $(dir $(CXX_SOURCES))) $(BUILD_DIR)/%.o: %.c Makefile.nes | $(BUILD_DIR) $(CC) -c $(CFLAGS) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(notdir $(<:.c=.lst)) $< -o $@ $(BUILD_DIR)/%.o: %.cpp Makefile.nes | $(BUILD_DIR) $(CXX) -c $(CXXFLAGS) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(notdir $(<:.cpp=.lst)) $< -o $@ $(BUILD_DIR)/$(TARGET).elf: $(OBJECTS) $(CXX_OBJECTS) Makefile.nes # $(CC) $(OBJECTS) $(CXX_OBJECTS) $(LDFLAGS) -Wl,-verbose -o $@ $(CC) $(OBJECTS) $(CXX_OBJECTS) $(LDFLAGS) -o $@ $(SZ) $@ $(BUILD_DIR): mkdir $@ clean: -rm -fR $(BUILD_DIR) -include $(wildcard $(BUILD_DIR)/*.d)