Files
Konrad Beckmann 20d7fefaf9 Import mikmod
2021-08-02 02:19:41 +02:00

77 lines
1.6 KiB
C

/* splay.c
* A very basic example on how to use libmikmod to play a module.
*
* (C) 2004, Raphael Assenat (raph@raphnet.net)
*
* This example is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRENTY; without event the implied warrenty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <mikmod.h>
#if defined(_WIN32)
#define MikMod_Sleep(ns) Sleep(ns / 1000)
#elif defined(_MIKMOD_AMIGA)
void amiga_sysinit (void);
void amiga_usleep (unsigned long timeout);
#define MikMod_Sleep(ns) amiga_usleep(ns)
#else
#include <unistd.h> /* for usleep() */
#define MikMod_Sleep(ns) usleep(ns)
#endif
int main(int argc, char **argv)
{
MODULE *module;
if (argc < 2) {
fprintf(stderr, "Usage: ./splay file\n");
return 1;
}
#ifdef _MIKMOD_AMIGA
amiga_sysinit ();
#endif
/* initialize MikMod threads */
MikMod_InitThreads ();
/* register all the drivers */
MikMod_RegisterAllDrivers();
/* register all the module loaders */
MikMod_RegisterAllLoaders();
/* init the library */
md_mode |= DMODE_SOFT_MUSIC | DMODE_NOISEREDUCTION;
if (MikMod_Init("")) {
fprintf(stderr, "Could not initialize sound, reason: %s\n",
MikMod_strerror(MikMod_errno));
return 2;
}
/* load module */
module = Player_Load(argv[1], 64, 0);
if (module) {
/* start module */
printf("Playing %s (%d chn)\n", module->songname, (int) module->numchn);
Player_Start(module);
while (Player_Active()) {
MikMod_Sleep(10000);
MikMod_Update();
}
Player_Stop();
Player_Free(module);
} else
fprintf(stderr, "Could not load module, reason: %s\n",
MikMod_strerror(MikMod_errno));
MikMod_Exit();
return 0;
}