Files
Konrad Beckmann 20d7fefaf9 Import mikmod
2021-08-02 02:19:41 +02:00

78 lines
1.9 KiB
Makefile

# libmikmod Makefile for targetting Nintendo64
CFLAGS = -std=gnu99 -O2 -G0 -Wall -mtune=vr4300 -march=vr4300 -I$(N64_INST)/include -I$(N64_INST)/mips64-elf/include
CFLAGS+= -I$(CURDIR)/../include/
CFLAGS+= -DDRV_N64 -DHAVE_LIMITS_H -DHAVE_SNPRINTF
ASFLAGS = -mtune=vr4300 -march=vr4300
N64PREFIX = $(N64_INST)/bin/mips64-elf-
INSTALLDIR = $(N64_INST)
CC = $(N64PREFIX)gcc
AS = $(N64PREFIX)as
LD = $(N64PREFIX)ld
AR = $(N64PREFIX)ar
all: libmikmod.a
SRCS = ../drivers/drv_n64.c \
../drivers/drv_nos.c \
\
../loaders/load_669.c \
../loaders/load_amf.c \
../loaders/load_asy.c \
../loaders/load_dsm.c \
../loaders/load_far.c \
../loaders/load_gdm.c \
../loaders/load_gt2.c \
../loaders/load_it.c \
../loaders/load_imf.c \
../loaders/load_m15.c \
../loaders/load_med.c \
../loaders/load_mod.c \
../loaders/load_mtm.c \
../loaders/load_okt.c \
../loaders/load_s3m.c \
../loaders/load_stm.c \
../loaders/load_stx.c \
../loaders/load_ult.c \
../loaders/load_umx.c \
../loaders/load_uni.c \
../loaders/load_xm.c \
\
../depackers/mmcmp.c \
../depackers/pp20.c \
../depackers/s404.c \
../depackers/xpk.c \
\
../mmio/mmalloc.c \
../mmio/mmerror.c \
../mmio/mmio.c \
../posix/strcasecmp.c \
\
../playercode/mdreg.c \
../playercode/mdriver.c \
../playercode/mloader.c \
../playercode/mlreg.c \
../playercode/mlutil.c \
../playercode/mplayer.c \
../playercode/munitrk.c \
../playercode/mwav.c \
../playercode/npertab.c \
../playercode/sloader.c \
../playercode/virtch.c \
../playercode/virtch2.c \
../playercode/virtch_common.c
# ../playercode/mdulaw.c
OBJS = $(SRCS:.c=.o)
libmikmod.a: $(OBJS)
$(AR) -rcs -o libmikmod.a $(OBJS)
install: libmikmod.a $(CURDIR)/../include/mikmod.h
install -D --mode=644 libmikmod.a $(INSTALLDIR)/lib/libmikmod.a
install -D --mode=644 $(CURDIR)/../include/mikmod.h $(INSTALLDIR)/include/mikmod.h
.PHONY: clean
clean:
rm -f $(OBJS) *.a