gdbstub_plugin/src/screen.cpp
Yannik Marchand bbf63715e9 Add files
2018-09-24 10:43:20 +02:00

88 lines
2.1 KiB
C++

#include "cafe/coreinit.h"
#include "screen.h"
#include "memory.h"
Screen::Screen() : screenBuffer(0) {}
Screen::~Screen() {
if (screenBuffer) {
operator delete(screenBuffer);
}
}
void Screen::init() {
OSScreenInit();
uint32_t bufferSize0 = OSScreenGetBufferSizeEx(0);
uint32_t bufferSize1 = OSScreenGetBufferSizeEx(1);
screenBuffer = operator new(bufferSize0 + bufferSize1, 0x40);
OSScreenSetBufferEx(0, screenBuffer);
OSScreenSetBufferEx(1, (char *)screenBuffer + bufferSize0);
OSScreenEnableEx(0, 1);
OSScreenEnableEx(1, 1);
OSScreenClearBufferEx(0, 0);
OSScreenClearBufferEx(1, 0);
OSScreenFlipBuffersEx(0);
OSScreenFlipBuffersEx(1);
}
void Screen::clear(Display screen, uint32_t color) {
OSScreenClearBufferEx(screen, color);
}
void Screen::drawRect(Display screen, int x1, int y1, int x2, int y2, uint32_t color) {
for (int x = x1; x < x2; x++) {
OSScreenPutPixelEx(screen, x, y1, color);
OSScreenPutPixelEx(screen, x, y2, color);
}
for (int y = y1; y < y2; y++) {
OSScreenPutPixelEx(screen, x1, y, color);
OSScreenPutPixelEx(screen, x2, y, color);
}
}
void Screen::fillRect(Display screen, int x1, int y1, int x2, int y2, uint32_t color) {
for (int x = x1; x < x2; x++) {
for (int y = y1; y < y2; y++) {
OSScreenPutPixelEx(screen, x, y, color);
}
}
}
void Screen::drawText(Display screen, int x, int y, const char *text) {
OSScreenPutFontEx(screen, x, y, text);
}
void Screen::flip(Display screen) {
OSScreenFlipBuffersEx(screen);
}
int Screen::convx(int x) { return x * 854 / 1280; }
int Screen::convy(int y) { return y * 480 / 720; }
void Screen::clear(uint32_t color) {
clear(TV, color);
clear(DRC, color);
}
void Screen::drawRect(int x1, int y1, int x2, int y2, uint32_t color) {
drawRect(TV, x1, y1, x2, y2, color);
drawRect(DRC, convx(x1), convy(y1), convx(x2), convy(y2), color);
}
void Screen::fillRect(int x1, int y1, int x2, int y2, uint32_t color) {
fillRect(TV, x1, y1, x2, y2, color);
fillRect(DRC, convx(x1), convy(y1), convx(x2), convy(y2), color);
}
void Screen::drawText(int x, int y, const char *text) {
drawText(TV, x, y, text);
drawText(DRC, x, y, text);
}
void Screen::flip() {
flip(TV);
flip(DRC);
}