mirror of
https://github.com/wiiu-env/haxchi.git
synced 2024-11-21 15:39:19 +01:00
- Added the haxchi installer
- Move roms creation into sub folder - re-add support for other base games
This commit is contained in:
parent
2ff7a483fe
commit
ba142e1ca0
6
.gitignore
vendored
6
.gitignore
vendored
@ -1,4 +1,2 @@
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*.nds
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*.zip
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*.bin
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defines.s
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haxchi_installer/data/
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haxchi_installer/src/zipList.h
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33
Makefile
33
Makefile
@ -1,30 +1,7 @@
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.PHONY := all code550.bin
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ifeq ($(Windows_NT), 1)
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ZIP = zip/zip.exe
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else
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ZIP = zip
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endif
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HAXCHI_S = haxchi.s
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ROP_S = haxchi_rop.s
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ROP_BIN = haxchi_rop.bin
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all: clean brainage rom.zip
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brainage: setup_brainage brainage.nds
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setup_brainage:
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@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
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@cp -f brainage_defs.s defines.s
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brainage.nds:
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@armips $(ROP_S)
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@armips $(HAXCHI_S)
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@mv rom.nds brainage.nds
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rom.zip:
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$(ZIP) -JXjq9 rom.zip brainage.nds
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all:
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$(MAKE) -C "payload_generator"
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$(MAKE) -C "haxchi_installer"
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clean:
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@rm -f *.zip *.nds defines.s
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@echo "all cleaned up !"
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$(MAKE) -C "payload_generator" clean
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$(MAKE) -C "haxchi_installer" clean
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19
README.md
19
README.md
@ -1,22 +1,13 @@
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# Haxchi
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This is the continuation of Haxchi from FIX94 (initial PoC by smea).
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# Usage
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Put a payload `code550.bin` in the root of this project.
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This payload should be statically linked to 0x18000000, and is called inside a thread.
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Make sure to exit this thread via `OSExitThread(0);`, afterwards the rop switches automatically to the Mii Maker.
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This repository consists of two parts:
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An example payload which perform the kernel exploit can be found [here](https://github.com/wiiu-env/haxchi_payload).
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- payload_generator, which will be used to create the target ROM which contain haxhi.
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- haxchi_installer, is an installer which can be used to install haxchi onto your console.
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# Notes
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Currently this ONLY executes a given `code550.bin`, nothing usable for the end user. Only one game, no CFW, no coldboothax, nothing.
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## Dependencies
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armnips and zip
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## Building
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Checkout the individual READMEs of those two folder to get more information about building.
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## credit
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smea, plutoo, yellows8, naehrwert, derrek, FIX94, dimok and orboditilt.
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16
haxchi_installer/.gitignore
vendored
Normal file
16
haxchi_installer/.gitignore
vendored
Normal file
@ -0,0 +1,16 @@
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/fs/build
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/installer/bin
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/loader/build
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/menu/build
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/server/logs/*.txt
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/build
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/*.elf
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/fs/*.elf
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/loader/*.elf
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/sd_loader/build
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/sd_loader/*.elf
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/udp_debug_reader/obj
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/udp_debug_reader/GeckoLog.txt
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*.cscope_file_list
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*.rpx
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*.cbp
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138
haxchi_installer/Makefile
Normal file
138
haxchi_installer/Makefile
Normal file
@ -0,0 +1,138 @@
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#-------------------------------------------------------------------------------
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.SUFFIXES:
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#-------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITPRO)/wut/share/wut_rules
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#-------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#-------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := src \
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src/utils
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DATA := data
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INCLUDES := src
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#-------------------------------------------------------------------------------
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# options for code generation
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#-------------------------------------------------------------------------------
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CFLAGS := -g -Wall -O2 -ffunction-sections \
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$(MACHDEP)
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CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__ -D_GNU_SOURCE
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CXXFLAGS := $(CFLAGS)
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)
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LIBS := -lxml2 -lz -liosuhax -lwut
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#-------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level
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# containing include and lib
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#-------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(WUT_ROOT)
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#-------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#-------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#-------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#-------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#-------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#-------------------------------------------------------------------------------
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export LD := $(CC)
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#-------------------------------------------------------------------------------
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else
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#-------------------------------------------------------------------------------
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export LD := $(CXX)
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#-------------------------------------------------------------------------------
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endif
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#-------------------------------------------------------------------------------
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SRC)
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export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) -I$(PORTLIBS_PATH)/ppc/include/libxml2
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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.PHONY: $(BUILD) clean all
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#-------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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sh ./filelist.sh
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#-------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).rpx $(TARGET).elf
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#-------------------------------------------------------------------------------
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else
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.PHONY: all
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DEPENDS := $(OFILES:.o=.d)
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#-------------------------------------------------------------------------------
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# main targets
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#-------------------------------------------------------------------------------
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all : $(OUTPUT).rpx
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$(OUTPUT).rpx : $(OUTPUT).elf
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$(OUTPUT).elf : $(OFILES)
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$(OFILES_SRC) : $(HFILES_BIN)
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#-------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#-------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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@echo $(notdir $<)
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@$(bin2o)
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%.zip.o %_zip.h : %.zip
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#-------------------------------------------------------------------------------
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endif
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#-------------------------------------------------------------------------------
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22
haxchi_installer/README.md
Normal file
22
haxchi_installer/README.md
Normal file
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# Haxchi Installer
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This installer can be used to install haxchi onto your console.
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To install haxchi, you need a compatible title installed on your console.
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## Building
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Before you can build the haxchi installer, make sure to generate the haxchi-payloads using the payload-generator.
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You also need [wut](https://github.com/devkitPro/wut/), [libiosuhax](https://github.com/wiiu-env/libiosuhax) and the following portlibs installed:
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```
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pacman -Syu ppc-zlib ppc-libxml2
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```
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Then compile the installer via
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```
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make
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```
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## Usage
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Start the resulting `haxchi_installer.rpx` using the {homebrew launcher](https://github.com/wiiu-env/homebrew_launcher)
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## credit
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FIX94 and orboditilt.
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60
haxchi_installer/filelist.sh
Normal file
60
haxchi_installer/filelist.sh
Normal file
@ -0,0 +1,60 @@
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#! /bin/bash
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#
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# Automatic resource file list generation
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# Created by Dimok
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outFile="./src/ziplist.h"
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count_old=$(cat $outFile 2>/dev/null | tr -d '\n\n' | sed 's/[^0-9]*\([0-9]*\).*/\1/')
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count=0
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if [[ $OSTYPE == darwin* ]];
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then
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for i in $(gfind ./data/ -maxdepth 1 -type f \( ! -printf "%f\n" \) | sort -f)
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do
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files[count]=$i
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count=$((count+1))
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done
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else
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for i in $(find ./data/ -maxdepth 1 -type f \( ! -printf "%f\n" \) | sort -f)
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do
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files[count]=$i
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count=$((count+1))
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done
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fi
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if [ "$count_old" != "$count" ] || [ ! -f $outFile ]
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then
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echo "Generating filelist.h for $count files." >&2
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cat <<EOF > $outFile
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/****************************************************************************
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* This file is generated automatically.
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* Includes $count files.
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*
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* NOTE:
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* Any manual modification of this file will be overwriten by the generation.
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****************************************************************************/
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#ifndef _ZIPLIST_H_
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#define _ZIPLIST_H_
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EOF
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for i in ${files[@]}
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do
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filename=${i%.*}
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extension=${i##*.}
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echo 'extern const unsigned char '$filename'_'$extension'[];' >> $outFile
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echo 'extern const unsigned int '$filename'_'$extension'_size;' >> $outFile
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echo '' >> $outFile
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done
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echo '' >> $outFile
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echo '#endif' >> $outFile
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fi
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106
haxchi_installer/src/gameList.h
Normal file
106
haxchi_installer/src/gameList.h
Normal file
@ -0,0 +1,106 @@
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#ifndef _GAMELIST_H_
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#define _GAMELIST_H_
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#include "zipList.h"
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typedef struct _gList_t {
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uint32_t tid;
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char name[64];
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const unsigned char *romPtr;
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const unsigned int *romSizePtr;
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} gList_t;
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gList_t GameList[] = {
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{ 0x10179A00, "Kawashima: Motto Nou wo Kitaeru Otona no DS Training [JPN]", brainage_zip, &brainage_zip_size },
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{ 0x10179B00, "Brain Age: Train Your Brain in Minutes a Day! [USA]", brainage_zip, &brainage_zip_size },
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{ 0x10179C00, "Dr. Kawashima's Brain Training [PAL]", brainage_zip, &brainage_zip_size },
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{ 0x10179D00, "Catch! Touch! Yoshi! [JPN]", yoshitouchandgo_zip, &yoshitouchandgo_zip_size },
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{ 0x10179E00, "Yoshi Touch & Go [USA]", yoshitouchandgo_zip, &yoshitouchandgo_zip_size },
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{ 0x10179F00, "Yoshi Touch & Go [PAL]", yoshitouchandgo_zip, &yoshitouchandgo_zip_size },
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{ 0x10195600, "Mario Kart DS [JPN]", mariokartds_zip, &mariokartds_zip_size },
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{ 0x10195700, "Mario Kart DS [USA]", mariokartds_zip, &mariokartds_zip_size },
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{ 0x10195800, "Mario Kart DS [PAL]", mariokartds_zip, &mariokartds_zip_size },
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{ 0x10195900, "New Super Mario Bros. [JPN]", newsmb_zip, &newsmb_zip_size },
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{ 0x10195A00, "New Super Mario Bros. [USA]", newsmb_zip, &newsmb_zip_size },
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{ 0x10195B00, "New Super Mario Bros. [PAL]", newsmb_eur_zip, &newsmb_eur_zip_size },
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{ 0x10198800, "Yoshi's Island DS [JPN]", yoshids_zip, &yoshids_zip_size },
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{ 0x10198900, "Yoshi's Island DS [USA]", yoshids_zip, &yoshids_zip_size },
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{ 0x10198A00, "Yoshi's Island DS [PAL]", yoshids_zip, &yoshids_zip_size },
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{ 0x10198B00, "Yawaraka Atama Juku [JPN]", bigbrainacademy_zip, &bigbrainacademy_zip_size },
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{ 0x10198C00, "Big Brain Academy [USA]", bigbrainacademy_zip, &bigbrainacademy_zip_size },
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{ 0x10198D00, "Big Brain Academy [PAL]", bigbrainacademy_zip, &bigbrainacademy_zip_size },
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{ 0x101A1E00, "Sawaru: Made in Wario [JPN]", wwtouched_zip, &wwtouched_zip_size },
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{ 0x101A1F00, "WarioWare: Touched! [USA]", wwtouched_zip, &wwtouched_zip_size },
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{ 0x101A2000, "WarioWare: Touched! [PAL]", wwtouched_zip, &wwtouched_zip_size },
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{ 0x101A2100, "Mario & Luigi RPG 2x2 [JPN]", partnersintime_zip, &partnersintime_zip_size },
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{ 0x101A2200, "Mario & Luigi: Partners in Time [USA]", partnersintime_zip, &partnersintime_zip_size },
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{ 0x101A2300, "Mario & Luigi: Partners in Time [PAL]", partnersintime_zip, &partnersintime_zip_size },
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{ 0x101A5200, "Donkey Kong: Jungle Climber [JPN]", dkjclimber_zip, &dkjclimber_zip_size },
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{ 0x101A5300, "DK: Jungle Climber [USA]", dkjclimber_zip, &dkjclimber_zip_size },
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{ 0x101A5400, "Donkey Kong: Jungle Climber [PAL]", dkjclimber_zip, &dkjclimber_zip_size },
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{ 0x101A5500, "Hoshi no Kirby: Sanjou! Dorocche Dan [JPN]", kirby_zip, &kirby_zip_size },
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{ 0x101A5600, "Kirby: Squeak Squad [USA]", kirby_zip, &kirby_zip_size },
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{ 0x101A5700, "Kirby: Mouse Attack [PAL]", kirby_zip, &kirby_zip_size },
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{ 0x101ABD00, "Kaitou Wario the Seven [JPN]", masterofdisguise_zip, &masterofdisguise_zip_size },
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{ 0x101ABE00, "Wario: Master of Disguise [USA]", masterofdisguise_zip, &masterofdisguise_zip_size },
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{ 0x101ABF00, "Wario: Master of Disguise [PAL]", masterofdisguise_zip, &masterofdisguise_zip_size },
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{ 0x101AC000, "Star Fox Command [JPN]", sfcommand_zip, &sfcommand_zip_size },
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{ 0x101AC100, "Star Fox Command [USA]", sfcommand_zip, &sfcommand_zip_size },
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{ 0x101AC200, "Star Fox Command [PAL]", sfcommand_zip, &sfcommand_zip_size },
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{ 0x101B8800, "Touch! Kirby's Magic Paintbrush [JPN]", kirbycanvascurse_zip, &kirbycanvascurse_zip_size },
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{ 0x101B8900, "Kirby: Canvas Curse [USA]", kirbycanvascurse_zip, &kirbycanvascurse_zip_size },
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{ 0x101B8A00, "Kirby: Power Paintbrush [PAL]", kirbycanvascurse_zip, &kirbycanvascurse_zip_size },
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{ 0x101B8B00, "Zelda no Densetsu: Daichi no Kiteki [JPN]", zeldast_zip, &zeldast_zip_size },
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{ 0x101B8C00, "The Legend of Zelda: Spirit Tracks [USA]", zeldast_zip, &zeldast_zip_size },
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{ 0x101B8D00, "The Legend of Zelda: Spirit Tracks [PAL]", zeldast_zip, &zeldast_zip_size },
|
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{ 0x101C3300, "Super Mario 64 DS [JPN]", sm64ds_zip, &sm64ds_zip_size },
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{ 0x101C3400, "Super Mario 64 DS [USA]", sm64ds_zip, &sm64ds_zip_size },
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{ 0x101C3500, "Super Mario 64 DS [PAL]", sm64ds_zip, &sm64ds_zip_size },
|
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|
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{ 0x101C3600, "Zelda no Densetsu: Mugen no Sunadokei [JPN]", zeldaph_zip, &zeldaph_zip_size },
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{ 0x101C3700, "The Legend of Zelda: Phantom Hourglass [USA]", zeldaph_zip, &zeldaph_zip_size },
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{ 0x101C3800, "The Legend of Zelda: Phantom Hourglass [PAL]", zeldaph_zip, &zeldaph_zip_size },
|
||||
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{ 0x101C8600, "Atsumete! Kirby [JPN]", kirbymassattack_zip, &kirbymassattack_zip_size },
|
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{ 0x101C8700, "Kirby Mass Attack [USA]", kirbymassattack_zip, &kirbymassattack_zip_size },
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{ 0x101C8800, "Kirby Mass Attack [PAL]", kirbymassattack_zip, &kirbymassattack_zip_size },
|
||||
|
||||
{ 0x101CC200, "Pokemon Ranger [JPN]", pokemonranger_zip, &pokemonranger_zip_size },
|
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{ 0x101CC300, "Pokemon Ranger [USA]", pokemonranger_zip, &pokemonranger_zip_size },
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{ 0x101CC400, "Pokemon Ranger [PAL]", pokemonranger_zip, &pokemonranger_zip_size },
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|
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{ 0x101D1F00, "Oideyo Doubutsu no Mori [JPN]", animalcrossing_zip, &animalcrossing_zip_size },
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{ 0x101D2000, "Animal Crossing: Wild World [USA]", animalcrossing_zip, &animalcrossing_zip_size },
|
||||
{ 0x101D2100, "Animal Crossing: Wild World [PAL]", animalcrossing_zip, &animalcrossing_zip_size },
|
||||
|
||||
{ 0x101E0C00, "Pokemon Fushigi no Dungeon: Sora no Tankentai [JPN]", explorersofsky_zip, &explorersofsky_zip_size },
|
||||
{ 0x101E0D00, "Pokemon Mystery Dungeon: Explorers of Sky [USA]", explorersofsky_zip, &explorersofsky_zip_size },
|
||||
{ 0x101E0E00, "Pokemon Mystery Dungeon: Explorers of Sky [PAL]", explorersofsky_zip, &explorersofsky_zip_size },
|
||||
|
||||
{ 0x101E0F00, "Pokemon Ranger: Batonnage [JPN]", shadowsofalmia_zip, &shadowsofalmia_zip_size },
|
||||
{ 0x101E1000, "Pokemon Ranger: Shadows of Almia [USA]", shadowsofalmia_zip, &shadowsofalmia_zip_size },
|
||||
{ 0x101E1100, "Pokemon Ranger: Shadows of Almia [PAL]", shadowsofalmia_zip, &shadowsofalmia_zip_size },
|
||||
|
||||
{ 0x101E6F00, "Pokemon Ranger: Hikari no Kiseki [JPN]", guardiansigns_zip, &guardiansigns_zip_size },
|
||||
{ 0x101E7000, "Pokemon Ranger: Guardian Signs [USA]", guardiansigns_zip, &guardiansigns_zip_size },
|
||||
{ 0x101E7100, "Pokemon Ranger: Guardian Signs [PAL]", guardiansigns_zip, &guardiansigns_zip_size },
|
||||
};
|
||||
|
||||
static const int GameListSize = sizeof(GameList) / sizeof(gList_t);
|
||||
|
||||
#endif
|
817
haxchi_installer/src/main.c
Normal file
817
haxchi_installer/src/main.c
Normal file
@ -0,0 +1,817 @@
|
||||
/*
|
||||
* Copyright (C) 2016-2017 FIX94
|
||||
*
|
||||
* This software may be modified and distributed under the terms
|
||||
* of the MIT license. See the LICENSE file for details.
|
||||
*/
|
||||
#include <string.h>
|
||||
#include <malloc.h>
|
||||
#include <unistd.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <iosuhax.h>
|
||||
#include <coreinit/mcp.h>
|
||||
#include <vpad/input.h>
|
||||
|
||||
#include <whb/proc.h>
|
||||
#include <whb/log.h>
|
||||
#include <whb/log_console.h>
|
||||
|
||||
|
||||
#include <coreinit/foreground.h>
|
||||
#include <coreinit/systeminfo.h>
|
||||
#include <proc_ui/procui.h>
|
||||
#include <sysapp/launch.h>
|
||||
#include <libxml/parser.h>
|
||||
#include <libxml/tree.h>
|
||||
#include <libxml/xpath.h>
|
||||
#include "main.h"
|
||||
#include "gameList.h"
|
||||
#include "memory.h"
|
||||
|
||||
|
||||
static const char *sdCardVolPath = "/vol/storage_sdcard_new";
|
||||
#ifdef CB
|
||||
static const char *systemXmlPath = "/vol/system/config/system.xml";
|
||||
static const char *systemXmlPath2 = "/vol/system/config/system_new.xml";
|
||||
static const char *syshaxXmlPath = "/vol/system/config/syshax.xml";
|
||||
#endif
|
||||
//just to be able to call async
|
||||
void someFunc(void *arg)
|
||||
{
|
||||
(void)arg;
|
||||
}
|
||||
|
||||
extern void OSForceFullRelaunch(void);
|
||||
extern unsigned long long(*_SYSGetSystemApplicationTitleId)(int sysApp);
|
||||
|
||||
|
||||
void println_noflip(int line, const char *msg)
|
||||
{
|
||||
WHBLogPrintf(msg);
|
||||
WHBLogConsoleDraw();
|
||||
}
|
||||
|
||||
void println(int line, const char *msg)
|
||||
{
|
||||
WHBLogPrintf(msg);
|
||||
WHBLogConsoleDraw();
|
||||
}
|
||||
|
||||
typedef struct _parsedList_t {
|
||||
uint32_t tid;
|
||||
char name[64];
|
||||
char path[64];
|
||||
uint8_t *romPtr;
|
||||
uint32_t romSize;
|
||||
} parsedList_t;
|
||||
|
||||
int fsa_read(int fsa_fd, int fd, void *buf, int len)
|
||||
{
|
||||
int done = 0;
|
||||
uint8_t *buf_uint8_t = (uint8_t*)buf;
|
||||
while(done < len)
|
||||
{
|
||||
size_t read_size = len - done;
|
||||
int result = IOSUHAX_FSA_ReadFile(fsa_fd, buf_uint8_t + done, 0x01, read_size, fd, 0);
|
||||
if(result < 0)
|
||||
return result;
|
||||
else
|
||||
done += result;
|
||||
}
|
||||
return done;
|
||||
}
|
||||
|
||||
int fsa_write(int fsa_fd, int fd, void *buf, int len)
|
||||
{
|
||||
int done = 0;
|
||||
uint8_t *buf_uint8_t = (uint8_t*)buf;
|
||||
while(done < len)
|
||||
{
|
||||
size_t write_size = len - done;
|
||||
int result = IOSUHAX_FSA_WriteFile(fsa_fd, buf_uint8_t + done, 0x01, write_size, fd, 0);
|
||||
if(result < 0)
|
||||
return result;
|
||||
else
|
||||
done += result;
|
||||
}
|
||||
return done;
|
||||
}
|
||||
|
||||
int availSort(const void *c1, const void *c2)
|
||||
{
|
||||
return strcmp(((parsedList_t*)c1)->name,((parsedList_t*)c2)->name);
|
||||
}
|
||||
|
||||
void printhdr_noflip()
|
||||
{
|
||||
#ifdef CB
|
||||
println_noflip(0,"CBHC v1.6 by FIX94");
|
||||
#else
|
||||
println_noflip(0,"Haxchi v2.5u2 by FIX94");
|
||||
#endif
|
||||
println_noflip(1,"Credits to smea, plutoo, yellows8, naehrwert, derrek and dimok");
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
procSaveCallback(void *context) {
|
||||
OSSavesDone_ReadyToRelease();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int cleanupAndExitToHBL(){
|
||||
memoryRelease();
|
||||
WHBLogConsoleFree();
|
||||
WHBProcShutdown();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
|
||||
OSEnableHomeButtonMenu(FALSE);
|
||||
WHBProcInit();
|
||||
WHBLogConsoleInit();
|
||||
|
||||
VPADInit();
|
||||
memoryInitialize();
|
||||
|
||||
int mcp_handle = MCP_Open();
|
||||
int count = MCP_TitleCount(mcp_handle);
|
||||
int listSize = count*sizeof(MCPTitleListType);
|
||||
MCPTitleListType *tList = (MCPTitleListType*)memalign(32, listSize); //cant be in MEMBucket
|
||||
memset(tList, 0, listSize);
|
||||
uint32_t recievedCount = count;
|
||||
MCP_TitleList(mcp_handle, &recievedCount, tList, listSize);
|
||||
MCP_Close(mcp_handle);
|
||||
|
||||
int gAvailCnt = 0;
|
||||
parsedList_t *gAvail = (parsedList_t*)MEMBucket_alloc(recievedCount*sizeof(parsedList_t), 4);
|
||||
memset(gAvail, 0, recievedCount*sizeof(parsedList_t));
|
||||
|
||||
int i, j;
|
||||
for(i = 0; i < recievedCount; i++)
|
||||
{
|
||||
MCPTitleListType cListElm = tList[i];
|
||||
if(memcmp(cListElm.indexedDevice,"mlc",4) != 0 || ((cListElm.titleId & 0xFFFFFFFF00000000L) != 0x0005000000000000L))
|
||||
continue;
|
||||
for(j = 0; j < GameListSize; j++)
|
||||
{
|
||||
if((cListElm.titleId & 0x00000000FFFFFFFFL) == GameList[j].tid)
|
||||
{
|
||||
gAvail[gAvailCnt].tid = GameList[j].tid;
|
||||
memcpy(gAvail[gAvailCnt].name, GameList[j].name, 64);
|
||||
memcpy(gAvail[gAvailCnt].path, cListElm.path, 64);
|
||||
gAvail[gAvailCnt].romPtr = GameList[j].romPtr;
|
||||
gAvail[gAvailCnt].romSize = *(GameList[j].romSizePtr);
|
||||
gAvailCnt++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int vpadError = -1;
|
||||
VPADStatus vpad;
|
||||
|
||||
if(gAvailCnt == 0)
|
||||
{
|
||||
printhdr_noflip();
|
||||
println_noflip(2,"No games found on NAND! Make sure that you have your DS VC");
|
||||
println_noflip(3,"game installed on NAND and have all of your USB Devices");
|
||||
println_noflip(4,"disconnected while installing Haxchi as it can lead to issues.");
|
||||
println_noflip(5,"Press any button to return to Homebrew Launcher.");
|
||||
|
||||
while(1)
|
||||
{
|
||||
usleep(25000);
|
||||
VPADRead(0, &vpad, 1, &vpadError);
|
||||
if(vpadError != 0)
|
||||
continue;
|
||||
if(vpad.trigger | vpad.hold)
|
||||
break;
|
||||
}
|
||||
return cleanupAndExitToHBL();
|
||||
}
|
||||
|
||||
qsort(gAvail,gAvailCnt,sizeof(parsedList_t),availSort);
|
||||
|
||||
uint32_t redraw = 1;
|
||||
int32_t PosX = 0;
|
||||
int32_t ScrollX = 0;
|
||||
|
||||
int32_t ListMax = gAvailCnt;
|
||||
if( ListMax > 13 )
|
||||
ListMax = 13;
|
||||
|
||||
uint32_t UpHeld = 0, triggerHeld = 0;
|
||||
while(1)
|
||||
{
|
||||
usleep(25000);
|
||||
VPADRead(0, &vpad, 1, &vpadError);
|
||||
if(vpadError != 0)
|
||||
continue;
|
||||
|
||||
if((vpad.trigger | vpad.hold) & VPAD_BUTTON_HOME)
|
||||
{
|
||||
|
||||
return cleanupAndExitToHBL();
|
||||
}
|
||||
if( vpad.hold & VPAD_BUTTON_DOWN)
|
||||
{
|
||||
if(triggerHeld == 0 || triggerHeld > 10)
|
||||
{
|
||||
if( PosX + 1 >= ListMax )
|
||||
{
|
||||
if( PosX + 1 + ScrollX < gAvailCnt)
|
||||
ScrollX++;
|
||||
else {
|
||||
PosX = 0;
|
||||
ScrollX = 0;
|
||||
}
|
||||
} else {
|
||||
PosX++;
|
||||
}
|
||||
redraw = 1;
|
||||
}
|
||||
triggerHeld++;
|
||||
}
|
||||
else
|
||||
triggerHeld = 0;
|
||||
|
||||
if( vpad.hold & VPAD_BUTTON_UP )
|
||||
{
|
||||
if(UpHeld == 0 || UpHeld > 10)
|
||||
{
|
||||
if( PosX <= 0 )
|
||||
{
|
||||
if( ScrollX > 0 )
|
||||
ScrollX--;
|
||||
else {
|
||||
PosX = ListMax - 1;
|
||||
ScrollX = gAvailCnt - ListMax;
|
||||
}
|
||||
} else {
|
||||
PosX--;
|
||||
}
|
||||
redraw = 1;
|
||||
}
|
||||
UpHeld++;
|
||||
}
|
||||
else
|
||||
UpHeld = 0;
|
||||
|
||||
if( vpad.trigger & VPAD_BUTTON_A )
|
||||
break;
|
||||
|
||||
if( redraw )
|
||||
{
|
||||
|
||||
printhdr_noflip();
|
||||
println_noflip(2,"Please select the game for the Installation from the list below.");
|
||||
// Starting position.
|
||||
int gamelist_y = 4;
|
||||
for (i = 0; i < ListMax; ++i, gamelist_y++)
|
||||
{
|
||||
const parsedList_t *cur_gi = &gAvail[i+ScrollX];
|
||||
char printStr[64];
|
||||
sprintf(printStr,"%c %s", i == PosX ? '>' : ' ', cur_gi->name);
|
||||
println_noflip(gamelist_y, printStr);
|
||||
}
|
||||
redraw = 0;
|
||||
}
|
||||
}
|
||||
#ifdef CB
|
||||
int action = 0;
|
||||
#endif
|
||||
const parsedList_t *SelectedGame = &gAvail[PosX + ScrollX];
|
||||
println_noflip(2,"You have selected the following game:");
|
||||
println_noflip(3,SelectedGame->name);
|
||||
#ifdef CB
|
||||
println_noflip(4,"Press A to install CBHC, B to remove coldboothax, HOME to Exit.");
|
||||
println_noflip(5,"WARNING, INSTALLING CBHC CAN POTENTIALLY BRICK YOUR SYSTEM!");
|
||||
println_noflip(6,"NEVER UNINSTALL OR MOVE THE SELECTED GAME OR YOUR WIIU IS DEAD!");
|
||||
#else
|
||||
println_noflip(4,"This will install Haxchi. To remove it you have to delete and");
|
||||
println_noflip(5,"re-install the game. If you are sure press A, else press HOME.");
|
||||
#endif
|
||||
|
||||
while(1)
|
||||
{
|
||||
usleep(25000);
|
||||
VPADRead(0, &vpad, 1, &vpadError);
|
||||
if(vpadError != 0)
|
||||
continue;
|
||||
//user aborted
|
||||
if((vpad.trigger | vpad.hold) & VPAD_BUTTON_HOME)
|
||||
{
|
||||
return cleanupAndExitToHBL();
|
||||
}
|
||||
//lets go!
|
||||
if(vpad.trigger & VPAD_BUTTON_A)
|
||||
break;
|
||||
#ifdef CB
|
||||
if(vpad.trigger & VPAD_BUTTON_B)
|
||||
{
|
||||
action = 1;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef CB
|
||||
unsigned long long sysmenuIdUll = _SYSGetSystemApplicationTitleId(0);
|
||||
char sysmenuId[20];
|
||||
memset(sysmenuId, 0, 20);
|
||||
sprintf(sysmenuId, "%08x%08x", (uint32_t)((sysmenuIdUll>>32)&0xFFFFFFFF),(uint32_t)(sysmenuIdUll&0xFFFFFFFF));
|
||||
char new_title_id[20];
|
||||
memset(new_title_id, 0, 20);
|
||||
sprintf(new_title_id, "00050000%08x", SelectedGame->tid);
|
||||
int line = 7;
|
||||
#else
|
||||
int line = 6;
|
||||
#endif
|
||||
|
||||
int fsaFd = -1;
|
||||
int sdMounted = 0;
|
||||
int sdFd = -1, mlcFd = -1, slcFd = -1;
|
||||
|
||||
//open up iosuhax
|
||||
int res = IOSUHAX_Open(NULL);
|
||||
if(res < 0)
|
||||
{
|
||||
println(line++,"IOSUHAX_Open failed");
|
||||
goto prgEnd;
|
||||
}
|
||||
|
||||
//mount with full permissions
|
||||
fsaFd = IOSUHAX_FSA_Open();
|
||||
if(fsaFd < 0)
|
||||
{
|
||||
println(line++,"FSA could not be opened!");
|
||||
goto prgEnd;
|
||||
}
|
||||
#ifdef CB
|
||||
if(action == 1)
|
||||
{
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, systemXmlPath, "rb", &slcFd) >= 0)
|
||||
{
|
||||
//read in system xml file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, slcFd, &stats);
|
||||
size_t sysXmlSize = stats.size;
|
||||
char *sysXmlBuf = MEMBucket_alloc(sysXmlSize+1,4);
|
||||
memset(sysXmlBuf, 0, sysXmlSize+1);
|
||||
fsa_read(fsaFd, slcFd, sysXmlBuf, sysXmlSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
slcFd = -1;
|
||||
xmlDocPtr doc = xmlReadMemory(sysXmlBuf, sysXmlSize, "system.xml", "utf-8", 0);
|
||||
//verify title id
|
||||
int idFound = 0, idCorrect = 0;
|
||||
xmlNode *root_element = xmlDocGetRootElement(doc);
|
||||
xmlNode *cur_node = NULL;
|
||||
for (cur_node = root_element->children; cur_node; cur_node = cur_node->next) {
|
||||
if (cur_node->type == XML_ELEMENT_NODE) {
|
||||
if(memcmp(cur_node->name, "default_title_id", 17) == 0)
|
||||
{
|
||||
if(xmlNodeGetContent(cur_node) == NULL || !strlen((char*)xmlNodeGetContent(cur_node))) continue;
|
||||
if(memcmp(new_title_id, (char*)xmlNodeGetContent(cur_node), 17) == 0) idCorrect++;
|
||||
idFound++;
|
||||
}
|
||||
}
|
||||
}
|
||||
xmlFreeDoc(doc);
|
||||
MEMBucket_free(sysXmlBuf);
|
||||
if(idFound != 1)
|
||||
println(line++,"default_title_id missing!");
|
||||
else if(idCorrect != 1)
|
||||
println(line++,"default_title_id not set to selected DS VC!");
|
||||
else
|
||||
{
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, syshaxXmlPath, "rb", &slcFd) >= 0)
|
||||
{
|
||||
//read in system xml file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, slcFd, &stats);
|
||||
size_t sysXmlSize = stats.size;
|
||||
sysXmlBuf = MEMBucket_alloc(sysXmlSize+1,4);
|
||||
memset(sysXmlBuf, 0, sysXmlSize+1);
|
||||
fsa_read(fsaFd, slcFd, sysXmlBuf, sysXmlSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
slcFd = -1;
|
||||
xmlDocPtr doc = xmlReadMemory(sysXmlBuf, sysXmlSize, "syshax.xml", "utf-8", 0);
|
||||
//verify title id
|
||||
int idFound = 0, idCorrect = 0;
|
||||
xmlNode *root_element = xmlDocGetRootElement(doc);
|
||||
xmlNode *cur_node = NULL;
|
||||
for (cur_node = root_element->children; cur_node; cur_node = cur_node->next) {
|
||||
if (cur_node->type == XML_ELEMENT_NODE) {
|
||||
if(memcmp(cur_node->name, "default_title_id", 17) == 0)
|
||||
{
|
||||
if(xmlNodeGetContent(cur_node) == NULL || !strlen((char*)xmlNodeGetContent(cur_node))) continue;
|
||||
if(memcmp(sysmenuId, (char*)xmlNodeGetContent(cur_node), 17) == 0) idCorrect++;
|
||||
idFound++;
|
||||
}
|
||||
}
|
||||
}
|
||||
xmlFreeDoc(doc);
|
||||
if(idFound != 1)
|
||||
println(line++,"default_title_id missing!");
|
||||
else if(idCorrect != 1)
|
||||
println(line++,"default_title_id not set to System Menu!");
|
||||
else
|
||||
{
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, systemXmlPath, "wb", &slcFd) >= 0)
|
||||
{
|
||||
println(line++,"Restoring system.xml...");
|
||||
fsa_write(fsaFd, slcFd, sysXmlBuf, sysXmlSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
slcFd = -1;
|
||||
println(line++,"Removed coldboothax!");
|
||||
}
|
||||
}
|
||||
MEMBucket_free(sysXmlBuf);
|
||||
}
|
||||
else
|
||||
println(line++,"syshax.xml backup not found, aborting!");
|
||||
}
|
||||
}
|
||||
goto prgEnd;
|
||||
}
|
||||
#endif
|
||||
int ret = IOSUHAX_FSA_Mount(fsaFd, "/dev/sdcard01", sdCardVolPath, 2, (void*)0, 0);
|
||||
if(ret < 0)
|
||||
{
|
||||
println(line++,"Failed to mount SD!");
|
||||
goto prgEnd;
|
||||
}
|
||||
else
|
||||
sdMounted = 1;
|
||||
char path[256];
|
||||
sprintf(path,"%s/content/0010/rom.zip",SelectedGame->path);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "rb", &mlcFd) < 0)
|
||||
{
|
||||
println(line++,"No already existing rom.zip found in the game!");
|
||||
println(line++,"Make sure to re-install your DS title and try again.");
|
||||
goto prgEnd;
|
||||
}
|
||||
else
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "wb", &mlcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing rom.zip...");
|
||||
fsa_write(fsaFd, mlcFd, SelectedGame->romPtr, SelectedGame->romSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
}
|
||||
|
||||
char sdHaxchiPath[256];
|
||||
#ifdef CB
|
||||
sprintf(sdHaxchiPath,"%s/cbhc",sdCardVolPath);
|
||||
#else
|
||||
sprintf(sdHaxchiPath,"%s/haxchi",sdCardVolPath);
|
||||
#endif
|
||||
char sdPath[256];
|
||||
|
||||
#ifndef CB
|
||||
sprintf(sdPath,"%s/config.txt",sdHaxchiPath);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, sdPath, "rb", &sdFd) >= 0)
|
||||
{
|
||||
//read in sd file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, sdFd, &stats);
|
||||
size_t cfgSize = stats.size;
|
||||
uint8_t *cfgBuf = MEMBucket_alloc(cfgSize,4);
|
||||
fsa_read(fsaFd, sdFd, cfgBuf, cfgSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, sdFd);
|
||||
sdFd = -1;
|
||||
//write to nand
|
||||
sprintf(path,"%s/content/config.txt",SelectedGame->path);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "wb", &mlcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing config.txt...");
|
||||
fsa_write(fsaFd, mlcFd, cfgBuf, cfgSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
//make it readable by game
|
||||
IOSUHAX_FSA_ChangeMode(fsaFd, path, 0x644);
|
||||
}
|
||||
MEMBucket_free(cfgBuf);
|
||||
}
|
||||
#endif
|
||||
|
||||
sprintf(sdPath,"%s/title.txt",sdHaxchiPath);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, sdPath, "rb", &sdFd) >= 0)
|
||||
{
|
||||
//read in sd file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, sdFd, &stats);
|
||||
size_t titleSize = stats.size;
|
||||
xmlChar *titleBuf = MEMBucket_alloc(titleSize+1,4);
|
||||
memset(titleBuf, 0, titleSize+1);
|
||||
fsa_read(fsaFd, sdFd, titleBuf, titleSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, sdFd);
|
||||
sdFd = -1;
|
||||
sprintf(path,"%s/meta/meta.xml",SelectedGame->path);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "rb", &mlcFd) >= 0)
|
||||
{
|
||||
IOSUHAX_FSA_StatFile(fsaFd, mlcFd, &stats);
|
||||
size_t metaSize = stats.size;
|
||||
char *metaBuf = MEMBucket_alloc(metaSize,4);
|
||||
fsa_read(fsaFd, mlcFd, metaBuf, metaSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
//parse doc
|
||||
xmlDocPtr doc = xmlReadMemory(metaBuf, metaSize, "meta.xml", "utf-8", 0);
|
||||
//change title
|
||||
xmlNode *root_element = xmlDocGetRootElement(doc);
|
||||
xmlNode *cur_node = NULL;
|
||||
for (cur_node = root_element->children; cur_node; cur_node = cur_node->next) {
|
||||
if (cur_node->type == XML_ELEMENT_NODE) {
|
||||
if(memcmp(cur_node->name, "longname_", 9) == 0 || memcmp(cur_node->name, "shortname_", 10) == 0)
|
||||
{
|
||||
if(xmlNodeGetContent(cur_node) == NULL || !strlen((char*)xmlNodeGetContent(cur_node))) continue;
|
||||
xmlNodeSetContent(cur_node, titleBuf);
|
||||
}
|
||||
}
|
||||
}
|
||||
//back to xml
|
||||
xmlChar *newXml = NULL;
|
||||
int newSize = 0;
|
||||
xmlSaveNoEmptyTags = 1; //keeps original style
|
||||
xmlDocDumpFormatMemoryEnc(doc, &newXml, &newSize, "utf-8", 0);
|
||||
xmlFreeDoc(doc);
|
||||
if(newXml != NULL && newSize > 0)
|
||||
{
|
||||
//libxml2 adds in extra \n at the end
|
||||
if(newXml[newSize-1] == '\n' && metaBuf[metaSize-1] != '\n')
|
||||
{
|
||||
newXml[newSize-1] = '\0';
|
||||
newSize--;
|
||||
}
|
||||
//write back to nand
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "wb", &mlcFd) >= 0)
|
||||
{
|
||||
println(line++,"Changing game title...");
|
||||
//UTF-8 BOM
|
||||
char bom[3] = { 0xEF, 0xBB, 0xBF };
|
||||
if(memcmp(newXml, bom, 3) != 0 && memcmp(metaBuf, bom, 3) == 0)
|
||||
fsa_write(fsaFd, mlcFd, bom, 0x03);
|
||||
fsa_write(fsaFd, mlcFd, newXml, newSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
}
|
||||
free(newXml);
|
||||
}
|
||||
MEMBucket_free(metaBuf);
|
||||
}
|
||||
MEMBucket_free(titleBuf);
|
||||
}
|
||||
|
||||
sprintf(sdPath,"%s/bootDrcTex.tga",sdHaxchiPath);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, sdPath, "rb", &sdFd) >= 0)
|
||||
{
|
||||
//read in sd file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, sdFd, &stats);
|
||||
size_t bootDrcTexSize = stats.size;
|
||||
uint8_t *bootDrcTex = MEMBucket_alloc(bootDrcTexSize,4);
|
||||
fsa_read(fsaFd, sdFd, bootDrcTex, bootDrcTexSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, sdFd);
|
||||
sdFd = -1;
|
||||
//write to nand
|
||||
sprintf(path,"%s/meta/bootDrcTex.tga",SelectedGame->path);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "wb", &mlcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing bootDrcTex.tga...");
|
||||
fsa_write(fsaFd, mlcFd, bootDrcTex, bootDrcTexSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
}
|
||||
MEMBucket_free(bootDrcTex);
|
||||
}
|
||||
|
||||
sprintf(sdPath,"%s/bootTvTex.tga",sdHaxchiPath);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, sdPath, "rb", &sdFd) >= 0)
|
||||
{
|
||||
//read in sd file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, sdFd, &stats);
|
||||
size_t bootTvTexSize = stats.size;
|
||||
uint8_t *bootTvTex = MEMBucket_alloc(bootTvTexSize,4);
|
||||
fsa_read(fsaFd, sdFd, bootTvTex, bootTvTexSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, sdFd);
|
||||
sdFd = -1;
|
||||
//write to nand
|
||||
sprintf(path,"%s/meta/bootTvTex.tga",SelectedGame->path);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "wb", &mlcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing bootTvTex.tga...");
|
||||
fsa_write(fsaFd, mlcFd, bootTvTex, bootTvTexSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
}
|
||||
MEMBucket_free(bootTvTex);
|
||||
}
|
||||
|
||||
sprintf(sdPath,"%s/iconTex.tga",sdHaxchiPath);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, sdPath, "rb", &sdFd) >= 0)
|
||||
{
|
||||
//read in sd file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, sdFd, &stats);
|
||||
size_t iconTexSize = stats.size;
|
||||
uint8_t *iconTex = MEMBucket_alloc(iconTexSize,4);
|
||||
fsa_read(fsaFd, sdFd, iconTex, iconTexSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, sdFd);
|
||||
sdFd = -1;
|
||||
//write to nand
|
||||
sprintf(path,"%s/meta/iconTex.tga",SelectedGame->path);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "wb", &mlcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing iconTex.tga...");
|
||||
fsa_write(fsaFd, mlcFd, iconTex, iconTexSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
}
|
||||
MEMBucket_free(iconTex);
|
||||
}
|
||||
|
||||
sprintf(sdPath,"%s/bootSound.btsnd",sdHaxchiPath);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, sdPath, "rb", &sdFd) >= 0)
|
||||
{
|
||||
//read in sd file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, sdFd, &stats);
|
||||
size_t bootSoundSize = stats.size;
|
||||
uint8_t *bootSound = MEMBucket_alloc(bootSoundSize,4);
|
||||
fsa_read(fsaFd, sdFd, bootSound, bootSoundSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, sdFd);
|
||||
sdFd = -1;
|
||||
//write to nand
|
||||
sprintf(path,"%s/meta/bootSound.btsnd",SelectedGame->path);
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, path, "wb", &mlcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing bootSound.btsnd...");
|
||||
fsa_write(fsaFd, mlcFd, bootSound, bootSoundSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
mlcFd = -1;
|
||||
}
|
||||
MEMBucket_free(bootSound);
|
||||
}
|
||||
|
||||
#ifdef CB
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, systemXmlPath, "rb", &slcFd) >= 0)
|
||||
{
|
||||
//read in system xml file
|
||||
fileStat_s stats;
|
||||
IOSUHAX_FSA_StatFile(fsaFd, slcFd, &stats);
|
||||
size_t sysXmlSize = stats.size;
|
||||
char *sysXmlBuf = MEMBucket_alloc(sysXmlSize+1,4);
|
||||
memset(sysXmlBuf, 0, sysXmlSize+1);
|
||||
fsa_read(fsaFd, slcFd, sysXmlBuf, sysXmlSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
slcFd = -1;
|
||||
xmlDocPtr doc = xmlReadMemory(sysXmlBuf, sysXmlSize, "system.xml", "utf-8", 0);
|
||||
//change default title id
|
||||
int idFound = 0, idCorrect = 0;
|
||||
xmlNode *root_element = xmlDocGetRootElement(doc);
|
||||
xmlNode *cur_node = NULL;
|
||||
for (cur_node = root_element->children; cur_node; cur_node = cur_node->next) {
|
||||
if (cur_node->type == XML_ELEMENT_NODE) {
|
||||
if(memcmp(cur_node->name, "default_title_id", 17) == 0)
|
||||
{
|
||||
if(xmlNodeGetContent(cur_node) == NULL || !strlen((char*)xmlNodeGetContent(cur_node))) continue;
|
||||
if(memcmp(sysmenuId, (char*)xmlNodeGetContent(cur_node), 17) == 0) idCorrect++;
|
||||
idFound++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(idFound != 1)
|
||||
println(line++,"default_title_id missing!");
|
||||
else if(idCorrect != 1)
|
||||
println(line++,"default_title_id not set to System Menu!");
|
||||
else
|
||||
{
|
||||
int xmlBackedUp = 0;
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, syshaxXmlPath, "rb", &slcFd) < 0)
|
||||
{
|
||||
//write syshax.xml
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, syshaxXmlPath, "wb", &slcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing syshax.xml...");
|
||||
fsa_write(fsaFd, slcFd, sysXmlBuf, sysXmlSize);
|
||||
xmlBackedUp = 1;
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
slcFd = -1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
println(line++,"syshax.xml already found, skipping...");
|
||||
xmlBackedUp = 1;
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
slcFd = -1;
|
||||
}
|
||||
if(xmlBackedUp == 0)
|
||||
println(line++,"Failed to back up system.xml!");
|
||||
else
|
||||
{
|
||||
idFound = 0, idCorrect = 0;
|
||||
root_element = xmlDocGetRootElement(doc);
|
||||
cur_node = NULL;
|
||||
for (cur_node = root_element->children; cur_node; cur_node = cur_node->next) {
|
||||
if (cur_node->type == XML_ELEMENT_NODE) {
|
||||
if(memcmp(cur_node->name, "default_title_id", 17) == 0)
|
||||
{
|
||||
if(xmlNodeGetContent(cur_node) == NULL || !strlen((char*)xmlNodeGetContent(cur_node))) continue;
|
||||
if(memcmp(sysmenuId, (char*)xmlNodeGetContent(cur_node), 17) == 0)
|
||||
{
|
||||
xmlNodeSetContent(cur_node, (xmlChar*)new_title_id);
|
||||
idCorrect++;
|
||||
}
|
||||
idFound++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(idFound != 1)
|
||||
println(line++,"default_title_id missing!");
|
||||
else if(idCorrect != 1)
|
||||
println(line++,"default_title_id not set to System Menu!");
|
||||
else
|
||||
{
|
||||
//back to xml
|
||||
xmlChar *newXml = NULL;
|
||||
int newSize = 0;
|
||||
xmlSaveNoEmptyTags = 0; //yep, different from meta.xml style
|
||||
xmlDocDumpFormatMemoryEnc(doc, &newXml, &newSize, "utf-8", 0);
|
||||
xmlFreeDoc(doc);
|
||||
if(newXml != NULL && newSize > 0)
|
||||
{
|
||||
//libxml2 adds in extra \n at the end
|
||||
if(newXml[newSize-1] == '\n' && sysXmlBuf[sysXmlSize-1] != '\n')
|
||||
{
|
||||
newXml[newSize-1] = '\0';
|
||||
newSize--;
|
||||
}
|
||||
//write back to nand
|
||||
if(IOSUHAX_FSA_OpenFile(fsaFd, systemXmlPath2, "wb", &slcFd) >= 0)
|
||||
{
|
||||
println(line++,"Writing system.xml...");
|
||||
//UTF-8 BOM
|
||||
char bom[3] = { 0xEF, 0xBB, 0xBF };
|
||||
if(memcmp(newXml, bom, 3) != 0 && memcmp(sysXmlBuf, bom, 3) == 0)
|
||||
fsa_write(fsaFd, slcFd, bom, 0x03);
|
||||
fsa_write(fsaFd, slcFd, newXml, newSize);
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
slcFd = -1;
|
||||
}
|
||||
free(newXml);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
MEMBucket_free(sysXmlBuf);
|
||||
}
|
||||
println(line++,"Done installing CBHC!");
|
||||
#else
|
||||
println(line++,"Done installing Haxchi!");
|
||||
#endif
|
||||
|
||||
WHBLogPrintf("Success");
|
||||
WHBLogConsoleDraw();
|
||||
|
||||
prgEnd:
|
||||
if(tList) //cant be in MEMBucket
|
||||
free(tList);
|
||||
//close trigger everything fsa related
|
||||
if(fsaFd >= 0)
|
||||
{
|
||||
if(slcFd >= 0)
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, slcFd);
|
||||
if(mlcFd >= 0)
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, mlcFd);
|
||||
if(sdFd >= 0)
|
||||
IOSUHAX_FSA_CloseFile(fsaFd, sdFd);
|
||||
if(sdMounted)
|
||||
IOSUHAX_FSA_Unmount(fsaFd, sdCardVolPath, 2);
|
||||
|
||||
if(IOSUHAX_FSA_FlushVolume(fsaFd, "/vol/storage_mlc01") == 0)
|
||||
println(line++, "Flushed NAND Cache!");
|
||||
|
||||
IOSUHAX_FSA_Close(fsaFd);
|
||||
}
|
||||
|
||||
IOSUHAX_Close();
|
||||
|
||||
sleep(5);
|
||||
|
||||
OSForceFullRelaunch();
|
||||
ProcUIShutdown();
|
||||
|
||||
memoryRelease();
|
||||
WHBLogConsoleFree();
|
||||
SYSRelaunchTitle(0, NULL);
|
||||
WHBProcShutdown();
|
||||
|
||||
return 0;
|
||||
}
|
19
haxchi_installer/src/main.h
Normal file
19
haxchi_installer/src/main.h
Normal file
@ -0,0 +1,19 @@
|
||||
//Main.h
|
||||
#ifndef _MAIN_H_
|
||||
#define _MAIN_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
/* Main */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//! C wrapper for our C++ functions
|
||||
int Menu_Main(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
185
haxchi_installer/src/memory.c
Normal file
185
haxchi_installer/src/memory.c
Normal file
@ -0,0 +1,185 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2015 Dimok
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#include <malloc.h>
|
||||
#include <string.h>
|
||||
#include <coreinit/memheap.h>
|
||||
#include <coreinit/memfrmheap.h>
|
||||
#include <coreinit/memexpheap.h>
|
||||
#include "memory.h"
|
||||
|
||||
#define MEMORY_ARENA_1 0
|
||||
#define MEMORY_ARENA_2 1
|
||||
#define MEMORY_ARENA_3 2
|
||||
#define MEMORY_ARENA_4 3
|
||||
#define MEMORY_ARENA_5 4
|
||||
#define MEMORY_ARENA_6 5
|
||||
#define MEMORY_ARENA_7 6
|
||||
#define MEMORY_ARENA_8 7
|
||||
#define MEMORY_ARENA_FG_BUCKET 8
|
||||
|
||||
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
//! Memory functions
|
||||
//! This is the only place where those are needed so lets keep them more or less private
|
||||
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
static MEMHeapHandle mem1_heap = NULL;
|
||||
static MEMHeapHandle bucket_heap = NULL;
|
||||
|
||||
void memoryInitialize(void) {
|
||||
if(!mem1_heap) {
|
||||
MEMHeapHandle mem1_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_1);
|
||||
unsigned int mem1_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(mem1_heap_handle, 4);
|
||||
void *mem1_memory = MEMAllocFromFrmHeapEx(mem1_heap_handle, mem1_allocatable_size, 4);
|
||||
if(mem1_memory)
|
||||
mem1_heap = MEMCreateExpHeapEx(mem1_memory, mem1_allocatable_size, 0);
|
||||
}
|
||||
|
||||
if(!bucket_heap) {
|
||||
MEMHeapHandle bucket_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET);
|
||||
unsigned int bucket_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(bucket_heap_handle, 4);
|
||||
void *bucket_memory = MEMAllocFromFrmHeapEx(bucket_heap_handle, bucket_allocatable_size, 4);
|
||||
if(bucket_memory)
|
||||
bucket_heap = MEMCreateExpHeapEx(bucket_memory, bucket_allocatable_size, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void memoryRelease(void) {
|
||||
if(mem1_heap) {
|
||||
MEMDestroyExpHeap(mem1_heap);
|
||||
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_1), 3);
|
||||
mem1_heap = NULL;
|
||||
}
|
||||
if(bucket_heap) {
|
||||
MEMDestroyExpHeap(bucket_heap);
|
||||
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET), 3);
|
||||
bucket_heap = NULL;
|
||||
}
|
||||
}
|
||||
/*
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
//! wraps
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
void *__wrap_malloc(size_t size)
|
||||
{
|
||||
// pointer to a function resolve
|
||||
return ((void * (*)(size_t))(*pMEMAllocFromDefaultHeap))(size);
|
||||
}
|
||||
|
||||
void *__wrap_memalign(size_t align, size_t size)
|
||||
{
|
||||
if (align < 4)
|
||||
align = 4;
|
||||
|
||||
// pointer to a function resolve
|
||||
return ((void * (*)(size_t, size_t))(*pMEMAllocFromDefaultHeapEx))(size, align);
|
||||
}
|
||||
|
||||
void __wrap_free(void *p)
|
||||
{
|
||||
// pointer to a function resolve
|
||||
if(p != 0)
|
||||
((void (*)(void *))(*pMEMFreeToDefaultHeap))(p);
|
||||
}
|
||||
|
||||
void *__wrap_calloc(size_t n, size_t size)
|
||||
{
|
||||
void *p = __wrap_malloc(n * size);
|
||||
if (p != 0) {
|
||||
memset(p, 0, n * size);
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
size_t __wrap_malloc_usable_size(void *p)
|
||||
{
|
||||
//! TODO: this is totally wrong and needs to be addressed
|
||||
return 0x7FFFFFFF;
|
||||
}
|
||||
|
||||
void *__wrap_realloc(void *p, size_t size)
|
||||
{
|
||||
void *new_ptr = __wrap_malloc(size);
|
||||
if (new_ptr != 0)
|
||||
{
|
||||
memcpy(new_ptr, p, __wrap_malloc_usable_size(p) < size ? __wrap_malloc_usable_size(p) : size);
|
||||
__wrap_free(p);
|
||||
}
|
||||
return new_ptr;
|
||||
}
|
||||
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
//! reent versions
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
void *__wrap__malloc_r(struct _reent *r, size_t size)
|
||||
{
|
||||
return __wrap_malloc(size);
|
||||
}
|
||||
|
||||
void *__wrap__calloc_r(struct _reent *r, size_t n, size_t size)
|
||||
{
|
||||
return __wrap_calloc(n, size);
|
||||
}
|
||||
|
||||
void *__wrap__memalign_r(struct _reent *r, size_t align, size_t size)
|
||||
{
|
||||
return __wrap_memalign(align, size);
|
||||
}
|
||||
|
||||
void __wrap__free_r(struct _reent *r, void *p)
|
||||
{
|
||||
__wrap_free(p);
|
||||
}
|
||||
|
||||
size_t __wrap__malloc_usable_size_r(struct _reent *r, void *p)
|
||||
{
|
||||
return __wrap_malloc_usable_size(p);
|
||||
}
|
||||
|
||||
void *__wrap__realloc_r(struct _reent *r, void *p, size_t size)
|
||||
{
|
||||
return __wrap_realloc(p, size);
|
||||
}
|
||||
*/
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
//! some wrappers
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
void * MEM2_alloc(unsigned int size, unsigned int align) {
|
||||
return memalign(align, size);
|
||||
}
|
||||
|
||||
void MEM2_free(void *ptr) {
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
void * MEM1_alloc(unsigned int size, unsigned int align) {
|
||||
if (align < 4)
|
||||
align = 4;
|
||||
return MEMAllocFromExpHeapEx(mem1_heap, size, align);
|
||||
}
|
||||
|
||||
void MEM1_free(void *ptr) {
|
||||
MEMFreeToExpHeap(mem1_heap, ptr);
|
||||
}
|
||||
|
||||
void * MEMBucket_alloc(unsigned int size, unsigned int align) {
|
||||
if (align < 4)
|
||||
align = 4;
|
||||
return MEMAllocFromExpHeapEx(bucket_heap, size, align);
|
||||
}
|
||||
|
||||
void MEMBucket_free(void *ptr) {
|
||||
MEMFreeToExpHeap(bucket_heap, ptr);
|
||||
}
|
42
haxchi_installer/src/memory.h
Normal file
42
haxchi_installer/src/memory.h
Normal file
@ -0,0 +1,42 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2015 Dimok
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#ifndef __MEMORY_H_
|
||||
#define __MEMORY_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <malloc.h>
|
||||
|
||||
void memoryInitialize(void);
|
||||
void memoryRelease(void);
|
||||
|
||||
void * MEM2_alloc(unsigned int size, unsigned int align);
|
||||
void MEM2_free(void *ptr);
|
||||
|
||||
void * MEM1_alloc(unsigned int size, unsigned int align);
|
||||
void MEM1_free(void *ptr);
|
||||
|
||||
void * MEMBucket_alloc(unsigned int size, unsigned int align);
|
||||
void MEMBucket_free(void *ptr);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __MEMORY_H_
|
5
payload_generator/.gitignore
vendored
Normal file
5
payload_generator/.gitignore
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
*.nds
|
||||
*.zip
|
||||
*.bin
|
||||
defines.s
|
||||
haxchi_installer/src/zipList.h
|
268
payload_generator/Makefile
Normal file
268
payload_generator/Makefile
Normal file
@ -0,0 +1,268 @@
|
||||
.PHONY := all code550.bin
|
||||
|
||||
ifeq ($(Windows_NT), 1)
|
||||
ZIP = zip/zip.exe
|
||||
else
|
||||
ZIP = zip
|
||||
endif
|
||||
|
||||
HAXCHI_S = haxchi.s
|
||||
ROP_S = haxchi_rop.s
|
||||
COREINIT_S = coreinit.s
|
||||
ROP_BIN = haxchi_rop.bin
|
||||
|
||||
RELEASE = ../haxchi_installer
|
||||
TARGET_PATH = $(RELEASE)/data
|
||||
BUILD = build
|
||||
DEFINES = defines
|
||||
|
||||
all: setup animalcrossing brainage dkjclimber guardiansigns kirby kirbymassattack mariokartds masterofdisguise newsmb_eur partnersintime \
|
||||
pokemonranger sfcommand sm64ds yoshids zeldaph zeldast \
|
||||
animalcrossing.zip brainage.zip dkjclimber.zip guardiansigns.zip kirby.zip kirbymassattack.zip mariokartds.zip masterofdisguise.zip \
|
||||
newsmb_eur.zip partnersintime.zip pokemonranger.zip sfcommand.zip sm64ds.zip yoshids.zip zeldaph.zip zeldast.zip
|
||||
|
||||
animalcrossing: setup_animalcrossing animalcrossing.nds
|
||||
|
||||
brainage: setup_brainage brainage.nds
|
||||
|
||||
dkjclimber: setup_dkjclimber dkjclimber.nds
|
||||
|
||||
guardiansigns: setup_guardiansigns guardiansigns.nds
|
||||
|
||||
kirby: setup_kirby kirby.nds
|
||||
|
||||
kirbymassattack: setup_kirbymassattack kirbymassattack.nds
|
||||
|
||||
mariokartds: setup_mariokartds mariokartds.nds
|
||||
|
||||
masterofdisguise: setup_masterofdisguise masterofdisguise.nds
|
||||
|
||||
newsmb_eur: setup_newsmb_eur newsmb_eur.nds
|
||||
|
||||
partnersintime: setup_partnersintime partnersintime.nds
|
||||
|
||||
pokemonranger: setup_pokemonranger pokemonranger.nds
|
||||
|
||||
sfcommand: setup_sfcommand sfcommand.nds
|
||||
|
||||
sm64ds: setup_sm64ds sm64ds.nds
|
||||
|
||||
yoshids: setup_yoshids yoshids.nds
|
||||
|
||||
zeldaph: setup_zeldaph zeldaph.nds
|
||||
|
||||
zeldast: setup_zeldast zeldast.nds
|
||||
|
||||
setup:
|
||||
mkdir -p $(TARGET_PATH)
|
||||
mkdir -p $(BUILD)
|
||||
|
||||
setup_animalcrossing:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/animalcrossing_defs.s defines.s
|
||||
|
||||
setup_brainage:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/brainage_defs.s defines.s
|
||||
|
||||
setup_dkjclimber:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/dkjclimber_defs.s defines.s
|
||||
|
||||
setup_guardiansigns:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/guardiansigns_defs.s defines.s
|
||||
|
||||
setup_kirby:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/kirby_defs.s defines.s
|
||||
|
||||
setup_kirbymassattack:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/kirbymassattack_defs.s defines.s
|
||||
|
||||
setup_mariokartds:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/mariokartds_defs.s defines.s
|
||||
|
||||
setup_masterofdisguise:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/masterofdisguise_defs.s defines.s
|
||||
|
||||
setup_newsmb_eur:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/newsmb_eur_defs.s defines.s
|
||||
|
||||
setup_pokemonranger:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/pokemonranger_defs.s defines.s
|
||||
|
||||
setup_partnersintime:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/partnersintime_defs.s defines.s
|
||||
|
||||
setup_sfcommand:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/sfcommand_defs.s defines.s
|
||||
|
||||
setup_sm64ds:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/sm64ds_defs.s defines.s
|
||||
|
||||
setup_yoshids:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/yoshids_defs.s defines.s
|
||||
|
||||
setup_zeldaph:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/zeldaph_defs.s defines.s
|
||||
|
||||
setup_zeldast:
|
||||
@rm -f defines.s $(ROP_BIN) haxchi_rop_hook.bin
|
||||
@cp -f $(DEFINES)/zeldast_defs.s defines.s
|
||||
|
||||
animalcrossing.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/animalcrossing.nds
|
||||
|
||||
brainage.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/brainage.nds
|
||||
@cp $(BUILD)/brainage.nds $(BUILD)/yoshitouchandgo.nds
|
||||
|
||||
dkjclimber.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/dkjclimber.nds
|
||||
|
||||
guardiansigns.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/guardiansigns.nds
|
||||
|
||||
kirby.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/kirby.nds
|
||||
|
||||
kirbymassattack.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/kirbymassattack.nds
|
||||
|
||||
mariokartds.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/mariokartds.nds
|
||||
@cp $(BUILD)/mariokartds.nds $(BUILD)/newsmb.nds
|
||||
|
||||
masterofdisguise.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/masterofdisguise.nds
|
||||
|
||||
newsmb_eur.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/newsmb_eur.nds
|
||||
|
||||
pokemonranger.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/pokemonranger.nds
|
||||
|
||||
partnersintime.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/partnersintime.nds
|
||||
|
||||
sfcommand.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/sfcommand.nds
|
||||
|
||||
sm64ds.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/sm64ds.nds
|
||||
@cp $(BUILD)/sm64ds.nds $(BUILD)/kirbycanvascurse.nds
|
||||
|
||||
yoshids.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/yoshids.nds
|
||||
@cp $(BUILD)/yoshids.nds $(BUILD)/wwtouched.nds
|
||||
@cp $(BUILD)/yoshids.nds $(BUILD)/bigbrainacademy.nds
|
||||
|
||||
zeldaph.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/zeldaph.nds
|
||||
|
||||
zeldast.nds:
|
||||
@armips $(ROP_S)
|
||||
@armips $(HAXCHI_S)
|
||||
@mv rom.nds $(BUILD)/zeldast.nds
|
||||
@cp $(BUILD)/zeldast.nds $(BUILD)/explorersofsky.nds
|
||||
@cp $(BUILD)/zeldast.nds $(BUILD)/shadowsofalmia.nds
|
||||
|
||||
animalcrossing.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/animalcrossing.zip $(BUILD)/animalcrossing.nds
|
||||
|
||||
brainage.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/brainage.zip $(BUILD)/brainage.nds
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/yoshitouchandgo.zip $(BUILD)/yoshitouchandgo.nds
|
||||
|
||||
dkjclimber.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/dkjclimber.zip $(BUILD)/dkjclimber.nds
|
||||
|
||||
guardiansigns.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/guardiansigns.zip $(BUILD)/guardiansigns.nds
|
||||
|
||||
kirby.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/kirby.zip $(BUILD)/kirby.nds
|
||||
|
||||
kirbymassattack.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/kirbymassattack.zip $(BUILD)/kirbymassattack.nds
|
||||
|
||||
mariokartds.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/mariokartds.zip $(BUILD)/mariokartds.nds
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/newsmb.zip $(BUILD)/newsmb.nds
|
||||
|
||||
masterofdisguise.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/masterofdisguise.zip $(BUILD)/masterofdisguise.nds
|
||||
|
||||
newsmb_eur.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/newsmb_eur.zip $(BUILD)/newsmb_eur.nds
|
||||
|
||||
pokemonranger.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/pokemonranger.zip $(BUILD)/pokemonranger.nds
|
||||
|
||||
partnersintime.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/partnersintime.zip $(BUILD)/partnersintime.nds
|
||||
|
||||
sfcommand.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/sfcommand.zip $(BUILD)/sfcommand.nds
|
||||
|
||||
sm64ds.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/sm64ds.zip $(BUILD)/sm64ds.nds
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/kirbycanvascurse.zip $(BUILD)/kirbycanvascurse.nds
|
||||
|
||||
yoshids.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/yoshids.zip $(BUILD)/yoshids.nds
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/wwtouched.zip $(BUILD)/wwtouched.nds
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/bigbrainacademy.zip $(BUILD)/bigbrainacademy.nds
|
||||
|
||||
zeldaph.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/zeldaph.zip $(BUILD)/zeldaph.nds
|
||||
|
||||
zeldast.zip:
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/zeldast.zip $(BUILD)/zeldast.nds
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/explorersofsky.zip $(BUILD)/explorersofsky.nds
|
||||
$(ZIP) -JXjq9 $(TARGET_PATH)/shadowsofalmia.zip $(BUILD)/shadowsofalmia.nds
|
||||
|
||||
clean:
|
||||
@rm -fr *.nds $(TARGET_PATH)/*.zip $(DATA) $(BUILD) defines.s
|
||||
@echo "all cleaned up !"
|
27
payload_generator/README.md
Normal file
27
payload_generator/README.md
Normal file
@ -0,0 +1,27 @@
|
||||
# Haxchi-Exploit
|
||||
This is the continuation of Haxchi from FIX94 (initial PoC by smea).
|
||||
|
||||
```
|
||||
haxchi is an exploit for the Nintendo DS virtual console emulator on Wii U (hachihachi).
|
||||
it is possible due to "contenthax", a vulnerability in the wii u's title integrity design:
|
||||
only code and critical descriptors are signed, with all other contents left at the mercy of attackers.
|
||||
```
|
||||
|
||||
# Usage
|
||||
Put a payload `code550.bin` in the root of this project.
|
||||
This payload should be statically linked to 0x18000000, and is called inside a thread.
|
||||
Make sure to exit this thread via `OSExitThread(0);`, afterwards the rop switches automatically to the Mii Maker.
|
||||
|
||||
An example payload which perform the kernel exploit can be found [here](https://github.com/wiiu-env/haxchi_payload).
|
||||
|
||||
# Notes
|
||||
|
||||
Currently this ONLY executes a given `code550.bin`, nothing usable for the end user. Only one game, no CFW, no coldboothax, nothing.
|
||||
|
||||
## Dependencies
|
||||
|
||||
[armips](https://github.com/Kingcom/armips/releases) and zip in your PATH variable.
|
||||
|
||||
## credit
|
||||
|
||||
smea, plutoo, yellows8, naehrwert, derrek, FIX94, dimok and orboditilt.
|
39
payload_generator/defines/animalcrossing_defs.s
Normal file
39
payload_generator/defines/animalcrossing_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079B6A4-0xC8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C91938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16440F00)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x0200369C)
|
||||
BCTRL equ (RPX_OFFSET + 0x020041D8)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A9DC4)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A999C)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02001AF8)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x0217F924)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x0227F310)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018AB0)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020B5204)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F624)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x020862CC)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205A454)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018B38)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x0214FA58)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020244B4)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x022290AC)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x022294C8)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x02228F58)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006E2C)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FF0C)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02228B9C)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x020265DC)
|
39
payload_generator/defines/dkjclimber_defs.s
Normal file
39
payload_generator/defines/dkjclimber_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x107969A4-0xB8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C8C938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x1643F200)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x022070C4)
|
||||
BCTRL equ (RPX_OFFSET + 0x02206FFC)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A3650)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A327C)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020ACA78)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x021791A8)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02277B84)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018910)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AEA90)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F4B0)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02082F58)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x02057A10)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018998)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x021492E4)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020240F4)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x02221A28)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02221E44)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x022218D4)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006CD0)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FB24)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02220D8C)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02026944)
|
39
payload_generator/defines/guardiansigns_defs.s
Normal file
39
payload_generator/defines/guardiansigns_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079C564-0xC8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C92938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16441D00)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x0200369C)
|
||||
BCTRL equ (RPX_OFFSET + 0x020041D8)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020ABF88)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020ABB60)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02001AF8)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02181AC0)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02281624)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018A88)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020B73C8)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F610)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x020882E0)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205B0C8)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018B10)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x02151BF4)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x0202441C)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x0222B2FC)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x0222B718)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x0222B1A8)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006E2C)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FE74)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x0222ADEC)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02026544)
|
39
payload_generator/defines/kirby_defs.s
Normal file
39
payload_generator/defines/kirby_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x10796964-0xB8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C8C938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x1643F200)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x02207084)
|
||||
BCTRL equ (RPX_OFFSET + 0x02206FBC)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A3610)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A323C)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020ACA38)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02179168)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02277B44)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018908)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AEA50)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F4A8)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02082DC0)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205788C)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018990)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x021492A4)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020240EC)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x022219E8)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02221E04)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x02221894)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006CC8)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FB1C)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02220D4C)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x0202693C)
|
39
payload_generator/defines/kirbymassattack_defs.s
Normal file
39
payload_generator/defines/kirbymassattack_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079A3E4-0xC0)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C90938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16444500)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x0204AE04)
|
||||
BCTRL equ (RPX_OFFSET + 0x02003D2C)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020AA490)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020AA068)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02001A8C)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x0217FFE8)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x0227F898)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020187E4)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020B58D0)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F358)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x020883B0)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205C700)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x0201886C)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x02150124)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020241C8)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x022296A0)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02229ABC)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x0222954C)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006B60)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FC30)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02229190)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x020262EC)
|
39
payload_generator/defines/mariokartds_defs.s
Normal file
39
payload_generator/defines/mariokartds_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1077870C-0xB0)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10A77038)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16229400)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x022031F8)
|
||||
BCTRL equ (RPX_OFFSET + 0x02203130)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A04C8)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A00A0)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02005AB8)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02175AE8)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x022740A8)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02017F88)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AB88C)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200EB28)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x020809E4)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x02054DCC)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018010)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x02145D64)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02023700)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x0221E0B8)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x0221E4D4)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x0221DF64)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006944)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201F138)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x0221D434)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02025F48)
|
39
payload_generator/defines/masterofdisguise_defs.s
Normal file
39
payload_generator/defines/masterofdisguise_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079B924-0xB8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C91938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16444200)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x020645EC)
|
||||
BCTRL equ (RPX_OFFSET + 0x02004158)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A3F34)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A3B0C)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x0200106C)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02179A8C)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02278460)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018908)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AF374)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F4A8)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x020836A8)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x02057944)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018990)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x02149BC8)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020240EC)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x02222304)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02222720)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x022221B0)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006CC8)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FB1C)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02221670)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x0202699C)
|
39
payload_generator/defines/newsmb_eur_defs.s
Normal file
39
payload_generator/defines/newsmb_eur_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1077860C-0xB0)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10A77038)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16229800)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x022031F8)
|
||||
BCTRL equ (RPX_OFFSET + 0x02203130)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A04C8)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A00A0)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02005AB8)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02175AE8)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x022740A8)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02017F88)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AB88C)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200EB28)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x020809E4)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x02054DCC)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018010)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x02145D64)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02023700)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x0221E0B8)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x0221E4D4)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x0221DF64)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006944)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201F138)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x0221D434)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02025F48)
|
39
payload_generator/defines/partnersintime_defs.s
Normal file
39
payload_generator/defines/partnersintime_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079B624-0xB8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C91938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16444200)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x022070D8)
|
||||
BCTRL equ (RPX_OFFSET + 0x02206F94)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A3664)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A323C)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x0200106C)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x021791BC)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02277B98)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018908)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AEAA4)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F4A8)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02082DC0)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205788C)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018990)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x021492F8)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020240EC)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x02221A3C)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02221E58)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x022218E8)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006CC8)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FB1C)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02220DA0)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x0202693C)
|
39
payload_generator/defines/pokemonranger_defs.s
Normal file
39
payload_generator/defines/pokemonranger_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079B664-0xB8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C91938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16440E00)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x0204A6A0)
|
||||
BCTRL equ (RPX_OFFSET + 0x02003D2C)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020AAB64)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020AA73C)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02001A8C)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x021806C4)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x022800B0)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020187E8)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020B5FA4)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F35C)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x020871A4)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205B638)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018870)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x021507F8)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020241EC)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x02229E4C)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x0222A268)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x02229CF8)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006B64)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FC44)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x0222993C)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02026314)
|
39
payload_generator/defines/sfcommand_defs.s
Normal file
39
payload_generator/defines/sfcommand_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x10796964-0xB8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C8C938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x1643F200)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x02063D3C)
|
||||
BCTRL equ (RPX_OFFSET + 0x02004158)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A3670)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A3248)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x0200106C)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x021791C8)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02277BA4)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018908)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AEAB0)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F4A8)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02082E20)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x020578EC)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018990)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x02149304)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020240EC)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x02221A48)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02221E64)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x022218F4)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006CC8)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FB1C)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02220DAC)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x0202699C)
|
39
payload_generator/defines/sm64ds_defs.s
Normal file
39
payload_generator/defines/sm64ds_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x107991A4-0xC0)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C8F938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16443300)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x02049628)
|
||||
BCTRL equ (RPX_OFFSET + 0x0200415C)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A6E10)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A69E8)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x0200106C)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x0217C968)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x0227B400)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x0201899C)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020B2250)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F510)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02085334)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x020596A4)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018A24)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x0214CAA4)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02024274)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x02225208)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02225624)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x022250B4)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006D30)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FC7C)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x022247D8)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02026908)
|
39
payload_generator/defines/yoshids_defs.s
Normal file
39
payload_generator/defines/yoshids_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079B5E4-0xB8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C91938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16444200)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x02206F7C)
|
||||
BCTRL equ (RPX_OFFSET + 0x02206EB4)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A3508)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A3134)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02001068)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02179060)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02277A3C)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018910)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AE948)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F4B0)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02082DBC)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x02057874)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018998)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x0214919C)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020240F4)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x022218E0)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02221CFC)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x0222178C)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006CD0)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FB24)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x02220C44)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02026944)
|
39
payload_generator/defines/zeldaph_defs.s
Normal file
39
payload_generator/defines/zeldaph_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x10799D24-0xC0)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C8F938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16443400)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x0204AB1C)
|
||||
BCTRL equ (RPX_OFFSET + 0x02003CF0)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A9E30)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A9A08)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02000BA8)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x0217F988)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x0227E524)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018548)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020B5270)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F0BC)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02088050)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205C438)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x020185D0)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x0214FAC4)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02023F14)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x0222832C)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x02228748)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x022281D8)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x020068C4)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201F97C)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x022278FC)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02025FB0)
|
39
payload_generator/defines/zeldast_defs.s
Normal file
39
payload_generator/defines/zeldast_defs.s
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
; game stack return address
|
||||
HAX_TARGET_ADDRESS equ (0x1079C564-0xC8)
|
||||
; application memory pointer
|
||||
HACHI_APPLICATION_PTR equ (0x10C92938)
|
||||
; arm9 rom location address
|
||||
ARM9_ROM_LOCATION equ (0x16441D00)
|
||||
|
||||
; constants for position calcs
|
||||
RPX_OFFSET equ (0x01800000)
|
||||
ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000)
|
||||
|
||||
; rop-gadgets part 1 (used for all sorts of different things)
|
||||
LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x0200369C)
|
||||
BCTRL equ (RPX_OFFSET + 0x020041D8)
|
||||
MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020ABF18)
|
||||
LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020ABAF0)
|
||||
LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02001AF8)
|
||||
MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02181A50)
|
||||
LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x022815B4)
|
||||
|
||||
; rop-gadgets part 2 (only used to set up core 0 thread stack)
|
||||
LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018A88)
|
||||
MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020B7358)
|
||||
LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F610)
|
||||
LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02088270)
|
||||
LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x0205B0C8)
|
||||
LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018B10)
|
||||
LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x02151B84)
|
||||
MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x0202441C)
|
||||
|
||||
; functions used from game
|
||||
NERD_CREATETHREAD equ (RPX_OFFSET + 0x0222B28C)
|
||||
NERD_STARTTHREAD equ (RPX_OFFSET + 0x0222B6A8)
|
||||
NERD_JOINTHREAD equ (RPX_OFFSET + 0x0222B138)
|
||||
HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006E2C)
|
||||
NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FE74)
|
||||
CORE_SHUTDOWN equ (RPX_OFFSET + 0x0222AD7C)
|
||||
_START_EXIT equ (RPX_OFFSET + 0x02026544)
|
@ -118,8 +118,10 @@ rop_hook_start:
|
||||
.arm.big
|
||||
|
||||
rop_start:
|
||||
; quit out of GX2 so we can re-use it in core 0
|
||||
; do hachihachi cleanups so we can use everything safely
|
||||
call_func HACHI_APPLICATION_SHUTDOWNANDDESTROY, HACHI_APPLICATION_PTR, 0, 0, 0
|
||||
call_func NERD_FASTWIIU_SHUTDOWN, 0, 0, 0, 0
|
||||
call_func CORE_SHUTDOWN, 0, 0, 0, 0
|
||||
|
||||
; set up hbl_loader in core 0
|
||||
call_func_6args NERD_CREATETHREAD, NERD_THREAD0OBJECT, LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR, 0x1007E7A8, thread0_param, 0x0, 0x0
|
||||
@ -198,13 +200,6 @@ rop_start:
|
||||
call_func NERD_STARTTHREAD, NERD_THREAD0OBJECT, 0x0, 0x0, 0x0
|
||||
call_func NERD_JOINTHREAD, NERD_THREAD0OBJECT, 0x0, 0x0, 0x0
|
||||
|
||||
; clean up the rest of hachihachi
|
||||
call_func HACHI_APPLICATION_SHUTDOWNANDDESTROY, HACHI_APPLICATION_PTR, 0, 0, 0
|
||||
call_func CORE_SHUTDOWN, 0, 0, 0, 0
|
||||
|
||||
; on exit we want to go into mii studio directly
|
||||
call_func _SYSLaunchMiiStudio, 0x0, 0x0, 0x0, 0x0
|
||||
|
||||
; prepare system for foreground release
|
||||
call_func OSSAVESDONE_READYTORELEASE, 0, 0, 0, 0
|
||||
|
||||
@ -219,7 +214,7 @@ rop_start:
|
||||
call_func OSRELEASEFOREGROUND, 0, 0, 0, 0
|
||||
|
||||
; launch mii studio app
|
||||
.word _EXIT
|
||||
.word _START_EXIT
|
||||
|
||||
core0rop:
|
||||
; switch codegen to RW
|
||||
@ -227,11 +222,11 @@ rop_start:
|
||||
|
||||
; memcpy code
|
||||
call_func MEMCPY, HBL_LOADER_ADR, hbl_loader, hbl_loader_end - hbl_loader, 0x0
|
||||
call_func DC_FLUSHRANGE, HBL_LOADER_ADR, 0xC000, 0x0, 0x0
|
||||
call_func DC_FLUSHRANGE, HBL_LOADER_ADR, hbl_loader_end - hbl_loader, 0x0, 0x0
|
||||
|
||||
; switch codegen to RX
|
||||
call_func OSCODEGEN_SWITCHSECMODE, 0x1, 0x0, 0x0, 0x0
|
||||
call_func IC_INVALIDATERANGE, HBL_LOADER_ADR, 0xC000, 0x0, 0x0
|
||||
call_func IC_INVALIDATERANGE, HBL_LOADER_ADR, hbl_loader_end - hbl_loader, 0x0, 0x0
|
||||
|
||||
; execute option_select in codegen
|
||||
.word HBL_LOADER_ADR
|
Loading…
Reference in New Issue
Block a user