; game stack return address HAX_TARGET_ADDRESS equ (0x1079B5E4-0xB8) ; application memory pointer HACHI_APPLICATION_PTR equ (0x10C91938) ; arm9 rom location address ARM9_ROM_LOCATION equ (0x16444200) ; constants for position calcs RPX_OFFSET equ (0x01800000) ARM7_ROM_MEM2_START equ (0xF0000000 - ARM9_ROM_LOCATION + 0x12000000) ; rop-gadgets part 1 (used for all sorts of different things) LMW_R21R1xC_LWZ_R0R1x3C_MTLR_R0_ADDI_R1_x38_BLR equ (RPX_OFFSET + 0x02206F7C) BCTRL equ (RPX_OFFSET + 0x02206EB4) MTCTR_R27_ADDI_R31x2_MR_R3R31_R4R30_R5R29_R6R28_BCTRL_LMW_R26R1x18_MTLR_R1x34_ADDI_R1x30_BLR equ (RPX_OFFSET + 0x020A3508) LWZ_R0xAFC_MTLR_R0_ADDI_R1xAF8_BLR equ (RPX_OFFSET + 0x020A3134) LWZ_R0R1x14_LWZ_R30R1x8_R31R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02001068) MR_R11R31_LMW_R26R1x8_LWZ_R0x24_MTLR_R0_ADDI_R1x20_CLRLWI_R3R11x18_BLR equ (RPX_OFFSET + 0x02179060) LWZ_R0R11x4_R31R11xM4_MTLR_R0_MR_R1R11_BLR equ (RPX_OFFSET + 0x02277A3C) ; rop-gadgets part 2 (only used to set up core 0 thread stack) LWZ_R3_8_R1_LWZ_R0x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x02018910) MR_R12_R3_CMPLW_R12_R0_LI_R3_0_BEQ_ADDI_R3_R12x10_LWZ_R0_R1x14_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020AE948) LWZ_R5_R1x8_CMPLW_R5_R31_BNE_MR_R3_R5_LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x0200F4B0) LWZ_R4_R1xC_STW_R12_R1x8_LWZ_R3_R1x8_LWZ_R0_R1x1C_MTLR_R0_ADDI_R1x18_BLR equ (RPX_OFFSET + 0x02082DBC) LWZ_R7_R1x10_LWZ_R8_R1x14_STW_R7_R31x0_STW_R8_R31x0_LWZ_R0_R1x2C_LWZ_R31_R0x24_MTLR_R0_LWZ_R30_R0x20_ADDI_R1x28_BLR equ (RPX_OFFSET + 0x02057874) LWZ_R3_4_R3_LWZ_R0xC_MTLR_R0_ADDI_R1x8_BLR equ (RPX_OFFSET + 0x02018998) LWZ_R0_R1x1C_LWZ_R30_R1x10_MTLR_R0_LWZ_R31_R1x14_ADDI_R1x18_ADD_R3_R7_BLR equ (RPX_OFFSET + 0x0214919C) MTCTR_R12_BCTRL_LI_R3_0_LWZ_R0_R1x14_LWZ_R31_R1xC_MTLR_R0_ADDI_R1x10_BLR equ (RPX_OFFSET + 0x020240F4) ; functions used from game NERD_CREATETHREAD equ (RPX_OFFSET + 0x022218E0) NERD_STARTTHREAD equ (RPX_OFFSET + 0x02221CFC) NERD_JOINTHREAD equ (RPX_OFFSET + 0x0222178C) HACHI_APPLICATION_SHUTDOWNANDDESTROY equ (RPX_OFFSET + 0x02006CD0) NERD_FASTWIIU_SHUTDOWN equ (RPX_OFFSET + 0x0201FB24) CORE_SHUTDOWN equ (RPX_OFFSET + 0x02220C44) _START_EXIT equ (RPX_OFFSET + 0x02026944)