haxchi_payload/structs.h

86 lines
3.0 KiB
C

#ifndef STRUCTS_H
#define STRUCTS_H
typedef struct {
unsigned char *data;
int len;
int alloc_size;
void* (*memcpy)(void * dest, const void * src, int num);
} file_struct_t;
typedef struct {
unsigned char *data_elf;
unsigned int coreinit_handle;
unsigned long long sysmenuTitleID;
/* function pointers */
void* (*memcpy)(void * dest, const void * src, int num);
void* (*memset)(void * dest, unsigned int value, unsigned int bytes);
void* (*OSEffectiveToPhysical)(const void*);
void* (*MEMAllocFromDefaultHeapEx)(unsigned int size, unsigned int align);
void (*MEMFreeToDefaultHeap)(void *ptr);
void (*DCFlushRange)(const void *addr, unsigned int length);
void (*ICInvalidateRange)(const void *addr, unsigned int length);
void (*_Exit)(int);
void* (*curl_easy_init)(void);
void (*curl_easy_setopt)(void *handle, unsigned int param, const void *op);
int (*curl_easy_perform)(void *handle);
void (*curl_easy_getinfo)(void *handle, unsigned int param, void *op);
void (*curl_easy_cleanup)(void *handle);
unsigned int (*OSScreenClearBufferEx)(unsigned int bufferNum, unsigned int temp);
unsigned int (*OSScreenFlipBuffersEx)(unsigned int bufferNum);
unsigned int (*OSScreenPutFontEx)(unsigned int bufferNum, unsigned int posX, unsigned int posY, const char * buffer);
} private_data_t;
typedef struct
{
float x,y;
} Vec2D;
typedef struct
{
uint16_t x, y; /* Touch coordinates */
uint16_t touched; /* 1 = Touched, 0 = Not touched */
uint16_t invalid; /* 0 = All valid, 1 = X invalid, 2 = Y invalid, 3 = Both invalid? */
} VPADTPData;
typedef struct
{
uint32_t btns_h; /* Held buttons */
uint32_t btns_d; /* Buttons that are pressed at that instant */
uint32_t btns_r; /* Released buttons */
Vec2D lstick, rstick; /* Each contains 4-byte X and Y components */
char unknown1c[0x52 - 0x1c]; /* Contains accelerometer and gyroscope data somewhere */
VPADTPData tpdata; /* Normal touchscreen data */
VPADTPData tpdata1; /* Modified touchscreen data 1 */
VPADTPData tpdata2; /* Modified touchscreen data 2 */
char unknown6a[0xa0 - 0x6a];
uint8_t volume;
uint8_t battery; /* 0 to 6 */
uint8_t unk_volume; /* One less than volume */
char unknowna4[0xac - 0xa4];
} VPADData;
#define VPAD_BUTTON_A 0x8000
#define VPAD_BUTTON_B 0x4000
#define VPAD_BUTTON_X 0x2000
#define VPAD_BUTTON_Y 0x1000
#define VPAD_BUTTON_LEFT 0x0800
#define VPAD_BUTTON_RIGHT 0x0400
#define VPAD_BUTTON_UP 0x0200
#define VPAD_BUTTON_DOWN 0x0100
#define VPAD_BUTTON_ZL 0x0080
#define VPAD_BUTTON_ZR 0x0040
#define VPAD_BUTTON_L 0x0020
#define VPAD_BUTTON_R 0x0010
#define VPAD_BUTTON_PLUS 0x0008
#define VPAD_BUTTON_MINUS 0x0004
#define VPAD_BUTTON_HOME 0x0002
#define VPAD_BUTTON_SYNC 0x0001
#endif // STRUCTS_H