-added code based on TinyLoad to stub that allows wii vc to return to HBC when wii vc channel booter was used to initially get into HBC

-pushed OHBC version to 1.1.4
This commit is contained in:
FIX94 2017-10-12 21:28:56 +02:00
parent 4cf05be0ff
commit 0c01aa73d0
No known key found for this signature in database
GPG Key ID: CE39016A19D8EADA
8 changed files with 268 additions and 22 deletions

View File

@ -1,8 +1,8 @@
#ifndef _CONFIG_H_ #ifndef _CONFIG_H_
#define _CONFIG_H_ #define _CONFIG_H_
#define CHANNEL_VERSION_DATE 201611230000llu #define CHANNEL_VERSION_DATE 201710120000llu
#define CHANNEL_VERSION_STR "1.1.3" #define CHANNEL_VERSION_STR "1.1.4"
//#define DEBUG_APP //#define DEBUG_APP
//#define DEBUG_STUB //#define DEBUG_STUB

View File

@ -20,8 +20,8 @@ static int rumbling = 0;
void controls_init (void) { void controls_init (void) {
WiiDRC_Init (); WiiDRC_Init ();
if(WiiDRC_Inited() && WiiDRC_Connected()) if(WiiDRC_Inited() && WiiDRC_Connected())
{ //Wii VC cannot go back to this channel { //Set stub to do Wii VC routine
memset((u32 *) 0x80001800, 0, 0x1800); *(vu32*)0x8000180C = 1;
DCFlushRange((u32 *) 0x80001800, 0x1800); DCFlushRange((u32 *) 0x80001800, 0x1800);
} }

View File

@ -0,0 +1,118 @@
/*
TinyLoad - a simple region free (original) game launcher in 4k
# This code is licensed to you under the terms of the GNU GPL, version 2;
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
*/
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
#include "stub_debug.h"
#include "ios.h"
#include "processor.h"
#include "di.h"
int di_fd=0;
u32 inbuf[16] ATTRIBUTE_ALIGN(64);
u32 outbuf[16] ATTRIBUTE_ALIGN(64);
extern u32 __bss_start[];
extern u32 __bss_end[];
int di_init(void)
{
debug_string("Opening /dev/di: ");
di_fd = ios_open("/dev/di",0);
debug_uint(di_fd);
debug_string("\n");
//memset(inbuf, 0, 0x20 );
return di_fd;
}
int di_shutdown(void)
{
return ios_close(di_fd);
}
static int _di_ioctl_std(int num) __attribute__((noinline));
static int _di_ioctl_std(int num)
{
inbuf[0x00] = num << 24;
return ios_ioctl( di_fd, num, inbuf, 0x20, outbuf, 0x20);
}
int di_identify(void)
{
//memset(inbuf, 0, 0x20 );
//memset(outbuf, 0, 0x20 );
//inbuf[0x00] = 0x12000000;
return _di_ioctl_std(0x12);
}
int di_read(void *dst, u32 size, u32 offset)
{
//memset(inbuf, 0, 0x20 );
inbuf[0x00] = 0x71000000;
inbuf[0x01] = size;
inbuf[0x02] = offset;
return ios_ioctl( di_fd, 0x71, inbuf, 0x20, dst, size);
}
int di_unencryptedread(void *dst, u32 size, u32 offset)
{
//memset(inbuf, 0, 0x20 );
inbuf[0x00] = 0x8D000000;
inbuf[0x01] = size;
inbuf[0x02] = offset;
return ios_ioctl( di_fd, 0x8D, inbuf, 0x20, dst, size);
}
int di_reset(void)
{
//memset(inbuf, 0, 0x20 );
//inbuf[0x00] = 0x8A000000;
inbuf[0x01] = 1;
return _di_ioctl_std(0x8A);
}
int di_openpartition(u32 offset, u8 *tmd)
{
static struct ioctlv vectors[16] ATTRIBUTE_ALIGN(64);
//memset(inbuf, 0, 0x20 );
inbuf[0x00] = 0x8B000000;
inbuf[0x01] = offset;
vectors[0].data = inbuf;
vectors[0].len = 0x20;
vectors[1].data = NULL;
vectors[1].len = 0x2a4;
vectors[2].data = NULL;
vectors[2].len = 0;
vectors[3].data = tmd;
vectors[3].len = 0x49e4;
vectors[4].data = outbuf;
vectors[4].len = 0x20;
return ios_ioctlv(di_fd, 0x8B, 3, 2, vectors);
}
int di_readdiscid(void *dst)
{
//memset(inbuf, 0, 0x20 );
//memset(dst, 0, 0x20 );
inbuf[0x00] = 0x70000000;
return ios_ioctl( di_fd, 0x70, inbuf, 0x20, dst, 0x20);
}

View File

@ -0,0 +1,25 @@
/*
TinyLoad - a simple region free (original) game launcher in 4k
# This code is licensed to you under the terms of the GNU GPL, version 2;
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
*/
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
#ifndef __DI_H__
#define __DI_H__
int di_init(void);
int di_getcoverstatus(void);
int di_requesterror(void);
int di_read(void *dst, u32 size, u32 offset);
int di_unencryptedread(void *dst, u32 size, u32 offset);
int di_identify(void);
int di_reset(void);
int di_stopmotor(void);
int di_openpartition(u32 offset, u8 *tmd);
int di_closepartition(void);
int di_readdiscid(void *dst);
int di_shutdown(void);
#endif

View File

@ -205,6 +205,33 @@ int ios_close(int fd)
return ipc.result; return ipc.result;
} }
int ios_ioctl(int fd, u32 n, void *in, u32 in_size, void *out, u32 out_size)
{
memset(&ipc, 0, sizeof ipc);
if(in)
DCFlushRange(in, in_size);
if(out)
DCFlushRange(out, out_size);
ipc.arg[0] = n;
ipc.arg[1] = (u32)virt_to_phys(in);
ipc.arg[2] = in_size;
ipc.arg[3] = (u32)virt_to_phys(out);
ipc.arg[4] = out_size;
ipc.cmd = 6;
ipc.fd = fd;
ipc_send_request();
ipc_recv_reply();
if(out)
DCInvalidateRange(out, out_size);
return ipc.result;
}
int _ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec, int reboot) int _ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec, int reboot)
{ {
u32 i; u32 i;

View File

@ -6,6 +6,7 @@ struct ioctlv {
int ios_open(const char *filename, u32 mode); int ios_open(const char *filename, u32 mode);
int ios_close(int fd); int ios_close(int fd);
int ios_ioctl(int fd, u32 n, void *in, u32 in_size, void *out, u32 out_size);
int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec); int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec); int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
void reset_ios(void); void reset_ios(void);

View File

@ -24,13 +24,38 @@
#include "usb.h" #include "usb.h"
#include "ios.h" #include "ios.h"
#include "cache.h" #include "cache.h"
#include "di.h"
#include "../config.h" #include "../config.h"
#define IOCTL_ES_LAUNCH 0x08 #define IOCTL_ES_LAUNCH 0x08
#define IOCTL_ES_GETVIEWCNT 0x12 #define IOCTL_ES_GETVIEWCNT 0x12
#define IOCTL_ES_GETVIEWS 0x13 #define IOCTL_ES_GETVIEWS 0x13
struct ioctlv vecs[3] __attribute__((aligned(32))); static struct ioctlv vecs[3] __attribute__((aligned(32)));
static u32 disc_id[0x40] __attribute__((aligned(32)));
static u8 tmd[0x5000] __attribute__((aligned(64)));
static struct {
u32 count;
u32 offset;
u32 pad[6];
} part_table_info __attribute__((aligned(32)));
static struct {
u32 offset;
u32 type;
} partition_table[32] __attribute__((aligned(32)));
static struct
{
char revision[16];
void *entry;
s32 size;
s32 trailersize;
s32 padding;
} apploader_hdr __attribute__((aligned(32)));
u64 *conf_magic = STUB_ADDR_MAGIC; u64 *conf_magic = STUB_ADDR_MAGIC;
u64 *conf_titleID = STUB_ADDR_TITLE; u64 *conf_titleID = STUB_ADDR_TITLE;
@ -115,6 +140,7 @@ int es_init(void) {
return es_fd; return es_fd;
} }
static void no_report(const char *fmt __attribute__((unused)), ...) { }
void _main (void) { void _main (void) {
int iosver; int iosver;
@ -125,25 +151,74 @@ void _main (void) {
if(*conf_magic == STUB_MAGIC) titleID = *conf_titleID; if(*conf_magic == STUB_MAGIC) titleID = *conf_titleID;
reset_ios(); reset_ios();
if(*(vu32*)0x8000180C == 1) //if Wii VC
{
//Code from TinyLoad - a simple region free (original) game launcher in 4k
void (*app_entry)(void(**init)(void (*report)(const char *fmt, ...)), int (**main)(), void *(**final)());
void (*app_init)(void (*report)(const char *fmt, ...));
int (*app_main)(void **dst, int *size, int *offset);
void *(*app_final)(void);
void (*entrypoint)(void) __attribute__((noreturn));
if(es_init() < 0) goto fail; di_init();
di_reset();
di_identify();
di_readdiscid(disc_id);
di_unencryptedread(&part_table_info, sizeof(part_table_info), 0x10000);
di_unencryptedread(partition_table, sizeof(partition_table), part_table_info.offset);
int i;
for(i=0; i<part_table_info.count; i++) {
if(partition_table[i].type == 0) {
break;
}
}
di_openpartition(partition_table[i].offset, tmd);
di_read((void*)0x80000000, 0x20, 0);
di_read(&apploader_hdr, 0x20, 0x910);
di_read((void*)0x81200000, apploader_hdr.size+apploader_hdr.trailersize, 0x918);
ICInvalidateRange((void*)0x81200000, apploader_hdr.size+apploader_hdr.trailersize);
iosver = STUB_LOAD_IOS_VERSION; app_entry = apploader_hdr.entry;
if(iosver < 0) app_entry(&app_init, &app_main, &app_final);
iosver = 21; //bah app_init(no_report);
printversion();
debug_string("\n\rReloading IOS...\n\r");
LaunchTitle(0x0000000100000000LL | iosver);
printversion();
if(es_init() < 0) goto fail; while(1) {
debug_string("\n\rLoading requested channel...\n\r"); void *dst;
LaunchTitle(titleID); int size;
// if fail, try system menu int offset;
debug_string("\n\rChannel load failed, trying with system menu...\n\r"); int res;
LaunchTitle(0x0000000100000002LL);
printversion();
res = app_main(&dst, &size, &offset);
if(res != 1)
break;
di_read(dst, size, offset);
ICInvalidateRange(dst, size);
}
di_shutdown();
entrypoint = app_final();
entrypoint();
}
else
{
if(es_init() < 0) goto fail;
iosver = STUB_LOAD_IOS_VERSION;
if(iosver < 0)
iosver = 21; //bah
printversion();
debug_string("\n\rReloading IOS...\n\r");
LaunchTitle(0x0000000100000000LL | iosver);
printversion();
if(es_init() < 0) goto fail;
debug_string("\n\rLoading requested channel...\n\r");
LaunchTitle(titleID);
// if fail, try system menu
debug_string("\n\rChannel load failed, trying with system menu...\n\r");
LaunchTitle(0x0000000100000002LL);
printversion();
}
fail: fail:
debug_string("FAILURE\n\r"); debug_string("FAILURE\n\r");
while(1); while(1);

View File

@ -52,6 +52,6 @@ check: all dpki
@python2 $(TOOLS)/tmdinfo.py -dpki dpki/tmd dpki/certs @python2 $(TOOLS)/tmdinfo.py -dpki dpki/tmd dpki/certs
clean: clean:
rm -f retail/cetk dpki/cetk retail/tmd dpki/tmd retail/footer dpki/footer retail/00000000 retail/00000001 \ rm -f retail/cetk dpki/cetk retail/tmd dpki/tmd retail/footer dpki/footer 00000000 00000001 \
dpki/00000000 dpki/00000001 channel_retail.wad channel_dpki.wad retail/00000000 retail/00000001 dpki/00000000 dpki/00000001 channel_retail.wad channel_dpki.wad