mirror of
https://github.com/FIX94/hbc.git
synced 2024-11-22 02:29:19 +01:00
-added code based on TinyLoad to stub that allows wii vc to return to HBC when wii vc channel booter was used to initially get into HBC
-pushed OHBC version to 1.1.4
This commit is contained in:
parent
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commit
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@ -1,8 +1,8 @@
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#ifndef _CONFIG_H_
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#define _CONFIG_H_
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#define CHANNEL_VERSION_DATE 201611230000llu
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#define CHANNEL_VERSION_STR "1.1.3"
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#define CHANNEL_VERSION_DATE 201710120000llu
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#define CHANNEL_VERSION_STR "1.1.4"
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//#define DEBUG_APP
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//#define DEBUG_STUB
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@ -20,8 +20,8 @@ static int rumbling = 0;
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void controls_init (void) {
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WiiDRC_Init ();
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if(WiiDRC_Inited() && WiiDRC_Connected())
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{ //Wii VC cannot go back to this channel
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memset((u32 *) 0x80001800, 0, 0x1800);
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{ //Set stub to do Wii VC routine
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*(vu32*)0x8000180C = 1;
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DCFlushRange((u32 *) 0x80001800, 0x1800);
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}
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118
channel/channelapp/stub/di.c
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118
channel/channelapp/stub/di.c
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@ -0,0 +1,118 @@
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/*
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TinyLoad - a simple region free (original) game launcher in 4k
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# This code is licensed to you under the terms of the GNU GPL, version 2;
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# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
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#include "stub_debug.h"
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#include "ios.h"
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#include "processor.h"
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#include "di.h"
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int di_fd=0;
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u32 inbuf[16] ATTRIBUTE_ALIGN(64);
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u32 outbuf[16] ATTRIBUTE_ALIGN(64);
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extern u32 __bss_start[];
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extern u32 __bss_end[];
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int di_init(void)
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{
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debug_string("Opening /dev/di: ");
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di_fd = ios_open("/dev/di",0);
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debug_uint(di_fd);
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debug_string("\n");
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//memset(inbuf, 0, 0x20 );
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return di_fd;
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}
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int di_shutdown(void)
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{
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return ios_close(di_fd);
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}
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static int _di_ioctl_std(int num) __attribute__((noinline));
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static int _di_ioctl_std(int num)
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{
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inbuf[0x00] = num << 24;
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return ios_ioctl( di_fd, num, inbuf, 0x20, outbuf, 0x20);
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}
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int di_identify(void)
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{
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//memset(inbuf, 0, 0x20 );
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//memset(outbuf, 0, 0x20 );
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//inbuf[0x00] = 0x12000000;
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return _di_ioctl_std(0x12);
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}
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int di_read(void *dst, u32 size, u32 offset)
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{
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//memset(inbuf, 0, 0x20 );
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inbuf[0x00] = 0x71000000;
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inbuf[0x01] = size;
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inbuf[0x02] = offset;
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return ios_ioctl( di_fd, 0x71, inbuf, 0x20, dst, size);
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}
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int di_unencryptedread(void *dst, u32 size, u32 offset)
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{
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//memset(inbuf, 0, 0x20 );
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inbuf[0x00] = 0x8D000000;
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inbuf[0x01] = size;
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inbuf[0x02] = offset;
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return ios_ioctl( di_fd, 0x8D, inbuf, 0x20, dst, size);
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}
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int di_reset(void)
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{
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//memset(inbuf, 0, 0x20 );
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//inbuf[0x00] = 0x8A000000;
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inbuf[0x01] = 1;
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return _di_ioctl_std(0x8A);
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}
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int di_openpartition(u32 offset, u8 *tmd)
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{
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static struct ioctlv vectors[16] ATTRIBUTE_ALIGN(64);
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//memset(inbuf, 0, 0x20 );
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inbuf[0x00] = 0x8B000000;
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inbuf[0x01] = offset;
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vectors[0].data = inbuf;
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vectors[0].len = 0x20;
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vectors[1].data = NULL;
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vectors[1].len = 0x2a4;
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vectors[2].data = NULL;
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vectors[2].len = 0;
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vectors[3].data = tmd;
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vectors[3].len = 0x49e4;
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vectors[4].data = outbuf;
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vectors[4].len = 0x20;
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return ios_ioctlv(di_fd, 0x8B, 3, 2, vectors);
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}
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int di_readdiscid(void *dst)
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{
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//memset(inbuf, 0, 0x20 );
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//memset(dst, 0, 0x20 );
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inbuf[0x00] = 0x70000000;
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return ios_ioctl( di_fd, 0x70, inbuf, 0x20, dst, 0x20);
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}
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25
channel/channelapp/stub/di.h
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25
channel/channelapp/stub/di.h
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@ -0,0 +1,25 @@
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/*
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TinyLoad - a simple region free (original) game launcher in 4k
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# This code is licensed to you under the terms of the GNU GPL, version 2;
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# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
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#ifndef __DI_H__
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#define __DI_H__
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int di_init(void);
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int di_getcoverstatus(void);
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int di_requesterror(void);
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int di_read(void *dst, u32 size, u32 offset);
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int di_unencryptedread(void *dst, u32 size, u32 offset);
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int di_identify(void);
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int di_reset(void);
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int di_stopmotor(void);
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int di_openpartition(u32 offset, u8 *tmd);
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int di_closepartition(void);
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int di_readdiscid(void *dst);
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int di_shutdown(void);
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#endif
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@ -205,6 +205,33 @@ int ios_close(int fd)
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return ipc.result;
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}
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int ios_ioctl(int fd, u32 n, void *in, u32 in_size, void *out, u32 out_size)
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{
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memset(&ipc, 0, sizeof ipc);
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if(in)
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DCFlushRange(in, in_size);
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if(out)
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DCFlushRange(out, out_size);
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ipc.arg[0] = n;
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ipc.arg[1] = (u32)virt_to_phys(in);
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ipc.arg[2] = in_size;
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ipc.arg[3] = (u32)virt_to_phys(out);
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ipc.arg[4] = out_size;
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ipc.cmd = 6;
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ipc.fd = fd;
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ipc_send_request();
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ipc_recv_reply();
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if(out)
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DCInvalidateRange(out, out_size);
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return ipc.result;
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}
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int _ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec, int reboot)
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{
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u32 i;
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int ios_open(const char *filename, u32 mode);
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int ios_close(int fd);
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int ios_ioctl(int fd, u32 n, void *in, u32 in_size, void *out, u32 out_size);
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int ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
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int ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec);
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void reset_ios(void);
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#include "usb.h"
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#include "ios.h"
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#include "cache.h"
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#include "di.h"
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#include "../config.h"
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#define IOCTL_ES_LAUNCH 0x08
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#define IOCTL_ES_GETVIEWCNT 0x12
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#define IOCTL_ES_GETVIEWS 0x13
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struct ioctlv vecs[3] __attribute__((aligned(32)));
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static struct ioctlv vecs[3] __attribute__((aligned(32)));
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static u32 disc_id[0x40] __attribute__((aligned(32)));
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static u8 tmd[0x5000] __attribute__((aligned(64)));
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static struct {
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u32 count;
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u32 offset;
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u32 pad[6];
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} part_table_info __attribute__((aligned(32)));
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static struct {
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u32 offset;
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u32 type;
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} partition_table[32] __attribute__((aligned(32)));
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static struct
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{
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char revision[16];
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void *entry;
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s32 size;
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s32 trailersize;
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s32 padding;
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} apploader_hdr __attribute__((aligned(32)));
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u64 *conf_magic = STUB_ADDR_MAGIC;
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u64 *conf_titleID = STUB_ADDR_TITLE;
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@ -115,6 +140,7 @@ int es_init(void) {
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return es_fd;
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}
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static void no_report(const char *fmt __attribute__((unused)), ...) { }
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void _main (void) {
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int iosver;
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@ -125,7 +151,56 @@ void _main (void) {
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if(*conf_magic == STUB_MAGIC) titleID = *conf_titleID;
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reset_ios();
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if(*(vu32*)0x8000180C == 1) //if Wii VC
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{
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//Code from TinyLoad - a simple region free (original) game launcher in 4k
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void (*app_entry)(void(**init)(void (*report)(const char *fmt, ...)), int (**main)(), void *(**final)());
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void (*app_init)(void (*report)(const char *fmt, ...));
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int (*app_main)(void **dst, int *size, int *offset);
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void *(*app_final)(void);
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void (*entrypoint)(void) __attribute__((noreturn));
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di_init();
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di_reset();
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di_identify();
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di_readdiscid(disc_id);
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di_unencryptedread(&part_table_info, sizeof(part_table_info), 0x10000);
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di_unencryptedread(partition_table, sizeof(partition_table), part_table_info.offset);
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int i;
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for(i=0; i<part_table_info.count; i++) {
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if(partition_table[i].type == 0) {
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break;
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}
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}
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di_openpartition(partition_table[i].offset, tmd);
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di_read((void*)0x80000000, 0x20, 0);
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di_read(&apploader_hdr, 0x20, 0x910);
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di_read((void*)0x81200000, apploader_hdr.size+apploader_hdr.trailersize, 0x918);
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ICInvalidateRange((void*)0x81200000, apploader_hdr.size+apploader_hdr.trailersize);
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app_entry = apploader_hdr.entry;
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app_entry(&app_init, &app_main, &app_final);
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app_init(no_report);
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while(1) {
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void *dst;
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int size;
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int offset;
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int res;
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res = app_main(&dst, &size, &offset);
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if(res != 1)
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break;
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di_read(dst, size, offset);
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ICInvalidateRange(dst, size);
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}
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di_shutdown();
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entrypoint = app_final();
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entrypoint();
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}
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else
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{
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if(es_init() < 0) goto fail;
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iosver = STUB_LOAD_IOS_VERSION;
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@ -143,7 +218,7 @@ void _main (void) {
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debug_string("\n\rChannel load failed, trying with system menu...\n\r");
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LaunchTitle(0x0000000100000002LL);
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printversion();
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}
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fail:
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debug_string("FAILURE\n\r");
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while(1);
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@ -52,6 +52,6 @@ check: all dpki
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@python2 $(TOOLS)/tmdinfo.py -dpki dpki/tmd dpki/certs
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clean:
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rm -f retail/cetk dpki/cetk retail/tmd dpki/tmd retail/footer dpki/footer retail/00000000 retail/00000001 \
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dpki/00000000 dpki/00000001 channel_retail.wad channel_dpki.wad
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rm -f retail/cetk dpki/cetk retail/tmd dpki/tmd retail/footer dpki/footer 00000000 00000001 \
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retail/00000000 retail/00000001 dpki/00000000 dpki/00000001 channel_retail.wad channel_dpki.wad
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