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37 lines
1.3 KiB
C
37 lines
1.3 KiB
C
#ifndef _CONTROLS_H_
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#define _CONTROLS_H_
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#include <gctypes.h>
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#include <wiiuse/wpad.h>
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// fake wiimote buttons for mapping extension buttons
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#define PADW_BUTTON_NET_INIT 0x2000
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#define PADW_BUTTON_SCREENSHOT 0x4000
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#define PADS_A (PAD_BUTTON_A | (WPAD_BUTTON_A << 16))
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#define PADS_B (PAD_BUTTON_B | (WPAD_BUTTON_B << 16))
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#define PADS_MINUS (PAD_TRIGGER_L | (WPAD_BUTTON_MINUS << 16))
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#define PADS_PLUS (PAD_TRIGGER_R | (WPAD_BUTTON_PLUS << 16))
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#define PADS_1 (PAD_BUTTON_X | (WPAD_BUTTON_1 << 16))
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#define PADS_2 (PAD_BUTTON_Y | (WPAD_BUTTON_2 << 16))
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#define PADS_HOME (PAD_BUTTON_START | (WPAD_BUTTON_HOME << 16))
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#define PADS_UP (PAD_BUTTON_UP | (WPAD_BUTTON_UP << 16))
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#define PADS_DOWN (PAD_BUTTON_DOWN | (WPAD_BUTTON_DOWN << 16))
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#define PADS_LEFT (PAD_BUTTON_LEFT | (WPAD_BUTTON_LEFT << 16))
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#define PADS_RIGHT (PAD_BUTTON_RIGHT | (WPAD_BUTTON_RIGHT << 16))
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#define PADS_DPAD (PADS_UP | PADS_DOWN | PADS_LEFT | PADS_RIGHT)
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#define PADS_NET_INIT (PAD_TRIGGER_Z | (PADW_BUTTON_NET_INIT << 16))
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#define PADS_SCREENSHOT (PADW_BUTTON_SCREENSHOT << 16)
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void controls_init (void);
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void controls_deinit (void);
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void controls_scan (u32 *down, u32 *held, u32 *up);
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bool controls_ir (s32 *x, s32 *y, f32 *roll);
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void controls_rumble(int rumble);
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s32 controls_sticky(void);
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void controls_set_ir_threshold(int on);
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#endif
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