hbc/channel/channelapp/source/gfx.h

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2016-11-23 06:35:12 +01:00
#ifndef _GFX_H_
#define _GFX_H_
#include <ogc/gx.h>
#define COL_DEFAULT 0xFFFFFFFF
#define WIDESCREEN_RATIO (852.0/640.0)
typedef struct {
f32 x, y, z;
} gfx_coordinates;
typedef enum {
GFXT_RGBA8,
GFXT_A8
} gfx_tex_type;
typedef enum {
GFXE_GRADIENT,
GFXE_TEXTURE
} gfx_entity_type;
typedef struct {
gfx_entity_type type;
u16 w, h;
union {
struct {
u32 c1, c2, c3, c4;
} gradient;
struct {
u8 *pixels;
gfx_tex_type type;
GXTexObj obj;
} texture;
};
} gfx_entity;
typedef enum {
GFXQ_NULL = -1,
GFXQ_ORIGIN,
GFXQ_SCISSOR,
GFXQ_ENTITY
} gfx_queue_type;
typedef struct {
gfx_queue_type type;
union {
struct {
gfx_coordinates *coords;
} origin;
struct {
u16 x, y, z, w, h;
} scissor;
struct {
gfx_coordinates coords;
f32 scale;
f32 rad;
gfx_entity *entity;
u32 color;
} entity;
};
} gfx_queue_entry;
extern bool widescreen;
extern u16 view_height, view_width;
void gfx_init_video (void);
void gfx_init (void);
void gfx_deinit (void);
void gfx_get_efb_size(u16 *x, u16 *y);
void gfx_set_efb_buffer(u32 *buffer);
void gfx_gen_gradient (gfx_entity *entity, u16 w, u16 h,
u32 c1, u32 c2, u32 c3, u32 c4);
void gfx_gen_tex (gfx_entity *entity, u16 w, u16 h, u8 *pixels, gfx_tex_type type);
void gfx_qe_origin_push (gfx_queue_entry *entry, gfx_coordinates *coords);
void gfx_qe_origin_pop (gfx_queue_entry *entry);
void gfx_qe_scissor_reset (gfx_queue_entry *entry);
void gfx_qe_scissor (gfx_queue_entry *entry, u16 x, u16 y, u16 z, u16 w, u16 h);
void gfx_qe_entity (gfx_queue_entry *entry, gfx_entity *entity, f32 x, f32 y,
s16 layer, u32 color);
void gfx_frame_start (void);
void gfx_frame_push (const gfx_queue_entry *entries, int count);
void gfx_frame_end (void);
#endif