#include "asm.h" #include "cache.h" #include "system.h" #include "processor.h" extern char systemcallhandler_start[], systemcallhandler_end[]; void __SyscallInit(void) { memcpy((void*)0x80000c00, systemcallhandler_start, systemcallhandler_end - systemcallhandler_start); DCFlushRangeNoSync((void*)0x80000c00, 0x100); ICInvalidateRange((void*)0x80000c00, 0x100); _sync(); } void *memcpy(void *ptr, const void *src, int size) { char* ptr2 = ptr; const char* src2 = src; while(size--) *ptr2++ = *src2++; return ptr; } int strlen(const char *ptr) { int i=0; while(*ptr++) i++; return i; }