#ifndef _PLAYTIME_H_ #define _PLAYTIME_H_ #include typedef union { struct { u32 checksum; u16 name[0x28]; u32 _pad1; u64 ticks_boot; u64 ticks_last; u32 title_id; u32 _pad2[5]; }; struct { u32 _checksum; u32 data[0x1f]; }; } __attribute__((packed)) playtime_t; void playtime_destroy(void); #endif