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https://github.com/Maschell/hid_to_vpad.git
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Remove newlines at the end of logs
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@ -23,12 +23,12 @@
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#include "WUPSConfigItemPadMapping.h"
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void rumbleChanged(WUPSConfigItemBoolean * item, bool newValue) {
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DEBUG_FUNCTION_LINE("rumbleChanged %d \n",newValue);
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DEBUG_FUNCTION_LINE("rumbleChanged %d ",newValue);
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ControllerPatcher::setRumbleActivated(newValue);
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}
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void networkClient(WUPSConfigItemBoolean * item, bool newValue) {
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DEBUG_FUNCTION_LINE("Trigger network %d\n",newValue);
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DEBUG_FUNCTION_LINE("Trigger network %d",newValue);
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ControllerPatcher::setNetworkControllerActivated(newValue);
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if(newValue) {
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ControllerPatcher::startNetworkServer();
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@ -68,7 +68,7 @@ DECL_FUNCTION(int32_t, WPADProbe, WPADChan chan, uint32_t * result ) {
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}
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DECL_FUNCTION(WPADConnectCallback,WPADSetConnectCallback,WPADChan chan, WPADConnectCallback callback ) {
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//log_printf("WPADSetConnectCallback chan %d %08X\n",chan,callback);
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//log_printf("WPADSetConnectCallback chan %d %08X",chan,callback);
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ControllerPatcher::setWPADConnectCallback(chan,callback);
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@ -84,7 +84,7 @@ DECL_FUNCTION(WPADConnectCallback,WPADSetConnectCallback,WPADChan chan, WPADConn
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}
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DECL_FUNCTION(WPADExtensionCallback,WPADSetExtensionCallback,WPADChan chan, WPADExtensionCallback callback ) {
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//log_printf("WPADSetExtensionCallback chan %d %08X\n",chan,callback);
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//log_printf("WPADSetExtensionCallback chan %d %08X",chan,callback);
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ControllerPatcher::setKPADExtensionCallback(chan,callback);
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@ -100,7 +100,7 @@ DECL_FUNCTION(WPADExtensionCallback,WPADSetExtensionCallback,WPADChan chan, WPAD
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}
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DECL_FUNCTION(WPADConnectCallback,KPADSetConnectCallback,WPADChan chan, WPADConnectCallback callback ) {
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//log_printf("KPADSetConnectCallback chan %d %08X\n",chan,callback);
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//log_printf("KPADSetConnectCallback chan %d %08X",chan,callback);
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ControllerPatcher::setKPADConnectedCallback(chan,callback);
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@ -129,7 +129,7 @@ DECL_FUNCTION(uint8_t, WPADGetBatteryLevel, WPADChan chan) {
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//In case a game relies on this...
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DECL_FUNCTION(uint32_t, WPADGetDataFormat, WPADChan chan) {
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//log_printf("WPADGetDataFormat chan: %d result: %d\n",chan,result);
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//log_printf("WPADGetDataFormat chan: %d result: %d",chan,result);
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if((chan == WPAD_CHAN_0 && ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro1)) ||
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(chan == WPAD_CHAN_1 && ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro2)) ||
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(chan == WPAD_CHAN_2 && ControllerPatcher::isControllerConnectedAndActive(UController_Type_Pro3)) ||
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@ -115,12 +115,12 @@ void WUPSConfigItemPadMapping::checkForInput() {
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int32_t result = ControllerPatcher::gettingInputAllDevices(hiddata,inputsize);
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if(result > 0) {
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//log_printf("got %d results\n",result);
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//log_printf("got %d results",result);
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for(int32_t i =0; i<result; i++) {
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for(int32_t j = 0; j<HID_MAX_PADS_COUNT; j++) {
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//log_printf("check pad %d. %08X\n",j,hiddata[i].button_data[j].btn_h);
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//log_printf("check pad %d. %08X",j,hiddata[i].button_data[j].btn_h);
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if(hiddata[i].button_data[j].btn_h != 0) {
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//log_printf("It pressed a buttons!\n",result);
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//log_printf("It pressed a buttons!",result);
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pad_result.pad = j;
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pad_result.vidpid.vid = hiddata[i].device_info.vidpid.vid;
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pad_result.vidpid.pid = hiddata[i].device_info.vidpid.pid;
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@ -128,7 +128,7 @@ void WUPSConfigItemPadMapping::checkForInput() {
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pad_result.type = hiddata[i].type;
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gotPress = true;
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DEBUG_FUNCTION_LINE("%04X %04X (PAD: %d) pressed a buttons %08X\n",hiddata[i].device_info.vidpid.vid,hiddata[i].device_info.vidpid.pid,j,hiddata[i].button_data[j].btn_h);
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DEBUG_FUNCTION_LINE("%04X %04X (PAD: %d) pressed a buttons %08X",hiddata[i].device_info.vidpid.vid,hiddata[i].device_info.vidpid.pid,j,hiddata[i].button_data[j].btn_h);
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break;
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}
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}
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12
src/main.cpp
12
src/main.cpp
@ -41,10 +41,10 @@ ON_APPLICATION_START(args) {
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socket_lib_init();
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log_init();
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DEBUG_FUNCTION_LINE("Initializing the controller data\n");
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DEBUG_FUNCTION_LINE("Initializing the controller data");
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ControllerPatcher::Init(CONTROLLER_PATCHER_PATH);
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ControllerPatcher::enableControllerMapping();
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DEBUG_FUNCTION_LINE("Starting HID to VPAD network server\n");
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DEBUG_FUNCTION_LINE("Starting HID to VPAD network server");
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ControllerPatcher::startNetworkServer();
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ControllerPatcher::disableWiiUEnergySetting();
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}
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@ -57,13 +57,13 @@ DEINITIALIZE_PLUGIN() {
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ON_APPLICATION_END() {
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//CursorDrawer::destroyInstance();
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DEBUG_FUNCTION_LINE("ON_APPLICATION_ENDING\n");
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DEBUG_FUNCTION_LINE("ON_APPLICATION_ENDING");
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ControllerPatcher::destroyConfigHelper();
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DEBUG_FUNCTION_LINE("Calling stopNetworkServer\n");
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DEBUG_FUNCTION_LINE("Calling stopNetworkServer");
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ControllerPatcher::stopNetworkServer();
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DEBUG_FUNCTION_LINE("Calling resetCallbackData\n");
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DEBUG_FUNCTION_LINE("Calling resetCallbackData");
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ControllerPatcher::resetCallbackData();
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ControllerPatcher::restoreWiiUEnergySetting();
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DEBUG_FUNCTION_LINE("Closing\n");
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DEBUG_FUNCTION_LINE("Closing");
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}
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