/**************************************************************************** * Copyright (C) 2016 Maschell * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #ifndef GUICONFIGURATIONSCREEN_H_ #define GUICONFIGURATIONSCREEN_H_ #include "Gui.h" #include "sigslot.h" class GuiConfigurationScreen : public GuiFrame { public: GuiConfigurationScreen(s32 w, s32 h) : GuiFrame(w, h) {} virtual ~GuiConfigurationScreen() {} sigslot::signal2 gameLaunchClicked; sigslot::signal2 gameSelectionChanged; }; #endif /* GUICONFIGURATIONSCREEN_H_ */