mirror of
https://github.com/wiiu-env/homebrew_launcher.git
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Merge pull request #5 from andriy921/master
Added firmware 4.0.0 support and fixed 4.1.0 and 5.0.0 sound issue
This commit is contained in:
commit
55e76f8cf7
@ -79,7 +79,13 @@
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#endif
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#define BAT4U_VAL 0x008000FF
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#define BAT4L_VAL 0x30800012
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#if VER >= 410
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#define BAT4L_VAL 0x30800012
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#elif VER == 400
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#define BAT4L_VAL 0x4E800012
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#else
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#error Please define valid value for firmware setup.
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#endif
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#define SET_R4_TO_ADDR(addr) \
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lis r3, addr@h ; \
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@ -41,7 +41,7 @@
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#define KERN_SYSCALL_TBL_3 0xFFE85470 // works with loader
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#define KERN_SYSCALL_TBL_4 0xFFEAAA60 // works with home menu
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#define KERN_SYSCALL_TBL_5 0xFFEAAE60 // works with browser (previously KERN_SYSCALL_TBL)
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#elif ( (VER == 400) || (VER == 410) )
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#elif (VER == 410)
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#define ADDRESS_OSTitle_main_entry_ptr 0x1005A8C0
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#define ADDRESS_main_entry_hook 0x0101BD4C
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@ -50,8 +50,31 @@
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#define KERN_SYSCALL_TBL_3 0xFFE85C90
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#define KERN_SYSCALL_TBL_4 0xFFE85490
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#define KERN_SYSCALL_TBL_5 0xFFE85890 // works with browser
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#elif (VER == 400)
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#define ADDRESS_OSTitle_main_entry_ptr 0x1005A600
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#define ADDRESS_main_entry_hook 0x0101BD4C
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#define KERN_SYSCALL_TBL_1 0xFFE84C90
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#define KERN_SYSCALL_TBL_2 0xFFE85090
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#define KERN_SYSCALL_TBL_3 0xFFE85C90
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#define KERN_SYSCALL_TBL_4 0xFFE85490
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#define KERN_SYSCALL_TBL_5 0xFFE85890 // works with browser
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#else
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#error Please define valid values for firmware.
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#endif // VER
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#define ROOTRPX_DBAT0U_VAL 0xC00003FF
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#define COREINIT_DBAT0U_VAL 0xC20001FF
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#if (VER >= 410)
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#define ROOTRPX_DBAT0L_VAL 0x30000012
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#define COREINIT_DBAT0L_VAL 0x32000012
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#elif (VER == 400)
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#define ROOTRPX_DBAT0L_VAL 0x4E000012
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#define COREINIT_DBAT0L_VAL 0x4D000012
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#else
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#error Please define valid values for firmware.
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#endif
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/* Install functions */
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static void InstallMain(private_data_t *private_data);
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static void InstallPatches(private_data_t *private_data);
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@ -283,12 +306,23 @@ static void KernelCopyData(unsigned int addr, unsigned int src, unsigned int len
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/*
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* Setup a DBAT access for our 0xC0800000 area and our 0xBC000000 area which hold our variables like GAME_LAUNCHED and our BSS/rodata section
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*/
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register int dbatu0, dbatl0;
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register unsigned int dbatu0, dbatl0, target_dbat0u, target_dbat0l;
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// setup mapping based on target address
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if ((addr >= 0xC0000000) && (addr < 0xC2000000)) // root.rpx address
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{
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target_dbat0u = ROOTRPX_DBAT0U_VAL;
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target_dbat0l = ROOTRPX_DBAT0L_VAL;
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}
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else if ((addr >= 0xC2000000) && (addr < 0xC3000000))
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{
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target_dbat0u = COREINIT_DBAT0U_VAL;
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target_dbat0l = COREINIT_DBAT0L_VAL;
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}
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// save the original DBAT value
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asm volatile("mfdbatu %0, 0" : "=r" (dbatu0));
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asm volatile("mfdbatl %0, 0" : "=r" (dbatl0));
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asm volatile("mtdbatu 0, %0" : : "r" (0xC0001FFF));
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asm volatile("mtdbatl 0, %0" : : "r" (0x30000012));
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asm volatile("mtdbatu 0, %0" : : "r" (target_dbat0u));
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asm volatile("mtdbatl 0, %0" : : "r" (target_dbat0l));
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asm volatile("eieio; isync");
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unsigned char *src_p = (unsigned char*)src;
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@ -72,3 +72,23 @@ void InitAXFunctionPointers(void)
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OS_FIND_EXPORT(sound_handle, AXSetVoiceLoopOffset);
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}
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void ProperlyEndTransitionAudio(void)
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{
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bool (* check_os_audio_transition_flag_old)(void);
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void (* AXInit_old)(void);
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void (* AXQuit_old)(void);
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unsigned int *funcPointer = 0;
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unsigned int sound_handle;
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OSDynLoad_Acquire("snd_core.rpl", &sound_handle);
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OS_FIND_EXPORT_EX(sound_handle, check_os_audio_transition_flag, check_os_audio_transition_flag_old);
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OS_FIND_EXPORT_EX(sound_handle, AXInit, AXInit_old);
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OS_FIND_EXPORT_EX(sound_handle, AXQuit, AXQuit_old);
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if (check_os_audio_transition_flag_old())
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{
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AXInit_old();
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AXQuit_old();
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}
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}
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@ -31,6 +31,7 @@ extern "C" {
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#include <gctypes.h>
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void InitAXFunctionPointers(void);
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void ProperlyEndTransitionAudio(void);
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extern void (* AXInitWithParams)(u32 * params);
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extern void (* AXQuit)(void);
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@ -216,14 +216,23 @@ SoundDecoder * SoundHandler::GetSoundDecoder(const u8 * sound, int length)
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void SoundHandler::executeThread()
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{
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// v2 sound lib can not properly end transition audio on old firmwares
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if (OS_FIRMWARE <= 410)
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{
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ProperlyEndTransitionAudio();
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}
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//! initialize 48 kHz renderer
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u32 params[3] = { 1, 0, 0 };
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AXInitWithParams(params);
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for(u32 i = 0; i < MAX_DECODERS; ++i)
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// The problem with last voice on 500 was caused by it having priority 0
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// We would need to change this priority distribution if for some reason
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// we would need MAX_DECODERS > Voice::PRIO_MAX
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for(u32 i = 0; i < MAX_DECODERS; ++i)
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{
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int priority = (MAX_DECODERS - 1 - i) * (Voice::PRIO_MAX - Voice::PRIO_MIN) / (MAX_DECODERS - 1);
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int priority = (MAX_DECODERS - i) * Voice::PRIO_MAX / MAX_DECODERS;
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voiceList[i] = new Voice(priority); // allocate voice 0 with highest priority
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}
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@ -257,15 +266,7 @@ void SoundHandler::executeThread()
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AXRegisterFrameCallback(NULL);
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AXQuit();
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// deleting the last voice from the decoder produced DSI errors on 5.0.0 so we skip it
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// expecting same behaviour on every FW below 532
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u32 delete_skip = 0;
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if(OS_FIRMWARE < 532)
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{
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delete_skip = 1;
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}
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for(u32 i = 0; i < MAX_DECODERS - delete_skip; ++i)
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for(u32 i = 0; i < MAX_DECODERS; ++i)
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{
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delete voiceList[i];
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voiceList[i] = NULL;
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@ -26,7 +26,7 @@ public:
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enum VoicePriorities
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{
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PRIO_MIN = 0,
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PRIO_MIN = 1,
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PRIO_MAX = 31
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};
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