Commit Graph

35 Commits

Author SHA1 Message Date
Maschell
b081028575 Changes to be compatible to the latest libgui version 2020-04-27 13:03:54 +02:00
Maschell
cc2fd2e414 Remove the TCPReceiver. 2019-11-19 18:35:55 +01:00
Maschell
764bfbcd3c Adapt to new RPX loading 2019-11-17 17:57:23 +01:00
Maschell
fe5604de4d Fix compiling 2019-11-16 14:42:45 +01:00
orboditilt
e8ec73c79f Compatible with latest wut, eemove ELF-Loading, use rpx-redirections for loading, use libgui 2019-08-15 10:53:52 +02:00
dimok789
9dca350343 fixed wrong socket shutdown detection 2016-11-27 23:33:02 +01:00
dimok789
c2bf18f3af fixed not working sendelf/wiiload support 2016-11-27 22:48:44 +01:00
dimok789
e170e930a2 - reverted the boot logo too as the old one is better
- preparations for release
2016-11-20 21:48:32 +01:00
dimok789
4ee7c6d521 fixed exit of HBL when no homebrew was launched at all (just entered hbl and exit) 2016-11-16 18:37:34 +01:00
dimok789
9bf14c87ab - added channel contents and meta files to build the HBL channel (big thanks to cathor and Maschell for their work on the artwork, boot sound and boot video. Every part of it is created with open source software.)
- added Makefile target to build official HBL channel
- fixed issue when launching system menu from homebrew applications
- adapted README to include proper links for portlibs

NOTE:
To build the HBL channel it is necessary to encrypt the channel with the Wii U common key for the Wii U to be able to decrypt it. Therefore a full channel release can not be distributed and everyone has to build it from sources. The key has to be saved in a file with the name "encryptKeyWith" in string/ascii format (not binary) on the root of the HBL source path. Once that is done the command "make install_channel" can be used to build the channel files (java is required for that process). To install the output "install_channel" and run the HBL channel a signature check patched firmware is necessary such as iosuhax. Big thanks to the developer of NUSPacker at this point ;).

Some homebrews will not work properly as they depend on the launcher title ID to be Mii Maker (e.g. ddd). These homebrews need to be adapted by their developers to accept the HBL title id 00050000-13374842. Additionally HBL provides much more access rights than Mii Maker does. Therefore several applications such as wupinstaller can be simplified because a launch of other titles is not necessary anymore.
2016-11-16 00:44:58 +01:00
dimok789
02ba0e03e1 - synchronized sd_loader code with ELF branch of hbl
- support to launch RPX files is now also available in the RPX version of HBL
- re-base and fixes
2016-11-14 22:09:57 +01:00
dimok789
a2297bdb43 rebase 2016-11-12 15:09:26 +01:00
dimok789
0daa72d497 fixed wiiload and sendelf support 2016-11-12 15:06:26 +01:00
dimok789
cfaf2bbc6d - added automatic gx2sploit execution and detection of existing environment
- the RPX file can now be used in a channel with for example the NUSPacker (HBL works now as a standalone channel with no PPC exploit pre-requisite like the browser exploit)
- adaptions in sd_launcher
- fixed listing ELF files
- fix launching of ELF files from HBL channel
- since HBL RPX does not use 0x0080000 area anymore, the maximum homebrew size is increased to 0x800000 - 0x2000 bytes
- removed browser installer from RPX branch as it is of no use here

NOTE:
A channel will not yet be provided. app.xml, cos.xml, meta.xml and the icons/splash images will be provided later. Possible title id choice 00050000-13371337 :P.
2016-11-12 15:06:26 +01:00
dimok789
8904f9600c initial changes for an rpx homebrew launcher 2016-11-12 15:05:42 +01:00
dimok789
46a733d02f initial changes for an rpx homebrew launcher 2016-11-12 15:05:35 +01:00
dimok789
a63171682d - added support to load and launch RPX files directly through SD or wiiload/sendelf
- added error prints in progress window on failures

NOTE:
For this to work you will need to update the code550.bin (or the mp4 file). The old mp4 will still work but not be able to load RPX files, only ELFs.
2016-11-12 14:04:23 +01:00
aliaspider
9824d5a307 fix audio clicking: it was just an off-by-one error due to AX's
unconventional api choices ...
2016-11-12 08:16:43 +01:00
dimok789
b6d29714c7 - filter homebrew launcher itself from the list of homebrews (issue 13)
- fixed random freeze caused from multi threaded access to elements list in a frame (issue 6)
- changed maximum depth of ELF file searching to 1 sub-directory only
- fixed wrong homebrew buttons order display in some cases (issue 15)
- bump hbl version to 1.3
2016-11-04 20:47:39 +01:00
dimok789
7cfd09726d Merge branch 'master' of https://github.com/dimok789/homebrew_launcher 2016-10-27 17:49:01 +02:00
dimok789
1602ad7f7d fixed random hang due to inline assembly 2016-10-27 17:48:19 +02:00
vgmoose
b0aeaef5bf Add font smoothing thanks to @Maschell
It seems smoothER, but there may be room for more improvement
2016-10-16 15:10:20 -04:00
dimok789
072f08e959 - merged new gx2sploit and replaced the OSDriver exploit for firmwares 5.3.2 and higher
- added direct launch link implementation for 5.5.0/5.5.1
- added 5.5.1 redirect to correct payload in index.html (thanks to The_Marcster for point it out)
- fixed sound clicking issue on firmware 3.x.x (thanks to FIX94)
2016-05-03 21:45:37 +02:00
dimok789
3512990457 revert change of sound core as that causes other issues for 3.x.x 2016-04-28 23:19:04 +02:00
dimok789
91a3d11e47 sound clicking fix for firmware 3.x.x (thanks to FIX94) 2016-04-28 22:26:03 +02:00
dimok789
9174e3c7b3 added support for firmware 3.x.x (thanks to Toscanelli for the addresses and FIX94 for testing) 2016-04-28 20:34:33 +02:00
dimok789
e720a44613 added and bumped version string on main view 2016-04-22 20:28:01 +02:00
dimok789
3a574c3b0a - removed unnecessary check for loadiine kexploit map which is not required. only kernel_write() is required. now the installer checks if anything was mapped to detect that the kernel exploit was executed already before the launch of the installer.
- added skip of elf files with names that start with '.' or '_' (linux and MAC hidden files) -> Issue #4
2016-04-22 15:17:52 +02:00
andriy921
d346803f29 Proper fix for the 500 sound issue. 2016-04-22 02:28:22 +03:00
andriy921
8de7f2c6ec Fix for 410 sound issue. 2016-04-22 02:28:22 +03:00
dimok789
e688b5ee91 fixed receive from wiiload and other application that send the header one byte at a time 2016-03-14 18:16:03 +01:00
dimok789
68f13ff25e fixed bug in defines of GX2 2016-03-02 19:52:52 +01:00
dimok789
bb9a4c9d12 fix for TV display of console applications that are using OSScreen functions 2016-03-02 18:59:42 +01:00
z0mb3
f70c56d79d Changes for FW 5.0.0
+ Added addresses to kernel_patches.S, launcher.c
- Removed usage of AC (AutoConnect) functions in socket_functions (all FWs)
+ Added check for FW while deleting Voices in SoundHandler (5.0.0 throws DSI when deleting the last Voice)
2016-03-01 23:06:28 +01:00
dimok789
614771d869 initial commit 2016-02-29 22:28:18 +01:00