#ifndef TCP_RECEIVER_H_ #define TCP_RECEIVER_H_ #include #include #include "ProgressWindow.h" #include "system/CThread.h" #include "gui/sigslot.h" class TcpReceiver : public GuiFrame, public CThread { public: enum eLoadResults { SUCCESS = 0, INVALID_INPUT = -1, FILE_OPEN_FAILURE = -2, FILE_READ_ERROR = -3, NOT_ENOUGH_MEMORY = -4, }; TcpReceiver(int port); ~TcpReceiver(); sigslot::signal2 serverReceiveStart; sigslot::signal3 serverReceiveFinished; private: void executeThread(); int loadToMemory(s32 clientSocket, u32 ipAddress); bool exitRequested; s32 serverPort; s32 serverSocket; ProgressWindow progressWindow; }; #endif