homebrew_launcher/src/Application.h
dimok789 cfaf2bbc6d - added automatic gx2sploit execution and detection of existing environment
- the RPX file can now be used in a channel with for example the NUSPacker (HBL works now as a standalone channel with no PPC exploit pre-requisite like the browser exploit)
- adaptions in sd_launcher
- fixed listing ELF files
- fix launching of ELF files from HBL channel
- since HBL RPX does not use 0x0080000 area anymore, the maximum homebrew size is increased to 0x800000 - 0x2000 bytes
- removed browser installer from RPX branch as it is of no use here

NOTE:
A channel will not yet be provided. app.xml, cos.xml, meta.xml and the icons/splash images will be provided later. Possible title id choice 00050000-13371337 :P.
2016-11-12 15:06:26 +01:00

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2.0 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _APPLICATION_H
#define _APPLICATION_H
#include "menu/MainWindow.h"
#include "video/CVideo.h"
#include "system/CThread.h"
// forward declaration
class FreeTypeGX;
class Application : public CThread
{
public:
static Application * instance() {
if(!applicationInstance)
applicationInstance = new Application();
return applicationInstance;
}
static void destroyInstance() {
if(applicationInstance) {
delete applicationInstance;
applicationInstance = NULL;
}
}
CVideo *getVideo(void) const {
return video;
}
MainWindow *getMainWindow(void) const {
return mainWindow;
}
GuiSound *getBgMusic(void) const {
return bgMusic;
}
int exec(void);
void fadeOut(void);
void quit(int code);
private:
Application();
virtual ~Application();
bool procUI(void);
static Application *applicationInstance;
static bool exitApplication;
static bool quitRequest;
void executeThread(void);
GuiSound *bgMusic;
CVideo *video;
MainWindow *mainWindow;
FreeTypeGX *fontSystem;
GuiController *controller[5];
int exitCode;
};
#endif //_APPLICATION_H