homebrewfilter/nand-loader/ios.c

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/*
TinyLoad - a simple region free (original) game launcher in 4k
# This code is licensed to you under the terms of the GNU GPL, version 2;
# see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
*/
/* This code comes from HBC's stub which was based on the Twilight Hack code */
// Copyright 2008-2009 Segher Boessenkool <segher@kernel.crashing.org>
// Copyright 2008-2009 Andre Heider <dhewg@wiibrew.org>
// Copyright 2008-2009 Hector Martin <marcan@marcansoft.com>
#include "ios.h"
#include "cache.h"
#include "utils.h"
#define virt_to_phys(x) ((u32*)(((u32)(x))&0x3FFFFFFF))
#define phys_to_virt(x) ((u32*)(((u32)(x))|0x80000000))
// Low-level IPC access.
static inline u32
iread32(u32 addr)
{
u32 x;
asm volatile("lwz %0,0(%1) ; sync ; isync" : "=r"(x) : "b"(0xc0000000 | addr));
return x;
}
static inline void
iwrite32(u32 addr, u32 x)
{
asm volatile("stw %0,0(%1) ; eieio" : : "r"(x), "b"(0xc0000000 | addr));
}
static u32 _ipc_read(u32 reg) __attribute__((noinline));
static void _ipc_write(u32 reg, u32 value) __attribute__((noinline));
static void ipc_bell(u32 w) __attribute__((noinline));
// inline the 4*, don't inline the 0x0d0 stuff. yes, this saves a few bytes.
static u32
_ipc_read(u32 reg)
{
return iread32(0x0d000000 + reg);
}
static void
_ipc_write(u32 reg, u32 value)
{
iwrite32(0x0d000000 + reg, value);
}
static inline u32
ipc_read(u32 reg)
{
return _ipc_read(4*reg);
}
static inline void
ipc_write(u32 reg, u32 value)
{
_ipc_write(4*reg, value);
}
static void
ipc_bell(u32 w)
{
ipc_write(1, w);
}
static void ios_delay(void) __attribute__((noinline));
static void
ios_delay(void)
{
usleep(500);
}
static void
ipc_wait_ack(void)
{
while(!(ipc_read(1) & 0x2))
;
ios_delay();
}
static void
ipc_wait_reply(void)
{
while(!(ipc_read(1) & 0x4))
;
ios_delay();
}
static u32
ipc_wait(void)
{
u32 ret;
while(!((ret = ipc_read(1)) & 0x6))
;
ios_delay();
return ret;
}
// Mid-level IPC access.
struct ipc {
u32 cmd;
int result;
int fd;
u32 arg[5];
u32 user[8];
};
static struct ipc ipc ALIGNED(64);
static void
ipc_send_request(void)
{
sync_after_write(&ipc, 0x40);
ipc_write(0, (u32)virt_to_phys(&ipc));
ipc_bell(1);
ipc_wait_ack();
ipc_bell(2);
}
static int
ipc_send_twoack(void)
{
sync_after_write(&ipc, 0x40);
ios_delay();
ipc_write(0, (u32)virt_to_phys(&ipc));
ipc_bell(1);
if(ipc_wait() & 4)
return 0;
ipc_bell(2);
if(ipc_wait() & 4)
return 0;
ipc_bell(2);
ipc_bell(8);
return 1;
}
static void
ipc_recv_reply(void)
{
for (;;)
{
u32 reply;
ipc_wait_reply();
reply = ipc_read(2);
ipc_bell(4);
ipc_bell(8);
if (((u32*)reply) == virt_to_phys(&ipc))
break;
}
sync_before_read(&ipc, 0x40);
}
// High-level IPC access.
int
ios_open(const char *filename, u32 mode)
{
sync_after_write((void*)filename, 0x20);
ipc.cmd = 1;
ipc.fd = 0;
ipc.arg[0] = (u32)virt_to_phys(filename);
ipc.arg[1] = mode;
ipc_send_request();
ipc_recv_reply();
return ipc.result;
}
int
ios_close(int fd)
{
ipc.cmd = 2;
ipc.fd = fd;
ipc_send_request();
ipc_recv_reply();
return ipc.result;
}
static void
ios_std(int fd, int cmd)
{
ipc.cmd = cmd;
ipc.fd = fd;
ipc_send_request();
ipc_recv_reply();
}
int
ios_read(int fd, void *buf, u32 size)
{
ipc.arg[0] = (u32)virt_to_phys(buf);
ipc.arg[1] = size;
ios_std(fd, 3);
sync_before_read(buf, size);
return ipc.result;
}
int
_ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec, int reboot)
{
u32 i;
for (i = 0; i < in_count + out_count; i++)
{
if (vec[i].data)
{
sync_after_write(vec[i].data, vec[i].len);
vec[i].data = (void *)virt_to_phys(vec[i].data);
}
}
sync_after_write(vec, (in_count + out_count) * sizeof *vec);
ipc.cmd = 7;
ipc.fd = fd;
ipc.arg[0] = n;
ipc.arg[1] = in_count;
ipc.arg[2] = out_count;
ipc.arg[3] = (u32)virt_to_phys(vec);
if(reboot)
{
if(ipc_send_twoack())
return 0;
}
else
ipc_send_request();
ipc_recv_reply();
for(i = in_count; i < in_count + out_count; i++)
{
if (vec[i].data)
{
vec[i].data = phys_to_virt((u32)vec[i].data);
sync_before_read(vec[i].data, vec[i].len);
}
}
if(reboot && (ipc.result >= 0))
return -100;
return ipc.result;
}
int
ios_ioctlv(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec)
{
return _ios_ioctlv(fd, n, in_count, out_count, vec, 0);
}
int
ios_ioctlvreboot(int fd, u32 n, u32 in_count, u32 out_count, struct ioctlv *vec)
{
return _ios_ioctlv(fd, n, in_count, out_count, vec, 1);
}