removed unused audio[cppp|h]

This commit is contained in:
Christopher Roy Bratusek 2012-04-07 20:05:59 +02:00
parent 0fd4e0a3c5
commit 2b5772020f
3 changed files with 0 additions and 52 deletions

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@ -1,35 +0,0 @@
/****************************************************************************
* libwiigui Template
* Tantric 2009
*
* audio.cpp
* Audio support
***************************************************************************/
#include <gccore.h>
#include <ogcsys.h>
#include <asndlib.h>
/****************************************************************************
* InitAudio
*
* Initializes the Wii's audio subsystem
***************************************************************************/
void InitAudio()
{
AUDIO_Init(NULL);
ASND_Init();
ASND_Pause(0);
}
/****************************************************************************
* ShutdownAudio
*
* Shuts down audio subsystem. Useful to avoid unpleasant sounds if a
* crash occurs during shutdown.
***************************************************************************/
void ShutdownAudio()
{
ASND_Pause(1);
ASND_End();
}

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@ -1,15 +0,0 @@
/****************************************************************************
* libwiigui Template
* Tantric 2009
*
* audio.h
* Audio support
***************************************************************************/
#ifndef _AUDIO_H_
#define _AUDIO_H_
void InitAudio();
void ShutdownAudio();
#endif

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@ -168,9 +168,7 @@ main(int argc, char *argv[])
InitVideo(); // Initialize video
SetupPads(); // Initialize input
// InitAudio(); // Initialize audio
InitGUIThreads(); // Initialize GUI
//DI2_Init(); // Initialize DVD
MountAllDevices();
InitNetworkThread(); // Initialize Network
InitTcpThread();