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BUGFIX: make wiiload work again
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@ -16,6 +16,7 @@ u8 *data = (u8 *)0x92000000;
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern bool boot_buffer;
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extern bool wiiload;
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/*** Extern functions ***/
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extern void ResumeGui();
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@ -251,6 +252,7 @@ static void * tcp_callback(void *arg)
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ResumeGui();
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boot_buffer = true;
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wiiload = true;
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break;
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}
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}
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@ -58,6 +58,7 @@ int ExitRequested = 0;
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s8 PowerOff = -1;
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bool boothomebrew = false;
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bool boot_buffer = false;
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bool wiiload = false;
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// kopiere ios für app in einen vector
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void addAppIos(string foldername, int ios)
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@ -241,7 +242,8 @@ main(int argc, char *argv[])
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BootGameCubeHomebrew();
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}
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else if(boot_buffer)
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// BootHomebrew();
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if(wiiload)
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BootHomebrew();
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if(get_bootmii() == 2)
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IOS_ReloadIOS(254);
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