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installer now supports GameCube-Controller
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commit
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@ -19,6 +19,18 @@ int startpos_x = 6;
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int startpos_y = 12;
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int menu_main_choice;
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void Pad_unpressed( void )
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{
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while(1)
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{
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PAD_ScanPads();
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u32 PAD_Unpressed = PAD_ButtonsUp(0);
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if ( PAD_Unpressed )
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break;
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}
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return;
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}
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void show_menu_head()
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{
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Con_FgColor(6, 1);
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@ -150,6 +162,9 @@ int menu_main(int scrollpos)
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scrollpos++;
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scroll = true;
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if( PAD_ButtonsDown(0) )
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Pad_unpressed();
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}
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else if((WPAD_ButtonsDown(0) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)
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|| (PAD_ButtonsDown(0) & PAD_BUTTON_UP)) && scrollpos != 0)
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@ -159,6 +174,9 @@ int menu_main(int scrollpos)
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scrollpos--;
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scroll = true;
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if( PAD_ButtonsDown(0) )
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Pad_unpressed();
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}
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if(scroll)
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@ -226,12 +244,18 @@ int menu_install_uninstall(int install)
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{
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scrollpos++;
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scroll = true;
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if( PAD_ButtonsDown(0) )
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Pad_unpressed();
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}
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else if((WPAD_ButtonsDown(0) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)
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|| (PAD_ButtonsDown(0) & PAD_BUTTON_UP)) && scrollpos != 0)
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{
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scrollpos--;
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scroll = true;
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if( PAD_ButtonsDown(0) )
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Pad_unpressed();
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}
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if(scroll)
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Binary file not shown.
2
updates
2
updates
@ -7,7 +7,9 @@
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- BUGFIX: installer no longer crashes on IOS58 due to early
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controller initialization (only happened under
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certain circumstances)
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- BUGFIX: compiled with libpng to fix a problem in PNG handling
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- installer now supports Classic-Controller
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- installer now supports GameCube-Controller
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//rev37:
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- improved update-mechanism:
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