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choice_large icon
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BIN
data/images/design/choice_large.png
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BIN
data/images/design/choice_large.png
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After Width: | Height: | Size: 2.0 KiB |
@ -31,7 +31,7 @@ int devicePrompt()
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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// Hintergrund
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GuiImageData dialogBox(Theme.choice);
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GuiImageData dialogBox(Theme.choice_large);
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GuiImage dialogBoxImg(&dialogBox);
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// button data
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@ -37,6 +37,7 @@ DefaultTheme()
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Theme.dialog_background = dialog_background_png;
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Theme.throbber = throbber_png;
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Theme.choice = choice_png;
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Theme.choice_large = choice_large_png;
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Theme.sd_active = sd_active_png;
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Theme.sd_inactive = sd_inactive_png;
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Theme.usb_active = usb_active_png;
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@ -185,6 +186,7 @@ void theme(string path)
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Theme.dialog_background = load_data(Theme.dialog_background , path + "dialog_background.png");
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Theme.throbber = load_data(Theme.throbber , path + "throbber.png");
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Theme.choice = load_data(Theme.choice , path + "choice.png");
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Theme.choice = load_data(Theme.choice ,path + "choice_large.png");
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Theme.sd_active = load_data(Theme.sd_active , path + "sd_active.png");
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Theme.sd_inactive = load_data(Theme.sd_inactive , path + "sd_inactive.png");
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Theme.usb_active = load_data(Theme.usb_active , path + "usb_active.png");
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@ -32,6 +32,7 @@ struct STheme
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const u8* dialog_background;
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const u8* throbber;
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const u8* choice;
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const u8* choice_large;
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const u8* sd_active;
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const u8* sd_inactive;
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const u8* usb_active;
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@ -170,6 +170,9 @@ extern const u32 throbber_png_size;
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extern const u8 choice_png[];
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extern const u32 choice_png_size;
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extern const u8 choice_large_png[];
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extern const u32 choice_large_png_size;
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extern const u8 sd_active_png[];
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extern const u32 sd_active_png_size;
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