add HBF Forwarder to GIT

This commit is contained in:
Christopher Roy Bratusek 2011-10-15 18:16:05 +02:00
parent c271b85907
commit f7f0f1b53f
2 changed files with 217 additions and 0 deletions

140
boot/Makefile Normal file
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#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := source
DATA := data
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -logc
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
DOLFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.dol)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(addsuffix .o,$(DOLFILES)) \
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
wiiload $(TARGET).dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.dol.o : %.dol
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.jpg.o : %.jpg
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

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boot/source/main.c Normal file
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#include <stdlib.h>
#include <string.h>
#include <gccore.h>
#include <ogc/machine/processor.h>
extern void __exception_closeall();
typedef void (*entrypoint) (void);
static u8 *buffer = (u8 *) 0x92000000;
extern u8 hbf_dol[];
extern u32 hbf_dol_size;
typedef struct _dolheader {
u32 text_pos[7];
u32 data_pos[11];
u32 text_start[7];
u32 data_start[11];
u32 text_size[7];
u32 data_size[11];
u32 bss_start;
u32 bss_size;
u32 entry_point;
} dolheader;
u32 load_dol_image(void *dolstart)
{
u32 i;
dolheader *dolfile;
if (dolstart)
{
dolfile = (dolheader *) dolstart;
for (i = 0; i < 7; i++)
{
if ((!dolfile->text_size[i]) || (dolfile->text_start[i] < 0x100))
continue;
memmove((void *) dolfile->text_start[i], dolstart
+ dolfile->text_pos[i], dolfile->text_size[i]);
DCFlushRange ((void *) dolfile->text_start[i], dolfile->text_size[i]);
ICInvalidateRange((void *) dolfile->text_start[i], dolfile->text_size[i]);
}
for (i = 0; i < 11; i++)
{
if ((!dolfile->data_size[i]) || (dolfile->data_start[i] < 0x100))
continue;
memmove((void *) dolfile->data_start[i], dolstart
+ dolfile->data_pos[i], dolfile->data_size[i]);
DCFlushRange((void *) dolfile->data_start[i],
dolfile->data_size[i]);
}
return dolfile->entry_point;
}
return 0;
}
int main(int argc, char **argv) {
memcpy(buffer, (void *) hbf_dol, hbf_dol_size);
u32 exeEntryPointAddress = load_dol_image(buffer);
entrypoint exeEntryPoint = (entrypoint) exeEntryPointAddress;
u32 level;
SYS_ResetSystem(SYS_SHUTDOWN, 0, 0);
_CPU_ISR_Disable(level);
__exception_closeall();
exeEntryPoint();
_CPU_ISR_Restore(level);
exit(0);
}