mirror of
https://gitlab.com/Nanolx/homebrewfilter.git
synced 2024-11-24 10:09:21 +01:00
remove all network code from installer
This commit is contained in:
parent
a91b71105b
commit
fbeb63b582
@ -18,7 +18,6 @@ include $(DEVKITPPC)/wii_rules
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TARGET := installer
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BUILD := build
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SOURCES := source \
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source/Network \
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../svnrev
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DATA := data
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INCLUDES :=
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@ -1,122 +0,0 @@
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#include "dns.h"
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/**
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* Resolves a domainname to an ip address
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* It makes use of net_gethostbyname from libogc, which in turn makes use of a Wii BIOS function
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* Just like the net_gethostbyname function this function is NOT threadsafe!
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*
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* @param char* The domain name to resolve
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* @return u32 The ipaddress represented by four bytes inside an u32 (in network order)
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*/
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u32 getipbyname(char *domain)
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{
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//Care should be taken when using net_gethostbyname,
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//it returns a static buffer which makes it not threadsafe
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//TODO: implement some locking mechanism to make below code atomic
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struct hostent *host = net_gethostbyname(domain);
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if(host == NULL) {
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return 0;
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}
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u32 *ip = (u32*)host->h_addr_list[0];
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return *ip;
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}
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//Defines how many DNS entries should be cached by getipbynamecached()
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#define MAX_DNS_CACHE_ENTRIES 20
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//The cache is defined as a linked list,
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//The last resolved domain name will always be at the front
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//This will allow heavily used domainnames to always stay cached
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struct dnsentry {
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char *domain;
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u32 ip;
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struct dnsentry *nextnode;
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} ;
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static struct dnsentry *firstdnsentry = NULL;
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static int dnsentrycount = 0;
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/**
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* Performs the same function as getipbyname(),
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* except that it will prevent extremely expensive net_gethostbyname() calls by caching the result
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*/
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u32 getipbynamecached(char *domain)
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{
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//Search if this domainname is already cached
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struct dnsentry *node = firstdnsentry;
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struct dnsentry *previousnode = NULL;
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while(node != NULL)
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{
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if(strcmp(node->domain, domain) == 0)
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{
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//DNS node found in the cache, move it to the front of the list
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if(previousnode != NULL)
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previousnode->nextnode = node->nextnode;
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if(node != firstdnsentry)
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node->nextnode = firstdnsentry;
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firstdnsentry = node;
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return node->ip;
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}
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//Go to the next element in the list
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previousnode = node;
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node = node->nextnode;
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}
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u32 ip = getipbyname(domain);
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//No cache of this domain could be found, create a cache node and add it to the front of the cache
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struct dnsentry *newnode = malloc(sizeof(struct dnsentry));
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if(newnode == NULL) {
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return ip;
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}
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newnode->ip = ip;
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newnode->domain = malloc(strlen(domain)+1);
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if(newnode->domain == NULL)
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{
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free(newnode);
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return ip;
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}
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strcpy(newnode->domain, domain);
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newnode->nextnode = firstdnsentry;
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firstdnsentry = newnode;
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dnsentrycount++;
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//If the cache grows too big delete the last (and probably least important) node of the list
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if(dnsentrycount > MAX_DNS_CACHE_ENTRIES)
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{
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struct dnsentry *node = firstdnsentry;
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struct dnsentry *previousnode = NULL;
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//Fetch the last two elements of the list
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while(node->nextnode != NULL)
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{
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previousnode = node;
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node = node->nextnode;
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}
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if(node == NULL)
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{
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printf("Configuration error, MAX_DNS_ENTRIES reached while the list is empty\n");
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exit(1);
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} else if(previousnode == NULL)
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{
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firstdnsentry = NULL;
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} else {
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previousnode->nextnode = NULL;
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}
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free(node->domain);
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free(node);
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dnsentrycount--;
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}
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return newnode->ip;
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}
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@ -1,23 +0,0 @@
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#ifndef _DNS_H_
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#define _DNS_H_
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <unistd.h> //usleep
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#include <network.h>
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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u32 getipbyname(char *domain);
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u32 getipbynamecached(char *domain);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _DNS_H_ */
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@ -1,256 +0,0 @@
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#include "http.h"
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/**
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* Emptyblock is a statically defined variable for functions to return if they are unable
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* to complete a request
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*/
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const struct block emptyblock = {0, NULL};
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//The maximum amount of bytes to send per net_write() call
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#define NET_BUFFER_SIZE 1024
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// Write our message to the server
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static s32 send_message(s32 server, char *msg) {
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s32 bytes_transferred = 0;
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s32 remaining = strlen(msg);
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while (remaining) {
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if ((bytes_transferred = net_write(server, msg, remaining > NET_BUFFER_SIZE ? NET_BUFFER_SIZE : remaining)) > 0) {
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remaining -= bytes_transferred;
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usleep (20 * 1000);
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} else if (bytes_transferred < 0) {
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return bytes_transferred;
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} else {
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return -ENODATA;
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}
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}
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return 0;
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}
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/**
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* Connect to a remote server via TCP on a specified port
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*
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* @param u32 ip address of the server to connect to
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* @param u32 the port to connect to on the server
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* @return s32 The connection to the server (negative number if connection could not be established)
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*/
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static s32 server_connect(u32 ipaddress, u32 socket_port) {
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//Initialize socket
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s32 connection = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
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if (connection < 0) return connection;
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struct sockaddr_in connect_addr;
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memset(&connect_addr, 0, sizeof(connect_addr));
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connect_addr.sin_family = AF_INET;
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connect_addr.sin_port = socket_port;
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connect_addr.sin_addr.s_addr= ipaddress;
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//Attemt to open the socket
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if (net_connect(connection, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) == -1) {
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net_close(connection);
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return -1;
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}
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return connection;
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}
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//The amount of memory in bytes reserved initially to store the HTTP response in
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//Be careful in increasing this number, reading from a socket on the Wii
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//will fail if you request more than 20k or so
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#define HTTP_BUFFER_SIZE 1024 * 5
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//The amount of memory the buffer should expanded with if the buffer is full
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#define HTTP_BUFFER_GROWTH 1024 * 5
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/**
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* This function reads all the data from a connection into a buffer which it returns.
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* It will return an empty buffer if something doesn't go as planned
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*
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* @param s32 connection The connection identifier to suck the response out of
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* @return block A 'block' struct (see http.h) in which the buffer is located
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*/
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struct block read_message(s32 connection)
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{
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//Create a block of memory to put in the response
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struct block buffer;
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buffer.data = malloc(HTTP_BUFFER_SIZE);
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buffer.size = HTTP_BUFFER_SIZE;
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if(buffer.data == NULL) {
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return emptyblock;
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}
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//The offset variable always points to the first byte of memory that is free in the buffer
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u32 offset = 0;
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while(1)
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{
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//Fill the buffer with a new batch of bytes from the connection,
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//starting from where we left of in the buffer till the end of the buffer
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s32 bytes_read = net_read(connection, buffer.data + offset, buffer.size - offset);
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//Anything below 0 is an error in the connection
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if(bytes_read < 0)
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{
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//printf("Connection error from net_read() Errorcode: %i\n", bytes_read);
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return emptyblock;
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}
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//No more bytes were read into the buffer,
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//we assume this means the HTTP response is done
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if(bytes_read == 0)
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{
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break;
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}
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offset += bytes_read;
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//Check if we have enough buffer left over,
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//if not expand it with an additional HTTP_BUFFER_GROWTH worth of bytes
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if(offset >= buffer.size)
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{
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buffer.size += HTTP_BUFFER_GROWTH;
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buffer.data = realloc(buffer.data, buffer.size);
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if(buffer.data == NULL)
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{
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return emptyblock;
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}
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}
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}
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//At the end of above loop offset should be precisely the amount of bytes that were read from the connection
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buffer.size = offset;
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//Shrink the size of the buffer so the data fits exactly in it
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realloc(buffer.data, buffer.size);
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return buffer;
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}
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/**
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* Downloads the contents of a URL to memory
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* This method is not threadsafe (because networking is not threadsafe on the Wii)
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*/
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struct block downloadfile(const char *url)
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{
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//Check if the url starts with "http://", if not it is not considered a valid url
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if(strncmp(url, "http://", strlen("http://")) != 0)
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{
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//printf("URL '%s' doesn't start with 'http://'\n", url);
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return emptyblock;
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}
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//Locate the path part of the url by searching for '/' past "http://"
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char *path = strchr(url + strlen("http://"), '/');
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//At the very least the url has to end with '/', ending with just a domain is invalid
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if(path == NULL)
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{
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//printf("URL '%s' has no PATH part\n", url);
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return emptyblock;
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}
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//Extract the domain part out of the url
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int domainlength = path - url - strlen("http://");
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if(domainlength == 0)
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{
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//printf("No domain part in URL '%s'\n", url);
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return emptyblock;
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}
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char domain[domainlength + 1];
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strncpy(domain, url + strlen("http://"), domainlength);
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domain[domainlength] = '\0';
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//Parsing of the URL is done, start making an actual connection
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u32 ipaddress = getipbynamecached(domain);
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if(ipaddress == 0)
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{
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//printf("\ndomain %s could not be resolved", domain);
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return emptyblock;
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}
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s32 connection = server_connect(ipaddress, 80);
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if(connection < 0) {
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//printf("Error establishing connection");
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return emptyblock;
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}
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//Form a nice request header to send to the webserver
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char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nReferer: %s\r\nCache-Control: no-cache\r\n\r\n";
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char header[strlen(headerformat) + strlen(path) + strlen(domain)*2 + 1];
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sprintf(header, headerformat, path, domain, domain);
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//Do the request and get the response
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send_message(connection, header);
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struct block response = read_message(connection);
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net_close(connection);
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//Search for the 4-character sequence \r\n\r\n in the response which signals the start of the http payload (file)
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unsigned char *filestart = NULL;
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u32 filesize = 0;
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int i;
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for(i = 3; i < response.size; i++)
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{
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if(response.data[i] == '\n' &&
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response.data[i-1] == '\r' &&
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response.data[i-2] == '\n' &&
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response.data[i-3] == '\r' &&
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response.data[9] == 50 ) // hamachi-mp.bplaced.net / 50 vorhanden | 52 nicht vorhanden
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{
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filestart = response.data + i + 1;
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filesize = response.size - i - 1;
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break;
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}
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}
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if(filestart == NULL)
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{
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//printf("HTTP Response was without a file\n");
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free(response.data);
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return emptyblock;
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}
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//Copy the file part of the response into a new memoryblock to return
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struct block file;
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file.data = malloc(filesize);
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file.size = filesize;
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if(file.data == NULL)
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{
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//printf("No more memory to copy file from HTTP response\n");
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free(response.data);
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return emptyblock;
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}
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memcpy(file.data, filestart, filesize);
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//Dispose of the original response
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free(response.data);
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return file;
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}
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int network_read(int connection, u8 *buf, u32 len)
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{
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u32 read = 0;
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s32 ret = -1;
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while (read < len)
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{
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ret = net_read(connection, buf + read, len - read);
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if (ret < 0)
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return ret;
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if (!ret)
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break;
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read += ret;
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}
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return read;
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}
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@ -1,31 +0,0 @@
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#ifndef _HTTP_H_
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#define _HTTP_H_
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#include <errno.h>
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#include "dns.h"
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/**
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* A simple structure to keep track of the size of a malloc()ated block of memory
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*/
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struct block
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{
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u32 size;
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unsigned char *data;
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};
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extern const struct block emptyblock;
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struct block downloadfile(const char *url);
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int network_read(int connection, u8 *buf, u32 len);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _HTTP_H_ */
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@ -1,187 +0,0 @@
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/***************************************************************************
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* Copyright (C) 2009
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* networkops.cpp
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*
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* Network operations
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* for Wii-Xplorer 2009
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***************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <ogc/machine/processor.h>
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#include "http.h"
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#include <malloc.h>
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#include <string>
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#include <vector>
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//static NetReceiver Receiver;
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static bool networkinit = false;
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static bool networkerror = false;
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static char IP[16];
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static u8 * ThreadStack = NULL;
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static bool firstRun = false;
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static lwp_t networkthread = LWP_THREAD_NULL;
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static bool networkHalt = true;
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static bool exitRequested = false;
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/****************************************************************************
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* Initialize_Network
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***************************************************************************/
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void Initialize_Network(void)
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{
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if(networkinit)
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return;
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s32 result;
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result = if_config(IP, NULL, NULL, true);
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if(result < 0) {
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networkinit = false;
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networkerror = true;
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return;
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}
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networkinit = true;
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networkerror = false;
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return;
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}
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/****************************************************************************
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* DeInit_Network
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***************************************************************************/
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void DeInit_Network(void)
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{
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net_deinit();
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}
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/****************************************************************************
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* Check if network was initialised
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***************************************************************************/
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bool IsNetworkInit(void)
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{
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return networkinit;
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}
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/****************************************************************************
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* Check that network has error
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***************************************************************************/
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bool IsNetworkError(void)
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||||
{
|
||||
return networkerror;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* Get network IP
|
||||
***************************************************************************/
|
||||
char * GetNetworkIP(void)
|
||||
{
|
||||
return IP;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* HaltNetwork
|
||||
***************************************************************************/
|
||||
void HaltNetworkThread()
|
||||
{
|
||||
networkHalt = true;
|
||||
|
||||
// wait for thread to finish
|
||||
while(!LWP_ThreadIsSuspended(networkthread))
|
||||
{
|
||||
usleep(100);
|
||||
}
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* ResumeNetworkThread
|
||||
***************************************************************************/
|
||||
void ResumeNetworkThread()
|
||||
{
|
||||
networkHalt = false;
|
||||
LWP_ResumeThread(networkthread);
|
||||
}
|
||||
|
||||
/*********************************************************************************
|
||||
* Networkthread for background network initialize and update check with idle prio
|
||||
*********************************************************************************/
|
||||
static void * networkinitcallback(void *arg)
|
||||
{
|
||||
while(!exitRequested)
|
||||
{
|
||||
if(networkHalt)
|
||||
{
|
||||
LWP_SuspendThread(networkthread);
|
||||
usleep(100);
|
||||
continue;
|
||||
}
|
||||
|
||||
if(!networkinit)
|
||||
Initialize_Network();
|
||||
|
||||
if(!firstRun)
|
||||
{
|
||||
LWP_SetThreadPriority(networkthread, 0);
|
||||
firstRun = true;
|
||||
}
|
||||
|
||||
usleep(200000);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* InitNetworkThread with priority 0 (idle)
|
||||
***************************************************************************/
|
||||
void InitNetworkThread()
|
||||
{
|
||||
ThreadStack = (u8 *) memalign(32, 16384);
|
||||
if(!ThreadStack)
|
||||
return;
|
||||
|
||||
LWP_CreateThread (&networkthread, networkinitcallback, NULL, ThreadStack, 16384, 30);
|
||||
ResumeNetworkThread();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* ShutdownThread
|
||||
***************************************************************************/
|
||||
void ShutdownNetworkThread()
|
||||
{
|
||||
exitRequested = true;
|
||||
networkinit = false;
|
||||
networkerror = false;
|
||||
|
||||
if(networkthread != LWP_THREAD_NULL)
|
||||
{
|
||||
ResumeNetworkThread();
|
||||
LWP_JoinThread (networkthread, NULL);
|
||||
networkthread = LWP_THREAD_NULL;
|
||||
}
|
||||
|
||||
if(ThreadStack)
|
||||
free(ThreadStack);
|
||||
ThreadStack = NULL;
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2010
|
||||
* by Dimok
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any
|
||||
* damages arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any
|
||||
* purpose, including commercial applications, and to alter it and
|
||||
* redistribute it freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you
|
||||
* must not claim that you wrote the original software. If you use
|
||||
* this software in a product, an acknowledgment in the product
|
||||
* documentation would be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and
|
||||
* must not be misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*
|
||||
* for WiiXplorer 2010
|
||||
***************************************************************************/
|
||||
#ifndef _NETWORKOPS_H_
|
||||
#define _NETWORKOPS_H_
|
||||
|
||||
void Initialize_Network(void);
|
||||
void DeInit_Network(void);
|
||||
bool IsNetworkInit(void);
|
||||
bool IsNetworkError(void);
|
||||
char * GetNetworkIP(void);
|
||||
void HaltNetworkThread();
|
||||
void ResumeNetworkThread();
|
||||
void InitNetworkThread();
|
||||
void ShutdownNetworkThread();
|
||||
|
||||
#endif
|
@ -6,7 +6,6 @@
|
||||
#include "menu.h"
|
||||
#include "video.h"
|
||||
#include "wad.h"
|
||||
#include "Network/network.h"
|
||||
|
||||
#define HAVE_AHBPROT ((*(vu32*)0xcd800064 == 0xFFFFFFFF) ? 1 : 0)
|
||||
|
||||
@ -15,7 +14,6 @@ int main(int argc, char **argv) {
|
||||
//---------------------------------------------------------------------------------
|
||||
|
||||
// Initialise the video system
|
||||
InitNetworkThread();
|
||||
VIDEO_Init();
|
||||
Video_SetMode();
|
||||
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include "title.h"
|
||||
#include "video.h"
|
||||
#include "wad.h"
|
||||
#include "Network/http.h"
|
||||
#include "../../svnrev/svnrev.h"
|
||||
|
||||
#define round_up(x,n) (-(-(x) & -(n)))
|
||||
|
Loading…
Reference in New Issue
Block a user