/**************************************************************************** * libwiigui Template * Tantric 2009 * * demo.cpp * Basic template/demonstration of libwiigui capabilities. For a * full-featured app using many more extensions, check out Snes9x GX. ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include "filelist.h" #include "FreeTypeGX.h" #include "input.h" #include "main.h" #include "menu.h" #include "libwiigui/gui.h" #include "Tools/FontSystem.h" #include "Tools/load.h" #include "Tools/load_channel.h" #include "Tools/RuntimeIOSPatch.h" #include "Tools/save.h" #include "Tools/SelectIos.h" #include "Tools/throbber.h" #include "Network/network.h" #include "Network/tcp.h" #include "BootHomebrew/BootHomebrew.h" #include "BootHomebrew/dolloader.h" #include "DiskOperations/di2.h" #include "gecko.h" #include "Network/wiiload_gecko.h" #include "Neek/uneek_fs.h" #include "Neek/boot_neek2o.h" #define HAVE_AHBPROT ((*(vu32*)0xcd800064 == 0xFFFFFFFF) ? 1 : 0) /*** Extern variables ***/ extern GuiWindow * mainWindow; extern GuiImageData * pointer; /*** Extern functions ***/ extern void ResumeGui(); std::vector vechomebrew_list_category[99]; std::vector vechomebrew_list_unassigned; std::vector vechomebrew_list_choice; std::vector appios; struct SSettings Settings; struct SOptions Options; int ExitRequested = 0; s8 PowerOff = -1; bool boothomebrew = false; bool boot_buffer = false; bool wiiload = false; bool goneek2o = false; bool gorealnand = false; bool runaway = false; bool gecko_connected; // kopiere ios für app in einen vector void addAppIos(string foldername, int ios) { if(appios.size() == 0) appios.push_back(app_ios(foldername, ios)); else { bool found = false; int i; for(i = 0; i < (signed)appios.size(); i++) { if(appios[i].foldername == foldername) { found = true; break; } } if(found) appios[i].ios = ios; if(!found) appios.push_back(app_ios(foldername, ios)); } } void ExitApp() { gprintf("Running ExitApp()\n"); ShutdownPads(); StopGX(); save(); UnmountAllDevices(); exit_uneek_fs(); ISFS_Deinitialize(); } static void WiiResetPressed() { gprintf("Reset button pressed \n"); runaway = true; PowerOff = SYS_RETURNTOMENU; } static void WiiPowerPressed() { gprintf("Power button pressed \n"); runaway = true; PowerOff = SYS_POWEROFF_STANDBY; } static void WiimotePowerPressed(s32 chan) { WiiPowerPressed(); } void DefaultSettings() { Settings.sd_insert = SDCard_Inserted(); Settings.usb_insert = USBDevice_Inserted(); Settings.dvd_insert = DVD_Inserted(); Settings.category_name_all = "All"; sprintf (Settings.new_category_name, "New Category"); Settings.current_category = 0; Settings.current_page = 1; Settings.last_app_pos = -1; Settings.checkrev = -1; sprintf (Settings.code, "NULL"); Settings.Apps_from = EFFECT_SLIDE_TOP; // Apps kommen von "EFFECT_SLIDE_TOP", "EFFECT_SLIDE_BOTTOM", "EFFECT_SLIDE_RIGHT", "EFFECT_SLIDE_LEFT" Settings.Apps_to = 0; // Apps geht nach "EFFECT_SLIDE_TOP", "EFFECT_SLIDE_BOTTOM", "EFFECT_SLIDE_RIGHT", "EFFECT_SLIDE_LEFT" Settings.grid = false; Settings.system = 1; Settings.device = "sd1"; Settings.device_dat = "sd1"; } void DefaultOptions() { sprintf (Options.theme, tr("STANDARD")); sprintf (Options.language, tr("STANDARD")); sprintf (Options.font, tr("STANDARD")); sprintf (Options.temp_code, "NULL"); Options.slide_effect = 1; Options.last_category = 1; Options.apps = 4; Options.quick_start = 0; Options.show_all = 1; Options.navigation = 0; Options.temp_network = 0; Options.temp_newrevtext = 1; } int main(int argc, char *argv[]) { gecko_connected = InitGecko(); InitVideo(); // Initialize video SetupPads(); // Initialize input InitGUIThreads(); // Initialize GUI init_uneek_fs(ISFS_OPEN_READ|ISFS_OPEN_WRITE); MountAllDevices(); InitNetworkThread(); // Initialize Network InitTcpThread(); if (gecko_connected) InitGeckoThread(); InitThrobberThread(); // Initialize Throbber ISFS_Initialize(); // Initialize Nand LoadHBF(); DefaultSettings(); DefaultOptions(); DefaultTheme(); load(); if(Options.network) ResumeNetworkThread(); if (gecko_connected) ResumeGeckoThread(); SetFont(); SYS_SetResetCallback(WiiResetPressed); SYS_SetPowerCallback(WiiPowerPressed); WPAD_SetPowerButtonCallback(WiimotePowerPressed); #ifdef HW_RVL pointer = new GuiImageData(Theme.player_point); #endif mainWindow = new GuiWindow(screenwidth, screenheight); GuiTrigger trigA; trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A); ResumeGui(); stretch(Settings.top, Settings.bottom, Settings.left, Settings.right); if(HAVE_AHBPROT) { runtimePatchApply(); } else { gprintf("ERROR no AHBPROT\n"); } DI2_Init(); // Init DVD if(strstr(Options.language, tr("STANDARD"))) translate(); AvailableCategory.categories[0] = tr(Settings.category_name_all); check_device(); MainMenu(MENU_NONE); if(boothomebrew) { /*if(SelectedIOS() != IOS_GetVersion()) IOS_ReloadIOS(SelectedIOS());*/ if(strstr(Settings.forwarder_path.c_str(), ":/apps/") != 0) BootHomebrew(); else if(strstr(Settings.forwarder_path.c_str(), ":/gc_apps/") != 0) BootGameCubeHomebrew(); } else if(boot_buffer) if(wiiload) BootHomebrew(); if(get_bootmii() == 2) { if(!check_uneek_fs()) { IOS_ReloadIOS(254); } else { //we can't launch bootmii from within neek2o I assume //so we should do something else SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); } } if(get_nandemu() == 2) { if (opendir(check_path("sd1:/apps/NANDEmu-Boot").c_str()) != NULL) { LoadHomebrew ("sd1:/apps/NANDEmu-Boot/boot.dol"); BootHomebrew (); } else if (opendir(check_path("usb1:/apps/NANDEmu-Boot").c_str()) != NULL) { LoadHomebrew ("usb1:/apps/NANDEmu-Boot/boot.dol"); BootHomebrew (); } } if(get_priiloader() == 2) { *(vu32*)0x8132FFFB = 0x4461636f; DCFlushRange((void*)0x8132FFFB, 4); //ExitApp(); SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); } if(goneek2o) { //ExitApp(); boot_neek2o(); } if(gorealnand) { //ExitApp(); SYS_ResetSystem(SYS_RESTART, 0, 0); } if(PowerOff == SYS_RETURNTOMENU) { *(vu32*)0x8132FFFB = 0x50756E65; DCFlushRange((void*)0x8132FFFB, 4); //ExitApp(); SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); } else if(PowerOff != -1) //ExitApp(); SYS_ResetSystem(PowerOff, 0, 0); return 0; }