libruntimeiospatch function overview ==================================== libruntimeiospatch 1.0: ==================== === have_ahbprot === ==================== This function returns true, then there is HW_AHBPROT access available. >> Flags: none ****** if (have_ahbprot()) { do_something else do_something_else fi ****** ======================== === IosPatch_AHBPROT === ======================== This function can be used to keep HW_AHBPROT access when going to reload IOS >> Flags: [bool]verbose (whether to print messages on-screen) ****** if(have_ahbprot()) { s32 ret; ret = IosPatch_AHBPROT(false); if (ret) { IOS_ReloadIOS(36); } else { printf("IosPatch_AHBPROT failed."); } } ****** ======================== === IosPatch_RUNTIME === ======================== This function applies patches on current IOS >> Flags: [bool]wii (whether to apply Wii patches) [bool]sciifii (whether to apply extra Sciifii patches) [bool]vwii (whether to apply extra vWii patches) [bool]verbose (whether to print messages on-screen) << Patchsets: Wii: * DI Readlimit * ISFS Permissions * ES SetUID * ES SetIdentify * Hash Check (aka Trucha) * New Hash Check (aka New Trucha) Sciifii: * MEM2 Prot * ES OpenTitleContent 1 & 2 * ES ReadContent Prot * ES CloseContent * Es TitleVersionCheck * ES TitleDeleteCheck vWii: * Kill Anti-SystemTitle-Install 1, 2, 3, 4 & 5 ****** If(have_ahbprot()) { IosPatch_RUNTIME(true, false, false, false); } ****** libruntimeiospatch 1.1: ===================== === IosPatch_FULL === ===================== This function combines IosPatch_AHBPROT + IOS_ReloadIOS + IosPatch_RUNTIME >> Flags: [bool]wii (whether to apply Wii patches) [bool]sciifii (whether to apply extra Sciifii patches) [bool]vwii (whether to apply extra vWii patches) [bool]verbose (whether to print messages on-screen) [int]ios (which IOS to reload into) ****** If(have_ahbprot()) { IosPatch_FULL(true, false, false, false, 58); } ******