homebrewfilter/source/Tools/theme.h
Christopher Roy Bratusek b109f70d82 UNIX line-endings FTW!
2011-09-27 21:52:55 +02:00

115 lines
2.7 KiB
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#ifndef _THEME_H_
#define _THEME_H_
#include <string>
using namespace std;
struct STheme
{
// image
const u8* apps_list;
const u8* apps_list_hover;
const u8* apps_grid;
const u8* apps_grid_hover;
const u8* apps_next;
const u8* apps_next_hover;
const u8* apps_previous;
const u8* apps_previous_hover;
const u8* apps_plus;
const u8* apps_plus_hover;
const u8* apps_minus;
const u8* apps_minus_hover;
const u8* background;
const u8* button;
const u8* button_focus;
const u8* button_small;
const u8* button_small_focus;
const u8* button_square;
const u8* button_square_focus;
const u8* button_tiny;
const u8* button_tiny_focus;
const u8* dialog_background;
const u8* throbber;
const u8* choice;
const u8* sd_active;
const u8* sd_inactive;
const u8* usb_active;
const u8* usb_inactive;
const u8* sd_usb_active;
const u8* sd_usb_inactive;
const u8* wii_active;
const u8* wii_inactive;
const u8* gc_active;
const u8* gc_inactive;
const u8* wii_gc_active;
const u8* wii_gc_inactive;
const u8* power_active;
const u8* power_inactive;
const u8* settings_active;
const u8* settings_inactive;
const u8* normal_active;
const u8* normal_inactive;
const u8* grid_active;
const u8* grid_inactive;
const u8* network_active;
const u8* network_inactive;
const u8* cancel_active;
const u8* cancel_inactive;
const u8* edit_active;
const u8* edit_inactive;
const u8* recycle_bin;
const u8* progress;
const u8* player_point;
const u8* player_grab;
const u8* bg_options;
const u8* bg_options_entry;
const u8* scrollbar;
const u8* scrollbar_arrowdown;
const u8* scrollbar_arrowdown_over;
const u8* scrollbar_arrowup;
const u8* scrollbar_arrowup_over;
// color
int category_1; // Alle
int category_2;
int category_3;
int page_1; // Seite x von x
int page_2;
int page_3;
int owner_1; // hamachi-mp
int owner_2;
int owner_3;
int title_1; // Einstellungen
int title_2;
int title_3;
int program_name_1; // Homebrew Filter
int program_name_2;
int program_name_3;
int apps_1; // Apps
int apps_2;
int apps_3;
int text_1; // text
int text_2;
int text_3;
int button_small_text_1; // Kategorei erstellen. l<>schen, Themes
int button_small_text_2;
int button_small_text_3;
int button_tiny_text_1; // Ok, Zur<75>ck, Abbrechen
int button_tiny_text_2;
int button_tiny_text_3;
int progressbar_color1_1; // Ladebalken oben
int progressbar_color1_2;
int progressbar_color1_3;
int progressbar_color2_1; // Ladebalken unten
int progressbar_color2_2;
int progressbar_color2_3;
};
extern struct STheme Theme;
void DefaultTheme();
void theme(string path);
bool theme_folder_exists(string theme);
#endif