homebrewfilter/source/main.cpp
Christopher Roy Bratusek ac051ca05b merge changes dones by obcd
2012-04-07 21:20:28 +02:00

296 lines
6.4 KiB
C++

/****************************************************************************
* libwiigui Template
* Tantric 2009
*
* demo.cpp
* Basic template/demonstration of libwiigui capabilities. For a
* full-featured app using many more extensions, check out Snes9x GX.
***************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <algorithm>
#include <ogcsys.h>
#include <unistd.h>
#include <wiiuse/wpad.h>
#include <dirent.h>
#include "filelist.h"
#include "FreeTypeGX.h"
#include "input.h"
#include "main.h"
#include "menu.h"
#include "libwiigui/gui.h"
#include "Tools/FontSystem.h"
#include "Tools/load.h"
#include "Tools/load_channel.h"
#include "Tools/RuntimeIOSPatch.h"
#include "Tools/save.h"
#include "Tools/SelectIos.h"
#include "Tools/throbber.h"
#include "Network/network.h"
#include "Network/tcp.h"
#include "BootHomebrew/BootHomebrew.h"
#include "BootHomebrew/dolloader.h"
#include "DiskOperations/di2.h"
#include "gecko.h"
#include "Network/wiiload_gecko.h"
#include "uneek_fs.h"
#define HAVE_AHBPROT ((*(vu32*)0xcd800064 == 0xFFFFFFFF) ? 1 : 0)
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern GuiImageData * pointer;
/*** Extern functions ***/
extern void ResumeGui();
std::vector<homebrew_list> vechomebrew_list_category[99];
std::vector<homebrew_list> vechomebrew_list_unassigned;
std::vector<homebrew_list> vechomebrew_list_choice;
std::vector<app_ios> appios;
struct SSettings Settings;
struct SOptions Options;
int ExitRequested = 0;
s8 PowerOff = -1;
bool boothomebrew = false;
bool boot_buffer = false;
bool wiiload = false;
bool runaway = false;
bool gecko_connected;
// kopiere ios für app in einen vector
void addAppIos(string foldername, int ios)
{
if(appios.size() == 0)
appios.push_back(app_ios(foldername, ios));
else
{
bool found = false;
int i;
for(i = 0; i < (signed)appios.size(); i++)
{
if(appios[i].foldername == foldername)
{
found = true;
break;
}
}
if(found)
appios[i].ios = ios;
if(!found)
appios.push_back(app_ios(foldername, ios));
}
}
void ExitApp()
{
gprintf("Running ExitApp()\n");
ShutdownPads();
StopGX();
save();
UnmountAllDevices();
exit_uneek_fs();
ISFS_Deinitialize();
}
static void WiiResetPressed()
{
gprintf("Reset button pressed \n");
runaway = true;
PowerOff = SYS_RETURNTOMENU;
}
static void WiiPowerPressed()
{
gprintf("Power button pressed \n");
runaway = true;
PowerOff = SYS_POWEROFF_STANDBY;
}
static void WiimotePowerPressed(s32 chan)
{
WiiPowerPressed();
}
void
DefaultSettings()
{
Settings.sd_insert = SDCard_Inserted();
Settings.usb_insert = USBDevice_Inserted();
Settings.dvd_insert = DVD_Inserted();
Settings.category_name_all = "All";
sprintf (Settings.new_category_name, "New Category");
Settings.current_category = 0;
Settings.current_page = 1;
Settings.last_app_pos = -1;
Settings.checkrev = -1;
sprintf (Settings.code, "NULL");
Settings.Apps_from = EFFECT_SLIDE_TOP; // Apps kommen von "EFFECT_SLIDE_TOP", "EFFECT_SLIDE_BOTTOM", "EFFECT_SLIDE_RIGHT", "EFFECT_SLIDE_LEFT"
Settings.Apps_to = 0; // Apps geht nach "EFFECT_SLIDE_TOP", "EFFECT_SLIDE_BOTTOM", "EFFECT_SLIDE_RIGHT", "EFFECT_SLIDE_LEFT"
Settings.grid = false;
Settings.system = 1;
Settings.device = "sd1";
Settings.device_dat = "sd1";
}
void
DefaultOptions()
{
sprintf (Options.theme, tr("STANDARD"));
sprintf (Options.language, tr("STANDARD"));
sprintf (Options.font, tr("STANDARD"));
sprintf (Options.temp_code, "NULL");
Options.slide_effect = 1;
Options.last_category = 1;
Options.apps = 4;
Options.quick_start = 0;
Options.show_all = 1;
Options.navigation = 0;
Options.temp_network = 0;
Options.temp_newrevtext = 1;
}
int
main(int argc, char *argv[])
{
gecko_connected = InitGecko();
InitVideo(); // Initialize video
SetupPads(); // Initialize input
InitGUIThreads(); // Initialize GUI
init_uneek_fs(ISFS_OPEN_READ|ISFS_OPEN_WRITE);
MountAllDevices();
InitNetworkThread(); // Initialize Network
InitTcpThread();
if (gecko_connected)
InitGeckoThread();
InitThrobberThread(); // Initialize Throbber
ISFS_Initialize(); // Initialize Nand
LoadHBF();
DefaultSettings();
DefaultOptions();
DefaultTheme();
load();
if(Options.network)
ResumeNetworkThread();
if (gecko_connected)
ResumeGeckoThread();
SetFont();
SYS_SetResetCallback(WiiResetPressed);
SYS_SetPowerCallback(WiiPowerPressed);
WPAD_SetPowerButtonCallback(WiimotePowerPressed);
#ifdef HW_RVL
pointer = new GuiImageData(Theme.player_point);
#endif
mainWindow = new GuiWindow(screenwidth, screenheight);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
ResumeGui();
stretch(Settings.top, Settings.bottom, Settings.left, Settings.right);
if(HAVE_AHBPROT)
{
runtimePatchApply();
}
else
{
gprintf("ERROR no AHBPROT\n");
}
DI2_Init(); // Init DVD
if(strstr(Options.language, tr("STANDARD")))
translate();
AvailableCategory.categories[0] = tr(Settings.category_name_all);
check_device();
MainMenu(MENU_NONE);
if(boothomebrew)
{
/*if(SelectedIOS() != IOS_GetVersion())
IOS_ReloadIOS(SelectedIOS());*/
if(strstr(Settings.forwarder_path.c_str(), ":/apps/") != 0)
BootHomebrew();
else if(strstr(Settings.forwarder_path.c_str(), ":/gc_apps/") != 0)
BootGameCubeHomebrew();
}
else if(boot_buffer)
if(wiiload)
BootHomebrew();
if(get_bootmii() == 2)
{
if(!check_uneek_fs())
{
IOS_ReloadIOS(254);
}
else
{
//we can't launch bootmii from within neek2o I assume
//so we should do something else
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
}
if(get_nandemu() == 2)
{
if (opendir(check_path("sd1:/apps/NANDEmu-Boot").c_str()) != NULL)
{
LoadHomebrew ("sd1:/apps/NANDEmu-Boot/boot.dol");
BootHomebrew ();
}
else if (opendir(check_path("usb1:/apps/NANDEmu-Boot").c_str()) != NULL)
{
LoadHomebrew ("usb1:/apps/NANDEmu-Boot/boot.dol");
BootHomebrew ();
}
}
if(get_priiloader() == 2)
{
*(vu32*)0x8132FFFB = 0x4461636f;
DCFlushRange((void*)0x8132FFFB, 4);
//ExitApp();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
if(PowerOff == SYS_RETURNTOMENU)
{
*(vu32*)0x8132FFFB = 0x50756E65;
DCFlushRange((void*)0x8132FFFB, 4);
//ExitApp();
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
else if(PowerOff != -1)
//ExitApp();
SYS_ResetSystem(PowerOff, 0, 0);
return 0;
}