homebrewfilter/main/source/video.cpp
Christopher Roy Bratusek f2eddb3497 add windows compatbile makefile
move main source under main/
update distribute
2012-04-16 21:36:42 +02:00

327 lines
8.7 KiB
C++

/****************************************************************************
* libwiigui Template
* Tantric 2009
*
* video.cpp
* Video routines
***************************************************************************/
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <wiiuse/wpad.h>
#include "main.h"
#include "input.h"
#include "libwiigui/gui.h"
#define DEFAULT_FIFO_SIZE 256 * 1024
static unsigned int *xfb[2] = { NULL, NULL }; // Double buffered
static int whichfb = 0; // Switch
static GXRModeObj *vmode; // Menu video mode
static unsigned char gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
static Mtx GXmodelView2D;
int screenwidth = 640;
int screenheight = 480;
u32 frameCount = 0;
/****************************************************************************
* ResetVideo_Menu
*
* Reset the video/rendering mode for the menu
****************************************************************************/
void
ResetVideo_Menu()
{
f32 yscale;
u32 xfbHeight;
VIDEO_Configure (vmode);
VIDEO_Flush();
VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync();
else
while (VIDEO_GetNextField())
VIDEO_WaitVSync();
// clears the bg to color and clears the z buffer
GXColor background = {0, 0, 0, 255};
GX_SetCopyClear (background, 0x00ffffff);
yscale = GX_GetYScaleFactor(vmode->efbHeight,vmode->xfbHeight);
xfbHeight = GX_SetDispCopyYScale(yscale);
GX_SetScissor(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopySrc(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopyDst(vmode->fbWidth,xfbHeight);
GX_SetCopyFilter(vmode->aa,vmode->sample_pattern,GX_TRUE,vmode->vfilter);
GX_SetFieldMode(vmode->field_rendering,((vmode->viHeight==2*vmode->xfbHeight)?GX_ENABLE:GX_DISABLE));
if (vmode->aa)
GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR);
else
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
// setup the vertex descriptor
// tells the flipper to expect direct data
GX_ClearVtxDesc();
GX_InvVtxCache ();
GX_InvalidateTexAll();
GX_SetVtxDesc(GX_VA_TEX0, GX_NONE);
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
GX_SetVtxDesc (GX_VA_CLR0, GX_DIRECT);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
GX_SetZMode (GX_FALSE, GX_LEQUAL, GX_TRUE);
GX_SetNumChans(1);
GX_SetNumTexGens(1);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
guMtxIdentity(GXmodelView2D);
guMtxTransApply (GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -50.0F);
GX_LoadPosMtxImm(GXmodelView2D,GX_PNMTX0);
GX_SetViewport(0,0,vmode->fbWidth,vmode->efbHeight,0,1);
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
GX_SetAlphaUpdate(GX_TRUE);
}
/****************************************************************************
* InitVideo
*
* This function MUST be called at startup.
* - also sets up menu video mode
***************************************************************************/
void
InitVideo ()
{
VIDEO_Init();
vmode = VIDEO_GetPreferredMode(NULL); // get default video mode
bool pal = false;
if (vmode == &TVPal528IntDf)
pal = true;
if (CONF_GetAspectRatio() == CONF_ASPECT_16_9)
{
vmode->fbWidth = 640;
vmode->efbHeight = 456;
vmode->viWidth = 686;
if (pal)
{
vmode->xfbHeight = 542;
vmode->viHeight = 542;
}
else
{
vmode->xfbHeight = 456;
vmode->viHeight = 456;
}
}
else
{
if (pal)
vmode = &TVPal574IntDfScale;
vmode->viWidth = 672;
}
if (pal)
{
vmode->viXOrigin = (VI_MAX_WIDTH_PAL - vmode->viWidth) / 2;
vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - vmode->viHeight) / 2;
}
else
{
vmode->viXOrigin = (VI_MAX_WIDTH_NTSC - vmode->viWidth) / 2;
vmode->viYOrigin = (VI_MAX_HEIGHT_NTSC - vmode->viHeight) / 2;
}
// Allocate the video buffers
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
// A console is always useful while debugging
console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2);
// Clear framebuffers etc.
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
VIDEO_SetNextFramebuffer (xfb[0]);
VIDEO_SetBlack (FALSE);
VIDEO_Flush ();
VIDEO_WaitVSync ();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync ();
// Initialize GX
GXColor background = { 0, 0, 0, 0xff };
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear (background, 0x00ffffff);
GX_SetDispCopyGamma (GX_GM_1_0);
GX_SetCullMode (GX_CULL_NONE);
ResetVideo_Menu();
// Finally, the video is up and ready for use :)
}
/****************************************************************************
* StopGX
*
* Stops GX (when exiting)
***************************************************************************/
void StopGX()
{
GX_AbortFrame();
GX_Flush();
VIDEO_SetBlack(TRUE);
VIDEO_Flush();
}
/****************************************************************************
* Menu_Render
*
* Renders everything current sent to GX, and flushes video
***************************************************************************/
void Menu_Render()
{
whichfb ^= 1; // flip framebuffer
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
GX_SetColorUpdate(GX_TRUE);
GX_CopyDisp(xfb[whichfb],GX_TRUE);
GX_DrawDone();
VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_Flush();
VIDEO_WaitVSync();
frameCount++;
}
/****************************************************************************
* Menu_DrawImg
*
* Draws the specified image on screen using GX
***************************************************************************/
void Menu_DrawImg(f32 xpos, f32 ypos, u16 width, u16 height, u8 data[],
f32 degrees, f32 scaleX, f32 scaleY, u8 alpha)
{
if(data == NULL)
return;
GXTexObj texObj;
GX_InitTexObj(&texObj, data, width,height, GX_TF_RGBA8,GX_CLAMP, GX_CLAMP,GX_FALSE);
GX_LoadTexObj(&texObj, GX_TEXMAP0);
GX_InvalidateTexAll();
GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
Mtx m,m1,m2, mv;
width *=.5;
height*=.5;
guMtxIdentity (m1);
guMtxScaleApply(m1,m1,scaleX,scaleY,1.0);
guVector axis = (guVector) {0 , 0, 1 };
guMtxRotAxisDeg (m2, &axis, degrees);
guMtxConcat(m2,m1,m);
guMtxTransApply(m,m, xpos+width,ypos+height,0);
guMtxConcat (GXmodelView2D, m, mv);
GX_LoadPosMtxImm (mv, GX_PNMTX0);
GX_Begin(GX_QUADS, GX_VTXFMT0,4);
GX_Position3f32(-width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 0);
GX_Position3f32(width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 0);
GX_Position3f32(width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 1);
GX_Position3f32(-width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 1);
GX_End();
GX_LoadPosMtxImm (GXmodelView2D, GX_PNMTX0);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetVtxDesc (GX_VA_TEX0, GX_NONE);
}
/****************************************************************************
* Menu_DrawRectangle
*
* Draws a rectangle at the specified coordinates using GX
***************************************************************************/
void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor * color, bool multicolor, bool filled)
{
u8 fmt;
long n;
int i;
f32 x2 = x+width;
f32 y2 = y+height;
guVector v[] = {{x,y,0.0f}, {x2,y,0.0f}, {x2,y2,0.0f}, {x,y2,0.0f}, {x,y,0.0f}};
if(!filled)
{
fmt = GX_LINESTRIP;
n = 5;
}
else
{
fmt = GX_TRIANGLEFAN;
n = 4;
}
GX_Begin(fmt, GX_VTXFMT0, n);
for(i=0; i<n; i++)
{
GX_Position3f32(v[i].x, v[i].y, v[i].z);
if(multicolor)
GX_Color4u8(color[i].r, color[i].g, color[i].b, color[i].a);
else
GX_Color4u8(color[0].r, color[0].g, color[0].b, color[0].a);
}
GX_End();
}
/****************************************************************************
* TakeScreenshot
*
* Copies the current screen into a file "path"
***************************************************************************/
s32 TakeScreenshot(const char *path)
{
IMGCTX ctx = PNGU_SelectImageFromDevice (path);
s32 ret = PNGU_EncodeFromYCbYCr(ctx, vmode->fbWidth, vmode->viHeight, xfb[whichfb], 1);
PNGU_ReleaseImageContext (ctx);
return ret;
}
void stretch(int oben, int unten, int links, int rechts)
{
Mtx44 p;
guOrtho(p, oben, 479 - unten, links, 639 - rechts, 0, 300);
GX_LoadProjectionMtx(p, GX_ORTHOGRAPHIC);
}