isfshax/stage2/start.S

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2021-05-26 01:53:11 +02:00
/*
* minute - a port of the "mini" IOS replacement for the Wii U.
*
* Copyright (C) 2008, 2009 Hector Martin "marcan" <marcan@marcansoft.com>
*
* This code is licensed to you under the terms of the GNU GPL, version 2;
* see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
*/
.arm
.extern _main
.extern __got_start
.extern __got_end
.extern __bss_start
.extern __bss_end
.extern __stack_addr
.globl _start
.extern v_irq
.section .init
_vectors:
_start:
ldr pc, =v_reset
1: b 1b
2: b 2b
3: b 3b
4: b 4b
5: b 5b
ldr pc, =v_irq
6: b 6b
.pool
v_reset:
@ Switch to System mode
msr cpsr_c, #0xdf
@ Get loader base from ELF loader
mov r4, r0
@ Set up a stack
ldr sp, =__stack_addr
@ clear the stack to a marker value
ldr r1, =__stack_end
ldr r2, =__stack_addr
ldr r3, =0xDEADBEEF
stk_loop:
@ check for the end
cmp r1, r2
beq done_stk
@ clear the word and move on
str r3, [r1]
add r1, r1, #4
b stk_loop
done_stk:
@ clear BSS
ldr r1, =__bss_start
ldr r2, =__bss_end
mov r3, #0
bss_loop:
@ check for the end
cmp r1, r2
beq done_bss
@ clear the word and move on
str r3, [r1]
add r1, r1, #4
b bss_loop
done_bss:
@ take the plunge
mov r0, r4
ldr r1, =_main
blx r1
@ _main returned! Go to whatever address it returned...
bx r0
.pool