isfshax/stage2/isfs/isfs.h
rw-r-r-0644 239a7607c8 Fix slc payload loading
Align isfs buffers, remove the need for heap
2021-06-01 12:36:01 +02:00

71 lines
1.5 KiB
C

/*
* minute - a port of the "mini" IOS replacement for the Wii U.
*
* Copyright (C) 2016 SALT
* Copyright (C) 2016 Daz Jones <daz@dazzozo.com>
*
* This code is licensed to you under the terms of the GNU GPL, version 2;
* see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
*/
#ifndef _ISFS_H
#define _ISFS_H
#include "types.h"
#include <sys/iosupport.h>
#include <stdio.h>
#include "super.h"
typedef struct isfs_ctx {
int volume;
const char name[0x10];
const u32 bank;
const u32 super_count;
int index;
u8* const super;
u8* const clbuf;
u32 generation;
u32 version;
bool mounted;
void* key;
void* hmac;
devoptab_t devoptab;
} isfs_ctx;
typedef struct isfs_file {
int volume;
isfs_fst* fst;
size_t offset;
u16 cluster;
} isfs_file;
typedef struct isfs_dir {
int volume;
isfs_fst* dir;
isfs_fst* child;
} isfs_dir;
int isfs_init(void);
int isfs_fini(void);
isfs_fst* isfs_stat(const char* path);
int isfs_open(isfs_file* file, const char* path);
int isfs_close(isfs_file* file);
int isfs_seek(isfs_file* file, s32 offset, int whence);
int isfs_read(isfs_file* file, void* buffer, size_t size, size_t* bytes_read);
int isfs_diropen(isfs_dir* dir, const char* path);
int isfs_dirread(isfs_dir* dir, isfs_fst** info);
int isfs_dirreset(isfs_dir* dir);
int isfs_dirclose(isfs_dir* dir);
#ifdef ISFS_DEBUG
# define ISFS_debug(f, arg...) DEBUG("ISFS: " f, ##arg);
#else
# define ISFS_debug(f, arg...)
#endif
#endif