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https://github.com/isfshax/isfshax.git
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239a7607c8
Align isfs buffers, remove the need for heap
71 lines
1.5 KiB
C
71 lines
1.5 KiB
C
/*
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* minute - a port of the "mini" IOS replacement for the Wii U.
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*
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* Copyright (C) 2016 SALT
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* Copyright (C) 2016 Daz Jones <daz@dazzozo.com>
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*
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* This code is licensed to you under the terms of the GNU GPL, version 2;
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* see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
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*/
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#ifndef _ISFS_H
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#define _ISFS_H
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#include "types.h"
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#include <sys/iosupport.h>
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#include <stdio.h>
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#include "super.h"
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typedef struct isfs_ctx {
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int volume;
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const char name[0x10];
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const u32 bank;
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const u32 super_count;
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int index;
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u8* const super;
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u8* const clbuf;
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u32 generation;
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u32 version;
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bool mounted;
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void* key;
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void* hmac;
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devoptab_t devoptab;
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} isfs_ctx;
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typedef struct isfs_file {
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int volume;
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isfs_fst* fst;
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size_t offset;
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u16 cluster;
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} isfs_file;
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typedef struct isfs_dir {
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int volume;
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isfs_fst* dir;
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isfs_fst* child;
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} isfs_dir;
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int isfs_init(void);
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int isfs_fini(void);
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isfs_fst* isfs_stat(const char* path);
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int isfs_open(isfs_file* file, const char* path);
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int isfs_close(isfs_file* file);
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int isfs_seek(isfs_file* file, s32 offset, int whence);
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int isfs_read(isfs_file* file, void* buffer, size_t size, size_t* bytes_read);
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int isfs_diropen(isfs_dir* dir, const char* path);
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int isfs_dirread(isfs_dir* dir, isfs_fst** info);
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int isfs_dirreset(isfs_dir* dir);
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int isfs_dirclose(isfs_dir* dir);
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#ifdef ISFS_DEBUG
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# define ISFS_debug(f, arg...) DEBUG("ISFS: " f, ##arg);
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#else
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# define ISFS_debug(f, arg...)
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#endif
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#endif
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