Update the README

This commit is contained in:
Maschell 2022-01-19 18:17:04 +01:00
parent cc4283a24a
commit 485d339c51
1 changed files with 36 additions and 0 deletions

View File

@ -1,3 +1,39 @@
## Launchiine (WIP)
A simple Wii U Menu replacement, still in early development and not ready for a day to day usage
## Usage (Replace Wii U Menu via Mocha Payload):
- Place the `men.rpx` on the sd card in the directory `sd:/wiiu`.
- Load the [MochaPayload](https://github.com/wiiu-env/MochaPayload) via the [EnvironmentLoader](https://github.com/wiiu-env/EnvironmentLoader) (e.g. [Tiramisu](https://github.com/wiiu-env/Tiramisu))
- Load the Wii U Menu and launchiine should show up instead.
## Known Issues
- Random crashes
- The Keyboard input is implemented, but result is ignored.
- nn::spm is not initalized and no quick start menu support. For the it's relying on the [AutobootModule](https://github.com/wiiu-env/AutobootModule) doing this.
- No sound on splash screen.
- Probably a lot more
## TODOs
- Non-touch controls
- Sound on splashscreen
- Folder support
- Preserve app order after closing/opening launchiine.
- Display applets like the original Wii U Menu
- Implement Account selection when no default account is set.
- Implement update check/no way to update games
- Properly implement nn::spm and nn:sl (external storage and quick start menu)
- Fix search
- Implement all the other stuff the Wii U Menu offers (Account creationg, switching between Accounts, set default account etc.)
- Implement ways to launch the original Wii U Menu.
## Building
Install the following dependencies:
- [wut](https://github.com/devkitPro/wut)
- [libgui](https://github.com/wiiu-env/libgui)
Then build via `make`.
## Building using the Dockerfile
It's possible to use a docker image for building. This way you don't need anything installed on your host system.