44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <map>
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#include "gui/GuiTitleBrowser.h"
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#include <gui/GuiParticleImage.h>
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class GuiIconGrid : public GuiTitleBrowser, public sigslot::has_slots<> {
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public:
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GuiIconGrid(int32_t w, int32_t h, int32_t GameIndex);
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virtual ~GuiIconGrid();
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void setSelectedGame(int32_t idx);
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int32_t getSelectedGame(void);
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void update(GuiController * t);
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void draw(CVideo *pVideo);
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void process();
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private:
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static const int32_t MAX_ROWS = 3;
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static const int32_t MAX_COLS = 5;
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GuiSound *buttonClickSound;
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int32_t selectedGame = 0;
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GuiParticleImage particleBgImage;
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};
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