launchiine/src/gui/GuiIconGrid.h

44 lines
1.4 KiB
C++

/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <map>
#include "gui/GuiTitleBrowser.h"
#include <gui/GuiParticleImage.h>
class GuiIconGrid : public GuiTitleBrowser, public sigslot::has_slots<> {
public:
GuiIconGrid(int32_t w, int32_t h, int32_t GameIndex);
virtual ~GuiIconGrid();
void setSelectedGame(int32_t idx);
int32_t getSelectedGame(void);
void update(GuiController * t);
void draw(CVideo *pVideo);
void process();
private:
static const int32_t MAX_ROWS = 3;
static const int32_t MAX_COLS = 5;
GuiSound *buttonClickSound;
int32_t selectedGame = 0;
GuiParticleImage particleBgImage;
};