ledHeadWii/source/platform/Platform_hockey.c

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/*
LEDhead
Copyright 2001, Peter Hirschberg
Author: Peter Hirschberg
The current version of this SOURCE CODE as well as the official
versions of the LEDHEAD APPLICATION are available from my website
at: http://www.peterhirschberg.com
Based on the handheld electronic games by Mattel Electronics.
All trademarks copyrighted by their respective owners. This
program is not affiliated or endorsed by Mattel Electronics.
License agreement:
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program (license.txt); if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Email : peter@peterhirschberg.com
Website : http://www.peterhirschberg.com
*/
#include "hockey.h"
#include "hockey_screen_png.h"
#include "hockey_tick_raw.h"
#include "hockey_deflect_raw.h"
#include "hockey_bump_raw.h"
#include "hockey_poke_raw.h"
#include "hockey_score_raw.h"
#include "hockey_penalty_raw.h"
#include "hockey_steal_raw.h"
#include "hockey_endperiod_raw.h"
#include "hockey_endgame_raw.h"
// images
static GRRLIB_texImg *bmpScreen;
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static Sound_t tcWaveRes[HOCKEY_SOUND_NSOUNDS];
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static Blip_t blip[HOCKEY_BLIP_COLUMNS][HOCKEY_BLIP_ROWS];
static Stat_t digit[2];
static Help_t help[] = {
{ WK_1, { 34, 243} },
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{ WK_2, { 181, 243} },
{ WK_BLR, { 24, 286} },
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{ WK_DPAD, { 104, 252} }
};
//----------------------------------------------------------------------------
//
//
void Hockey_Help()
{
Platform_Help(help, sizeof(help)/sizeof(*help));
}
static BOOL bInited = FALSE;
void Hockey_Init()
{
int x, y;
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if (bInited)
return;
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// Init sounds
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Sound_set(&tcWaveRes[HOCKEY_SOUND_TICK], hockey_tick_raw, hockey_tick_raw_size, 14 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_DEFLECT], hockey_deflect_raw, hockey_deflect_raw_size, 16 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_BUMP], hockey_bump_raw, hockey_bump_raw_size, 35 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_POKE], hockey_poke_raw, hockey_poke_raw_size, 57 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_SCORE], hockey_score_raw, hockey_score_raw_size, 1575 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_PENALTY], hockey_penalty_raw, hockey_penalty_raw_size, 1196 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_STEAL], hockey_steal_raw, hockey_steal_raw_size, 531 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_ENDPERIOD], hockey_endperiod_raw, hockey_endperiod_raw_size, 1205 );
Sound_set(&tcWaveRes[HOCKEY_SOUND_ENDGAME], hockey_endgame_raw, hockey_endgame_raw_size, 2382 );
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// load images
bmpScreen = GRRLIB_LoadTexture(hockey_screen_png);
// set blips
for (y = 0; y < HOCKEY_BLIP_ROWS; y++){
for (x = 0; x < HOCKEY_BLIP_COLUMNS; x++){
Blip_t *pblip = &blip[x][y];
pblip->x = (int)((x * ((float)hockey_blip_xspacing/100)) + hockey_blip_x);
if(y == 0)
pblip->y = (int)(hockey_blip_y - ((hockey_blip_yspacing/100)/2));
else
pblip->y = (int)(((y - 1) * ((float)hockey_blip_yspacing/100)) + hockey_blip_y);
pblip->status = -1;
}
}
// set digits
for(x = 0; x < 2; x++) {
digit[x].x = hockey_digit_x + x * hockey_digit_spacing;
digit[x].y = hockey_digit_y;
}
PlatformSetInput(0);
// turn on the game
Hockey_SetSkill(0);
Hockey_PowerOn();
bInited = TRUE;
}
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void Hockey_StopSound()
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{
// stop all sounds...
Platform_StopSound();
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}
void Hockey_DeInit()
{
// stop all sounds...
Hockey_StopSound();
Hockey_PowerOff();
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GRRLIB_FreeTexture(bmpScreen);
bInited = FALSE;
}
void Hockey_Paint()
{
int x, y;
BOOL power = Hockey_GetPower();
BOOL skill = Hockey_GetSkill();
int p_switch;
p_switch = Platform_GetPowerSwitch(ONOFF_1OFF2);
if(p_switch == -1) {
if(!power) {
Hockey_PowerOn();
Hockey_SetSkill(0);
}
else if(power && skill == 1) {
Hockey_PowerOff();
}
}
else if(p_switch == 1) {
if(!power) {
Hockey_PowerOn();
Hockey_SetSkill(1);
}
else if(power && skill == 0) {
Hockey_PowerOff();
}
}
// paint the backdrop
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GRRLIB_DrawImg(realx(0), realy(0), bmpScreen, 0, SCALE_X, SCALE_Y, 0xFFFFFFFF);
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// visualize the control states
if (power){
if (skill == 0){
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draw_switch(SWITCH_TYPE_2, hockey_pro_1_x, hockey_pro_1_y, SWITCH_POS_MODE1);
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} else {
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draw_switch(SWITCH_TYPE_2, hockey_pro_1_x, hockey_pro_1_y, SWITCH_POS_MODE2);
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}
for (y = 0; y < HOCKEY_BLIP_ROWS; y++){
for (x = 0; x < HOCKEY_BLIP_COLUMNS; x++){
if(blip[x][y].status != -1)
draw_vblip(blip[x][y].x, blip[x][y].y, blip[x][y].status);
}
}
for(x = 0; x < 2; x++)
draw_digit(digit[x].x, digit[x].y, digit[x].val);
}
else {
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draw_switch(SWITCH_TYPE_2, hockey_pro_1_x, hockey_pro_1_y, SWITCH_POS_OFF);
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}
}
void Hockey_ClearScreen()
{
Platform_StartDraw();
// erase the blips
for (int y = 0; y < HOCKEY_BLIP_ROWS; y++){
for (int x = 0; x < HOCKEY_BLIP_COLUMNS; x++){
Hockey_DrawBlip(BLIP_OFF, x, y);
}
}
// erase the stat display
Hockey_DrawStat(-1);
Platform_EndDraw();
}
void Hockey_PlaySound(int nSound, unsigned int nFlags)
{
Platform_PlaySound(&tcWaveRes[nSound], nFlags);
}
//----------------------------------------------------------------------------
// local fcn's
//
void Hockey_DrawBlip(int nBright, int x, int y)
{
int new_status;
switch(nBright){
case BLIP_DIM:
new_status = BLIP_TYPE_NORMAL;
break;
case BLIP_BRIGHT:
new_status = BLIP_TYPE_BRIGHT;
break;
case BLIP_OFF:
default:
new_status = -1;
break;
}
blip[x][y].status = new_status;
}
void Hockey_DrawStat(int nStat)
{
if (nStat == -1){
// erase the display
digit[0].val = -1;
digit[1].val = -1;
} else {
// draw 10s place
digit[0].val = nStat/10;
// draw 1s place
digit[1].val = nStat%10;
}
}
BOOL Hockey_GetInputLEFT(BOOL *pChange)
{
static BOOL bLast = FALSE;
if (pChange){ *pChange = FALSE; }
// check the keys
if (Platform_GetInputLEFT())
{
if (!bLast && pChange)
{
*pChange = TRUE;
}
bLast = TRUE;
return TRUE;
}
bLast = FALSE;
return FALSE;
}
BOOL Hockey_GetInputUP(BOOL *pChange)
{
static BOOL bLast = FALSE;
if (pChange){ *pChange = FALSE; }
// check the keys
if (Platform_GetInputUP())
{
if (!bLast && pChange)
{
*pChange = TRUE;
}
bLast = TRUE;
return TRUE;
}
bLast = FALSE;
return FALSE;
}
BOOL Hockey_GetInputRIGHT(BOOL *pChange)
{
static BOOL bLast = FALSE;
if (pChange){ *pChange = FALSE; }
// check the keys
if (Platform_GetInputRIGHT())
{
if (!bLast && pChange)
{
*pChange = TRUE;
}
bLast = TRUE;
return TRUE;
}
bLast = FALSE;
return FALSE;
}
BOOL Hockey_GetInputDOWN(BOOL *pChange)
{
static BOOL bLast = FALSE;
if (pChange){ *pChange = FALSE; }
// check the keys
if (Platform_GetInputDOWN())
{
if (!bLast && pChange)
{
*pChange = TRUE;
}
bLast = TRUE;
return TRUE;
}
bLast = FALSE;
return FALSE;
}
BOOL Hockey_GetInputTHROW(BOOL *pChange)
{
static BOOL bLast = FALSE;
if (pChange){ *pChange = FALSE; }
// check the keys
if (Platform_GetInput2())
{
if (!bLast && pChange)
{
*pChange = TRUE;
}
bLast = TRUE;
return TRUE;
}
bLast = FALSE;
return FALSE;
}
BOOL Hockey_TestForMovement()
{
// check the keys
if (Platform_GetInputLEFT()
|| Platform_GetInputUP()
|| Platform_GetInputRIGHT()
|| Platform_GetInputDOWN()
|| Platform_GetInput2())
{
return TRUE;
}
return FALSE;
}
void Hockey_GetSize(int *w, int *h)
{
*w = bmpScreen->w;
*h = bmpScreen->h;
}