/* LEDhead Copyright 2001, Peter Hirschberg Author: Peter Hirschberg The current version of this SOURCE CODE as well as the official versions of the LEDHEAD APPLICATION are available from my website at: http://www.peterhirschberg.com Based on the handheld electronic games by Mattel Electronics. All trademarks copyrighted by their respective owners. This program is not affiliated or endorsed by Mattel Electronics. License agreement: This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program (license.txt); if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Email : peter@peterhirschberg.com Website : http://www.peterhirschberg.com */ #ifndef __PLATFORM_AUTORACE_H__ #define __PLATFORM_AUTORACE_H__ // [general] #define autorace_digit_spacing 10 #define autorace_digit_x 161 #define autorace_digit_y 75 #define autorace_digit_w 8 #define autorace_digit_h 9 #define autorace_blip_xspacing 1600 #define autorace_blip_yspacing 1900 #define autorace_blip_x 153 #define autorace_blip_y 114 #define autorace_slider_x 141 #define autorace_slider_y 265 #define autorace_power_x 91 #define autorace_power_y 229 #define autorace_gear_x 91 #define autorace_gear_y 94 // [general] #define skislalom_digit_spacing 10 #define skislalom_digit_x 161 #define skislalom_digit_y 95 #define skislalom_digit_w 8 #define skislalom_digit_h 9 #define skislalom_blip_xspacing 1600 #define skislalom_blip_yspacing 1900 #define skislalom_blip_x 153 #define skislalom_blip_y 134 #define skislalom_slider_x 141 #define skislalom_slider_y 285 #define skislalom_power_x 91 #define skislalom_power_y 229 #define skislalom_gear_x 91 #define skislalom_gear_y 94 // interface that the platform must provide for this game // functions exported to the game context void SkiSlalom_Init(); void SkiSlalom_Help(); void AutoRace_Init(); void AutoRace_Help(); void AutoRace_DeInit(); void AutoRace_Paint(); void AutoRace_ClearScreen(); void AutoRace_PlaySound(int nSound, unsigned int nFlags); void AutoRace_StopSound(); void AutoRace_GetSize(int *w, int *h); // "private" functions not exported to game context void AutoRace_PlayEngineSound(); void AutoRace_StopEngineSound(); void AutoRace_DrawBlip(int nBright, int x, int y); void AutoRace_DrawTime(int nTime); int AutoRace_GetInputSTICK(); int AutoRace_GetInputGEAR(BOOL *pChange); #endif