/* * LEDhead for Wii * Copyright (C) 2017-2020 Nebiun * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "LED_Handled.h" #include "poweroff_a_png.h" #define POWEROFF_H 8 #define POWEROFF_W 48 int draw_poweroff_a(int x, int y, int val) { static GRRLIB_texImg *power = NULL; int idx; if(power == NULL) { power = GRRLIB_LoadTexture(poweroff_a_png); if(power == NULL) return -1; GRRLIB_InitTileSet(power, POWEROFF_W, POWEROFF_H, 0); } switch(val) { case POWER_POS_MODE1: idx = 1; break; case POWER_POS_MODE2: idx = 2; break; case POWER_POS_OFF: default: idx = 0; break; } GRRLIB_DrawTile(realx(x), realy(y), power, 0, 1, 1, 0xFFFFFFFF, idx); return idx; }