mirror of
https://github.com/wiiu-env/libcontentredirection.git
synced 2024-11-22 03:19:18 +01:00
180 lines
9.9 KiB
C
180 lines
9.9 KiB
C
#pragma once
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#include <stdint.h>
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#include <sys/iosupport.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum FSLayerType {
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/* Redirects the /vol/content to a given path.
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* Existing files in /vol/content will be ignored, only files of the layer (provided via the replacementDir) will be used.
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*/
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FS_LAYER_TYPE_CONTENT_REPLACE,
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/* Redirects the /vol/content to a given path.
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* Merges the files of the layer (provided via the replacementDir) into the existing /vol/content (which is used as fallback).
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* All files which start with ".deleted_" will be ignored.
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*
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* If a file exists in both the layer and /vol/content, the layer has priority and will be used.
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* If a file doesn't exist in the layer but in /vol/content, the file from /vol/content will be used.
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* If a file only exists in the layer and not in /vol/content, the file from the layer will be used.
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*
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* To "hide" a file which exists in /vol/content you need to create an empty dummy file with the prefix ".deleted_" in the same directory for the layer..
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* e.g. When the OS requests "/vol/content/music/track1.wav" (which exists) and the layer has a file "[replacementDir]/music/.deleted_track1.wav", FS_STATUS_NOT_FOUND will be returned.
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*
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* If multiple layers are used, the "parent layer" will act like /vol/content and is used as a fallback.
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*/
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FS_LAYER_TYPE_CONTENT_MERGE,
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/* Redirects the /vol/save to a given path.
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* Existing files in /vol/save will be ignored, only files in the layer (provided via the replacementDir) will be used.
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*/
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FS_LAYER_TYPE_SAVE_REPLACE,
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/*
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* Same as FS_LAYER_TYPE_CONTENT_REPLACE, but for /vol/aoc
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*/
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FS_LAYER_TYPE_AOC_REPLACE,
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/*
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* Same as FS_LAYER_TYPE_CONTENT_MERGE, but for /vol/aoc
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*/
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FS_LAYER_TYPE_AOC_MERGE,
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/* Redirects the /vol/save to a given path but leaves the /vol/save/common directory as it is.
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* Existing files in /vol/save/8XXXXXXX will be ignored, only files in the layer (provided via the replacementDir) will be used.
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*/
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FS_LAYER_TYPE_SAVE_REPLACE_IGNORE_VOL_SAVE_COMMON,
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} FSLayerType;
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typedef enum ContentRedirectionStatus {
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CONTENT_REDIRECTION_RESULT_SUCCESS = 0,
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CONTENT_REDIRECTION_RESULT_MODULE_NOT_FOUND = -0x1,
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CONTENT_REDIRECTION_RESULT_MODULE_MISSING_EXPORT = -0x2,
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CONTENT_REDIRECTION_RESULT_UNSUPPORTED_VERSION = -0x3,
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CONTENT_REDIRECTION_RESULT_INVALID_ARGUMENT = -0x10,
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CONTENT_REDIRECTION_RESULT_NO_MEMORY = -0x11,
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CONTENT_REDIRECTION_RESULT_UNKNOWN_FS_LAYER_TYPE = -0x12,
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CONTENT_REDIRECTION_RESULT_LAYER_NOT_FOUND = -0x13,
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CONTENT_REDIRECTION_RESULT_LIB_UNINITIALIZED = -0x20,
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CONTENT_REDIRECTION_RESULT_UNSUPPORTED_COMMAND = -0x21,
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CONTENT_REDIRECTION_RESULT_UNKNOWN_ERROR = -0x1000,
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} ContentRedirectionStatus;
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typedef uint32_t CRLayerHandle;
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typedef uint32_t ContentRedirectionVersion;
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#define CONTENT_REDIRECTION_MODULE_VERSION_ERROR 0xFFFFFFFF
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typedef enum ContentRedirectionApiErrorType {
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CONTENT_REDIRECTION_API_ERROR_NONE = 0,
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CONTENT_REDIRECTION_API_ERROR_INVALID_ARG = -1,
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CONTENT_REDIRECTION_API_ERROR_NO_MEMORY = -2,
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CONTENT_REDIRECTION_API_ERROR_UNKNOWN_FS_LAYER_TYPE = -3,
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CONTENT_REDIRECTION_API_ERROR_LAYER_NOT_FOUND = -4,
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} ContentRedirectionApiErrorType;
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const char *ContentRedirection_GetStatusStr(ContentRedirectionStatus status);
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/**
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* This function has to be called before any other function of this lib (except ContentRedirection_GetVersion) can be used.
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*
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* @return CONTENT_REDIRECTION_RESULT_SUCCESS: The library has been initialized successfully. Other functions can now be used.
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* CONTENT_REDIRECTION_RESULT_MODULE_NOT_FOUND: The module could not be found. Make sure the module is loaded.
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* CONTENT_REDIRECTION_RESULT_MODULE_MISSING_EXPORT: The module is missing an expected export.
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* CONTENT_REDIRECTION_RESULT_UNSUPPORTED_VERSION: The version of the loaded module is not compatible with this version of the lib.
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*/
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ContentRedirectionStatus ContentRedirection_InitLibrary();
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ContentRedirectionStatus ContentRedirection_DeInitLibrary();
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/**
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* Retrieves the API Version of the loaded ContentRedirectionModule.<br>
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* <br>
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* @param outVersion pointer to the variable where the version will be stored.
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*
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* @return CONTENT_REDIRECTION_RESULT_SUCCESS: The API version has been store in the version ptr.<br>
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* CONTENT_REDIRECTION_RESULT_MODULE_NOT_FOUND: The module could not be found. Make sure the module is loaded.<br>
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* CONTENT_REDIRECTION_RESULT_MODULE_MISSING_EXPORT: The module is missing an expected export.<br>
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* CONTENT_REDIRECTION_RESULT_INVALID_ARGUMENT: Invalid version pointer.<br>
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* CONTENT_REDIRECTION_RESULT_UNKNOWN_ERROR: Retrieving the module version failed.
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*/
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ContentRedirectionStatus ContentRedirection_GetVersion(ContentRedirectionVersion *outVersion);
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/**
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* Adds a a FSLayers that redirects the /vol/content or /vol/save fs calles for the Game/Wii U Menu process. <br>
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* Make sure to remove all added the layers before the application ends. <br>
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* The replacement dir has be to valid in the ContentRedirection Module, use "ContentRedirection_AddDevice" to add a Device for the ContentRedirection Module. <br>
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* Multiple layers can be added. Each layer is valid system wide for the Game/Wii U Menu process. <br>
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* The layers will be processed in reverse adding order. e.g. when you add Layer1, Layer2 and then Layer3; Layer3, Layer2 and finally Layer1 will be processed. <br>
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* An added layer is active by default.
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*
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* @param handlePtr The handle of the layer is written to this pointer.
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* @param layerName Name of the layer, used for debugging.
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* @param replacementDir Path to the directory that will replace / merge into the original one.
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* @param layerType Type of the layer, see FSLayerType for more information. <br>
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* If set to to false, errors of this layer will be returned to the OS.
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* @return CONTENT_REDIRECTION_RESULT_SUCCESS: The layer had been added successfully. <br>
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* The layer has to be removed before the currently running application ends. <br>
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* CONTENT_REDIRECTION_RESULT_LIB_UNINITIALIZED: "ContentRedirection_InitLibrary()" was not called. <br>
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* CONTENT_REDIRECTION_RESULT_INVALID_ARGUMENT: "handlePtr", "layerName" or "replacementDir" is NULL <br>
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* CONTENT_REDIRECTION_API_ERROR_NO_MEMORY: Not enough memory to create this layer. <br>
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* CONTENT_REDIRECTION_API_ERROR_UNKNOWN_LAYER_TYPE: Unknown/invalid LayerType. See FSLayerType for all supported layers. <br>
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* CONTENT_REDIRECTION_RESULT_UNKNOWN_ERROR: Unknown error.
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*/
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ContentRedirectionStatus ContentRedirection_AddFSLayer(CRLayerHandle *handlePtr, const char *layerName, const char *replacementDir, FSLayerType layerType);
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/**
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* Removes a previously added FS Layer.
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* @param handle handle of the layer that will be removed
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* @return
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*/
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ContentRedirectionStatus ContentRedirection_RemoveFSLayer(CRLayerHandle handle);
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/**
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* Set the "active" flag for a given FSLayer. <br>
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*
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* @param handle Handle of the FSLayer.
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* @param active New "active"-state of the layer
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* @return CONTENT_REDIRECTION_RESULT_SUCCESS: The active state has been set successfully. <br>
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* CONTENT_REDIRECTION_RESULT_LIB_UNINITIALIZED: "ContentRedirection_InitLibrary()" was not called. <br>
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* CONTENT_REDIRECTION_RESULT_UNSUPPORTED_COMMAND: This command is not supported by the currently loaded Module. <br>
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* CONTENT_REDIRECTION_RESULT_LAYER_NOT_FOUND: Invalid FSLayer handle. <br>
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* CONTENT_REDIRECTION_RESULT_UNKNOWN_ERROR: Unknown error.
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*/
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ContentRedirectionStatus ContentRedirection_SetActive(CRLayerHandle handle, bool active);
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/**
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* Calls "AddDevice" for the ContentRedirection Module. <br>
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* When a device is added for the ContentRedirection Module, it can be used in FSLayers. <br>
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*
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* @param device Device that will be added
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* @param resultOut Will hold the result of the "AddDevice" call.
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* @return CONTENT_REDIRECTION_RESULT_SUCCESS: AddDevice has been called, result is written to resultOut. <br>
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* See documentation of AddDevice for more information <br>
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* CONTENT_REDIRECTION_RESULT_LIB_UNINITIALIZED: "ContentRedirection_InitLibrary()" was not called. <br>
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* CONTENT_REDIRECTION_RESULT_UNSUPPORTED_COMMAND: This command is not supported by the currently loaded Module. <br>
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* CONTENT_REDIRECTION_RESULT_INVALID_ARG: resultOut is NULL. <br>
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* CONTENT_REDIRECTION_RESULT_UNKNOWN_ERROR: Unknown error. <br>
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*/
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ContentRedirectionStatus ContentRedirection_AddDevice(const devoptab_t *device, int *resultOut);
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/**
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* Calls "RemoveDevice" for the ContentRedirection Module.
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*
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* @param name name of the device that will be added. e.g. "romfs:"
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* @param resultOut Will hold the result of the "AddDevice" call.
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* @return CONTENT_REDIRECTION_RESULT_SUCCESS: RemoveDevice has been called, result is written to resultOut. <br>
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* See documentation of RemoveDevice for more information <br>
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* CONTENT_REDIRECTION_RESULT_LIB_UNINITIALIZED: "ContentRedirection_InitLibrary()" was not called. <br>
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* CONTENT_REDIRECTION_RESULT_UNSUPPORTED_COMMAND: This command is not supported by the currently loaded Module. <br>
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* CONTENT_REDIRECTION_RESULT_INVALID_ARG: resultOut is NULL. <br>
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* CONTENT_REDIRECTION_RESULT_UNKNOWN_ERROR: Unknown error.
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*/
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ContentRedirectionStatus ContentRedirection_RemoveDevice(const char *name, int *resultOut);
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#ifdef __cplusplus
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} // extern "C"
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#endif |