mirror of
https://github.com/wiiu-env/libfat.git
synced 2024-11-22 01:49:17 +01:00
add libogc folder
update makefiles for easier building of separate targets
This commit is contained in:
parent
7311c4f757
commit
33af69e193
84
Makefile
84
Makefile
@ -10,43 +10,81 @@ default: release
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all: release dist
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release:
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make -C nds BUILD=release
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make -C gba BUILD=release
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make -C gamecube BUILD=release
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make -C wii BUILD=release
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release: nds-release gba-release cube-release wii-release
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debug:
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make -C nds BUILD=debug
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make -C gba BUILD=debug
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ogc-release: cube-release wii-release
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clean:
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make -C nds clean
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make -C gba clean
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make -C gamecube clean
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make -C wii clean
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nds-release:
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$(MAKE) -C nds BUILD=release
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dist-bin: release distribute/$(DATESTRING)
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make -C nds dist-bin
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make -C gba dist-bin
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make -C gamecube dist-bin
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gba-release:
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$(MAKE) -C gba BUILD=release
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cube-release:
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$(MAKE) -C libogc PLATFORM=cube BUILD=cube_release
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wii-release:
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$(MAKE) -C libogc PLATFORM=wii BUILD=wii_release
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debug: nds-debug gba-debug cube-debug wii-debug
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ogc-debug: cube-debug wii-debug
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nds-debug:
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$(MAKE) -C nds BUILD=debug
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gba-debug:
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$(MAKE) -C gba BUILD=debug
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cube-debug:
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$(MAKE) -C libogc PLATFORM=cube BUILD=wii_debug
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wii-debug:
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$(MAKE) -C libogc PLATFORM=wii BUILD=cube_debug
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clean: nds-clean gba-clean ogc-clean
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nds-clean:
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$(MAKE) -C nds clean
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gba-clean:
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$(MAKE) -C gba clean
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ogc-clean:
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$(MAKE) -C libogc clean
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dist-bin: nds-dist-bin gba-dist-bin ogc-dist-bin
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nds-dist-bin: nds-release distribute/$(DATESTRING)
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$(MAKE) -C nds dist-bin
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gba-dist-bin: gba-release distribute/$(DATESTRING)
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$(MAKE) -C gba dist-bin
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ogc-dist-bin: ogc-release distribute/$(DATESTRING)
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$(MAKE) -C libogc dist-bin
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dist-src: distribute/$(DATESTRING)
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@tar --exclude=*CVS* -cvjf distribute/$(DATESTRING)/libfat-src-$(DATESTRING).tar.bz2 \
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source include Makefile \
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nds/Makefile nds/include \
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gba/Makefile gba/include \
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gamecube/Makefile gamecube/include
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libogc/Makefile libogc/include
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dist: dist-bin dist-src
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distribute/$(DATESTRING): distribute
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distribute/$(DATESTRING):
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@[ -d $@ ] || mkdir -p $@
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distribute:
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@[ -d $@ ] || mkdir -p $@
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install: dist
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install: nds-install gba-install ogc-install
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nds-install: nds-release
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make -C nds install
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gba-install: gba-release
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make -C gba install
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make -C gamecube install
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ogc-install: cube-release wii-release
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make -C libogc install
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@ -112,7 +112,7 @@ export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@ -124,8 +124,9 @@ all: $(GBABIN)
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dist-bin:
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@tar --exclude=*CVS* -cvjf $(TOPDIR)/distribute/$(DATESTRING)/libfat-gba-$(DATESTRING).tar.bz2 include lib
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install: dist-bin
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bzip2 -cd $(TOPDIR)/distribute/$(DATESTRING)/libfat-gba-$(DATESTRING).tar.bz2 | tar -xv -C $(DEVKITPRO)/libgba
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install:
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cp lib/libfat.a $(DEVKITPRO)/libgba/lib
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cp include/fat.h $(DEVKITPRO)/libgba/include
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#---------------------------------------------------------------------------------
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else
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@ -1 +1 @@
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<Project name="libfat"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.h" name="source" path="source\"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.h" name="disc_io" path="disc_io\"><File path="disc.c"></File><File path="disc.h"></File><File path="disc_io.h"></File><File path="io_cf_common.c"></File><File path="io_cf_common.h"></File><File path="io_dldi.h"></File><File path="io_efa2.c"></File><File path="io_efa2.h"></File><File path="io_fcsr.c"></File><File path="io_fcsr.h"></File><File path="io_m3cf.c"></File><File path="io_m3cf.h"></File><File path="io_m3sd.c"></File><File path="io_m3sd.h"></File><File path="io_m3_common.c"></File><File path="io_m3_common.h"></File><File path="io_mpcf.c"></File><File path="io_mpcf.h"></File><File path="io_njsd.c"></File><File path="io_njsd.h"></File><File path="io_nmmc.c"></File><File path="io_nmmc.h"></File><File path="io_sccf.c"></File><File path="io_sccf.h"></File><File path="io_scsd.c"></File><File path="io_scsd.h"></File><File path="io_sc_common.c"></File><File path="io_sc_common.h"></File><File path="io_sd_common.c"></File><File path="io_sd_common.h"></File></MagicFolder><File path="bit_ops.h"></File><File path="cache.c"></File><File path="cache.h"></File><File path="common.h"></File><File path="directory.c"></File><File path="directory.h"></File><File path="fatdir.c"></File><File path="fatdir.h"></File><File path="fatfile.c"></File><File path="fatfile.h"></File><File path="filetime.c"></File><File path="filetime.h"></File><File path="file_allocation_table.c"></File><File path="file_allocation_table.h"></File><File path="libfat.c"></File><File path="mem_allocate.h"></File><File path="partition.c"></File><File path="partition.h"></File></MagicFolder><Folder name="nds"><Folder name="include"><File path="nds\include\fat.h"></File></Folder><File path="nds\Makefile"></File></Folder><Folder name="gamecube"><Folder name="include"><File path="gamecube\include\fat.h"></File></Folder><File path="gamecube\Makefile"></File></Folder><Folder name="wii"><File path="wii\Makefile"></File></Folder><Folder name="gba"><Folder name="include"><File path="gba\include\fat.h"></File></Folder><File path="gba\Makefile"></File></Folder><File path="Makefile"></File></Project>
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<Project name="libfat"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.h" name="source" path="source\"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.h" name="disc_io" path="disc_io\"><File path="io_cf_common.c"></File><File path="io_cf_common.h"></File><File path="io_dldi.h"></File><File path="io_efa2.c"></File><File path="io_efa2.h"></File><File path="io_fcsr.c"></File><File path="io_fcsr.h"></File><File path="io_m3cf.c"></File><File path="io_m3cf.h"></File><File path="io_m3sd.c"></File><File path="io_m3sd.h"></File><File path="io_m3_common.c"></File><File path="io_m3_common.h"></File><File path="io_mpcf.c"></File><File path="io_mpcf.h"></File><File path="io_njsd.c"></File><File path="io_njsd.h"></File><File path="io_nmmc.c"></File><File path="io_nmmc.h"></File><File path="io_sccf.c"></File><File path="io_sccf.h"></File><File path="io_scsd.c"></File><File path="io_scsd.h"></File><File path="io_sc_common.c"></File><File path="io_sc_common.h"></File><File path="io_sd_common.c"></File><File path="io_sd_common.h"></File></MagicFolder><File path="bit_ops.h"></File><File path="cache.c"></File><File path="cache.h"></File><File path="common.h"></File><File path="directory.c"></File><File path="directory.h"></File><File path="disc.c"></File><File path="disc.h"></File><File path="fatdir.c"></File><File path="fatdir.h"></File><File path="fatfile.c"></File><File path="fatfile.h"></File><File path="filetime.c"></File><File path="filetime.h"></File><File path="file_allocation_table.c"></File><File path="file_allocation_table.h"></File><File path="libfat.c"></File><File path="mem_allocate.h"></File><File path="partition.c"></File><File path="partition.h"></File></MagicFolder><Folder name="nds"><Folder name="include"><File path="nds\include\fat.h"></File></Folder><File path="nds\Makefile"></File></Folder><Folder name="libogc"><Folder name="include"><File path="libogc\include\fat.h"></File></Folder><File path="libogc\Makefile"></File></Folder><Folder name="gba"><Folder name="include"><File path="gba\include\fat.h"></File></Folder><File path="gba\Makefile"></File></Folder><File path="Makefile"></File></Project>
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132
libogc/Makefile
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132
libogc/Makefile
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@ -0,0 +1,132 @@
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
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endif
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ifeq ($(PLATFORM),wii)
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include $(DEVKITPPC)/wii_rules
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endif
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ifeq ($(PLATFORM),cube)
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include $(DEVKITPPC)/gamecube_rules
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endif
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#---------------------------------------------------------------------------------
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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# DATA is a list of directories containing binary files
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# LIBDIR is where the built library will be placed
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# all directories are relative to this makefile
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#---------------------------------------------------------------------------------
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BUILD ?= wii_release
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SOURCES := ../source source
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INCLUDES := ../include
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DATA :=
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LIBDIR := $(TOPDIR)/libogc/lib
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = $(CFLAGS)
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ASFLAGS := -g
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ifneq ($(BUILD),debug)
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export CUBEBIN := $(LIBDIR)/$(PLATFORM)/libfat.a
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else
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export CUBEBIN := $(LIBDIR)/$(PLATFORM)/libfatd.a
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CFLAGS += -DFAT_DEBUG
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endif
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS :=
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export TOPDIR ?= $(CURDIR)/..
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export DEPSDIR := $(CURDIR)/$(BUILD)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr wii_debug wii_release cube_debug cube_release $(LIBDIR)
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all: $(CUBEBIN)
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dist-bin:
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@tar --exclude=*CVS* -cvjf $(TOPDIR)/distribute/$(DATESTRING)/libfat-ogc-$(DATESTRING).tar.bz2 include lib
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install:
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cp lib/wii/libfat.a $(DEVKITPRO)/libogc/lib/wii
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cp lib/cube/libfat.a $(DEVKITPRO)/libogc/lib/cube
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cp include/fat.h $(DEVKITPRO)/libogc/include
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(CUBEBIN) : $(OFILES) $(LIBDIR)/$(PLATFORM)
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@rm -f "$(CUBEBIN)"
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@$(AR) rcs "$(CUBEBIN)" $(OFILES)
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@echo built ... $(notdir $@)
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$(LIBDIR)/$(PLATFORM):
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mkdir -p $(LIBDIR)/$(PLATFORM)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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94
libogc/include/fat.h
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94
libogc/include/fat.h
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@ -0,0 +1,94 @@
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/*
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fat.h
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Simple functionality for startup, mounting and unmounting of FAT-based devices.
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Copyright (c) 2006 Michael "Chishm" Chisholm
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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3. The name of the author may not be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _LIBFAT_H
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#define _LIBFAT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <gctypes.h>
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typedef enum {PI_CART_SLOT} PARTITION_INTERFACE;
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struct IO_INTERFACE_STRUCT ;
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/*
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Initialise any inserted block-devices.
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Add the fat device driver to the devoptab, making it available for standard file functions.
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cacheSize: The number of pages to allocate for each inserted block-device
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setAsDefaultDevice: if true, make this the default device driver for file operations
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*/
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bool fatInit (u32 cacheSize, bool setAsDefaultDevice);
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/*
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Calls fatInit with setAsDefaultDevice = true and cacheSize optimised for the host system.
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*/
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bool fatInitDefault (void);
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/*
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Mount the device specified by partitionNumber
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PD_DEFAULT is not allowed, use _FAT_partition_setDefaultDevice
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PD_CUSTOM is not allowed, use _FAT_partition_mountCustomDevice
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*/
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bool fatMountNormalInterface (PARTITION_INTERFACE partitionNumber, u32 cacheSize);
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/*
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Mount a partition on a custom device
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*/
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bool fatMountCustomInterface (struct IO_INTERFACE_STRUCT* device, u32 cacheSize);
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/*
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Unmount the partition specified by partitionNumber
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If there are open files, it will fail
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*/
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bool fatUnmount (PARTITION_INTERFACE partitionNumber);
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/*
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Forcibly unmount the partition specified by partitionNumber
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Any open files on the partition will become invalid
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The cache will be invalidated, and any unflushed writes will be lost
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*/
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bool fatUnsafeUnmount (PARTITION_INTERFACE partitionNumber);
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/*
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Set the default device for access by fat: and fat0:
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PD_DEFAULT is unallowed.
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Doesn't do anything useful on GBA, since there is only one device
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*/
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bool fatSetDefaultInterface (PARTITION_INTERFACE partitionNumber);
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#ifdef __cplusplus
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}
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#endif
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#endif // _LIBFAT_H
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@ -90,7 +90,7 @@ export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@ -102,8 +102,9 @@ all: $(ARM9BIN)
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dist-bin:
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@tar --exclude=*CVS* -cvjf $(TOPDIR)/distribute/$(DATESTRING)/libfat-nds-$(DATESTRING).tar.bz2 include lib
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install: dist-bin
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bzip2 -cd $(TOPDIR)/distribute/$(DATESTRING)/libfat-nds-$(DATESTRING).tar.bz2 | tar -xv -C $(DEVKITPRO)/libnds
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install:
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cp lib/libfat.a $(DEVKITPRO)/libnds/lib
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cp include/fat.h $(DEVKITPRO)/libnds/include
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#---------------------------------------------------------------------------------
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else
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